Scoring
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+The default scoring as of 0.8.2 is as follows:
+
| Action | Score |
|:-:|:-:|
| Kill an opponent while you hold the ball | +1 |
The first player to reach the frag limit (usually 30) will win the match.
+### Custom scoring
+
+Servers can change the scoring system. In particular, it's possible to also award players with points based on time, solely for carrying the ball around.
+
Detailed rules
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-* If nobody collects the ball for 10 seconds, it will teleport to a random place
+* If nobody collects the ball for a while, it will teleport to a random place
Helpful Hints and Tips
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