]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
oops, missing \n
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 29 Jun 2007 08:26:39 +0000 (08:26 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 29 Jun 2007 08:26:39 +0000 (08:26 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7457 d7cf8633-e32d-0410-b094-e92efae38249

gl_rmain.c

index d0f51bf00991376b9816d7427599a86d6e74a33a..00b932ce5ec2b8eb6da068fbc81d4b31bb4d63ae 100644 (file)
@@ -832,14 +832,15 @@ void R_GLSL_DumpShader_f(void)
                return;
        }
 
-       FS_Print(file, "// #define VERTEX_SHADER GEOMETRY_SHADER FRAGMENT_SHADER\n");
+       FS_Print(file, "// The engine may define the following macros:\n");
+       FS_Print(file, "// #define VERTEX_SHADER\n// #define GEOMETRY_SHADER\n// #define FRAGMENT_SHADER\n");
        for (i = 0;permutationinfo[i][0];i++)
                FS_Printf(file, "// %s", permutationinfo[i][0]);
        FS_Print(file, "\n");
        FS_Print(file, builtinshaderstring);
        FS_Close(file);
 
-       Con_Printf("data/default.glsl written");
+       Con_Printf("data/default.glsl written\n");
 }
 
 extern rtexture_t *r_shadow_attenuationgradienttexture;