strcpy(out, in);
}
-struct imageformat_s
+typedef struct imageformat_s
{
const char *formatstring;
unsigned char *(*loadfunc)(const unsigned char *f, int filesize, int matchwidth, int matchheight);
}
-imageformats[] =
+imageformat_t;
+
+// GAME_TENEBRAE only
+imageformat_t imageformats_tenebrae[] =
{
{"override/%s.tga", LoadTGA},
{"override/%s.png", PNG_LoadImage},
{"override/%s.jpg", JPEG_LoadImage},
+ {NULL, NULL}
+};
+
+imageformat_t imageformats_nopath[] =
+{
{"textures/%s.tga", LoadTGA},
{"textures/%s.png", PNG_LoadImage},
{"textures/%s.jpg", JPEG_LoadImage},
- {"textures/%s.pcx", LoadPCX},
- {"textures/%s.wal", LoadWAL},
+ {"%s.tga", LoadTGA},
+ {"%s.png", PNG_LoadImage},
+ {"%s.jpg", JPEG_LoadImage},
+ {NULL, NULL}
+};
+
+imageformat_t imageformats_textures[] =
+{
+ {"%s.tga", LoadTGA},
+ {"%s.png", PNG_LoadImage},
+ {"%s.jpg", JPEG_LoadImage},
+ {"%s.pcx", LoadPCX},
+ {"%s.wal", LoadWAL},
+ {NULL, NULL}
+};
+
+imageformat_t imageformats_gfx[] =
+{
{"%s.tga", LoadTGA},
{"%s.png", PNG_LoadImage},
{"%s.jpg", JPEG_LoadImage},
{NULL, NULL}
};
+imageformat_t imageformats_other[] =
+{
+ {"%s.tga", LoadTGA},
+ {"%s.png", PNG_LoadImage},
+ {"%s.jpg", JPEG_LoadImage},
+ {"%s.pcx", LoadPCX},
+ {NULL, NULL}
+};
+
unsigned char *loadimagepixels (const char *filename, qboolean complain, int matchwidth, int matchheight)
{
int i;
fs_offset_t filesize;
+ imageformat_t *firstformat, *format;
unsigned char *f, *data = NULL;
char basename[MAX_QPATH], name[MAX_QPATH], *c;
if (developer_memorydebug.integer)
for (c = basename;*c;c++)
if (*c == '*')
*c = '#';
- for (i = 0;imageformats[i].formatstring;i++)
+ name[0] = 0;
+ if (strchr(basename, '/'))
+ {
+ for (i = 0;i < (int)sizeof(name)-1 && basename[i] != '/';i++)
+ name[i] = basename[i];
+ name[i] = 0;
+ }
+ if (gamemode == GAME_TENEBRAE)
+ firstformat = imageformats_tenebrae;
+ else if (!strcasecmp(name, "textures"))
+ firstformat = imageformats_textures;
+ else if (!strcasecmp(name, "gfx"))
+ firstformat = imageformats_gfx;
+ else if (!strchr(name, '/'))
+ firstformat = imageformats_nopath;
+ else
+ firstformat = imageformats_other;
+ // now try all the formats in the selected list
+ for (format = firstformat;format->formatstring;format++)
{
- sprintf (name, imageformats[i].formatstring, basename);
+ sprintf (name, format->formatstring, basename);
f = FS_LoadFile(name, tempmempool, true, &filesize);
if (f)
{
- data = imageformats[i].loadfunc(f, filesize, matchwidth, matchheight);
+ data = format->loadfunc(f, filesize, matchwidth, matchheight);
Mem_Free(f);
if (data)
{
if (complain)
{
Con_Printf("Couldn't load %s using ", filename);
- for (i = 0;imageformats[i].formatstring;i++)
+ for (format = firstformat;format->formatstring;format++)
{
- sprintf (name, imageformats[i].formatstring, basename);
- Con_Printf(i == 0 ? "\"%s\"" : (imageformats[i+1].formatstring ? ", \"%s\"" : " or \"%s\".\n"), imageformats[i].formatstring);
+ sprintf (name, format->formatstring, basename);
+ Con_Printf(i == 0 ? "\"%s\"" : (format[1].formatstring ? ", \"%s\"" : " or \"%s\".\n"), format->formatstring);
}
}
if (developer_memorydebug.integer)
return NULL;
}
-int image_makemask (const unsigned char *in, unsigned char *out, int size)
-{
- int i, count;
- count = 0;
- for (i = 0;i < size;i++)
- {
- out[0] = out[1] = out[2] = 255;
- out[3] = in[3];
- if (in[3] != 255)
- count++;
- in += 4;
- out += 4;
- }
- return count;
-}
-
-unsigned char* loadimagepixelsmask (const char *filename, qboolean complain, int matchwidth, int matchheight)
-{
- unsigned char *in, *data;
- in = data = loadimagepixels(filename, complain, matchwidth, matchheight);
- if (!data)
- return NULL;
- if (image_makemask(data, data, image_width * image_height))
- return data; // some transparency
- else
- {
- Mem_Free(data);
- return NULL; // all opaque
- }
-}
-
rtexture_t *loadtextureimage (rtexturepool_t *pool, const char *filename, int matchwidth, int matchheight, qboolean complain, int flags)
{
unsigned char *data;
return rt;
}
-rtexture_t *loadtextureimagemask (rtexturepool_t *pool, const char *filename, int matchwidth, int matchheight, qboolean complain, int flags)
-{
- unsigned char *data;
- rtexture_t *rt;
- if (!(data = loadimagepixelsmask (filename, complain, matchwidth, matchheight)))
- return 0;
- rt = R_LoadTexture2D(pool, filename, image_width, image_height, data, TEXTYPE_RGBA, flags, NULL);
- Mem_Free(data);
- return rt;
-}
-
-rtexture_t *image_masktex;
-rtexture_t *image_nmaptex;
-rtexture_t *loadtextureimagewithmask (rtexturepool_t *pool, const char *filename, int matchwidth, int matchheight, qboolean complain, int flags)
-{
- unsigned char *data;
- rtexture_t *rt;
- image_masktex = NULL;
- image_nmaptex = NULL;
- if (!(data = loadimagepixels (filename, complain, matchwidth, matchheight)))
- return 0;
-
- rt = R_LoadTexture2D(pool, filename, image_width, image_height, data, TEXTYPE_RGBA, flags, NULL);
-
- if (flags & TEXF_ALPHA && image_makemask(data, data, image_width * image_height))
- image_masktex = R_LoadTexture2D(pool, va("%s_mask", filename), image_width, image_height, data, TEXTYPE_RGBA, flags, NULL);
-
- Mem_Free(data);
- return rt;
-}
-
-rtexture_t *loadtextureimagewithmaskandnmap (rtexturepool_t *pool, const char *filename, int matchwidth, int matchheight, qboolean complain, int flags, float bumpscale)
-{
- unsigned char *data, *data2;
- rtexture_t *rt;
- image_masktex = NULL;
- image_nmaptex = NULL;
- if (!(data = loadimagepixels (filename, complain, matchwidth, matchheight)))
- return 0;
-
- data2 = (unsigned char *)Mem_Alloc(tempmempool, image_width * image_height * 4);
-
- rt = R_LoadTexture2D(pool, filename, image_width, image_height, data, TEXTYPE_RGBA, flags, NULL);
-
- Image_HeightmapToNormalmap(data, data2, image_width, image_height, (flags & TEXF_CLAMP) != 0, bumpscale);
- image_nmaptex = R_LoadTexture2D(pool, va("%s_nmap", filename), image_width, image_height, data2, TEXTYPE_RGBA, flags, NULL);
-
- if (flags & TEXF_ALPHA && image_makemask(data, data2, image_width * image_height))
- image_masktex = R_LoadTexture2D(pool, va("%s_mask", filename), image_width, image_height, data2, TEXTYPE_RGBA, flags, NULL);
-
- Mem_Free(data2);
-
- Mem_Free(data);
- return rt;
-}
-
-rtexture_t *loadtextureimagebumpasnmap (rtexturepool_t *pool, const char *filename, int matchwidth, int matchheight, qboolean complain, int flags, float bumpscale)
-{
- unsigned char *data, *data2;
- rtexture_t *rt;
- if (!(data = loadimagepixels (filename, complain, matchwidth, matchheight)))
- return 0;
- data2 = (unsigned char *)Mem_Alloc(tempmempool, image_width * image_height * 4);
-
- Image_HeightmapToNormalmap(data, data2, image_width, image_height, (flags & TEXF_CLAMP) != 0, bumpscale);
- rt = R_LoadTexture2D(pool, filename, image_width, image_height, data2, TEXTYPE_RGBA, flags, NULL);
-
- Mem_Free(data2);
- Mem_Free(data);
- return rt;
-}
-
qboolean Image_WriteTGARGB_preflipped (const char *filename, int width, int height, const unsigned char *data, unsigned char *buffer)
{
qboolean ret;
return ret;
}
-void Image_WriteTGARGB (const char *filename, int width, int height, const unsigned char *data)
-{
- int y;
- unsigned char *buffer, *out;
- const unsigned char *in, *end;
-
- buffer = (unsigned char *)Mem_Alloc(tempmempool, width*height*3 + 18);
-
- memset (buffer, 0, 18);
- buffer[2] = 2; // uncompressed type
- buffer[12] = (width >> 0) & 0xFF;
- buffer[13] = (width >> 8) & 0xFF;
- buffer[14] = (height >> 0) & 0xFF;
- buffer[15] = (height >> 8) & 0xFF;
- buffer[16] = 24; // pixel size
-
- // swap rgb to bgr and flip upside down
- out = buffer + 18;
- for (y = height - 1;y >= 0;y--)
- {
- in = data + y * width * 3;
- end = in + width * 3;
- for (;in < end;in += 3)
- {
- *out++ = in[2];
- *out++ = in[1];
- *out++ = in[0];
- }
- }
- FS_WriteFile (filename, buffer, width*height*3 + 18 );
-
- Mem_Free(buffer);
-}
-
void Image_WriteTGARGBA (const char *filename, int width, int height, const unsigned char *data)
{
int y;
buffer[14] = (height >> 0) & 0xFF;
buffer[15] = (height >> 8) & 0xFF;
buffer[16] = 32; // pixel size
- buffer[17] = 8; // transparent flag? (seems to be needed by gimp)
+ buffer[17] = 8; // 8 bits of alpha
// swap rgba to bgra and flip upside down
out = buffer + 18;
Mem_Free(buffer);
}
-qboolean Image_CheckAlpha(const unsigned char *data, int size, qboolean rgba)
-{
- const unsigned char *end;
- if (rgba)
- {
- // check alpha bytes
- for (end = data + size * 4, data += 3;data < end;data += 4)
- if (*data < 255)
- return 1;
- }
- else
- {
- // color 255 is transparent
- for (end = data + size;data < end;data++)
- if (*data == 255)
- return 1;
- }
- return 0;
-}
-
static void Image_Resample32LerpLine (const unsigned char *in, unsigned char *out, int inwidth, int outwidth)
{
int j, xi, oldx = 0, f, fstep, endx, lerp;
s->basepixels_height = image_height;
bumppixels = NULL;bumppixels_width = 0;bumppixels_height = 0;
- if (Image_CheckAlpha(s->basepixels, s->basepixels_width * s->basepixels_height, true))
+ for (j = 3;j < s->basepixels_width * s->basepixels_height * 4;j += 4)
+ if (s->basepixels[j] < 255)
+ break;
+ if (j < s->basepixels_width * s->basepixels_height * 4)
{
+ // has transparent pixels
s->maskpixels = (unsigned char *)Mem_Alloc(loadmodel->mempool, s->basepixels_width * s->basepixels_height * 4);
s->maskpixels_width = s->basepixels_width;
s->maskpixels_height = s->basepixels_height;
// converts 8bit image data to RGBA, in can not be the same as out
void Image_Copy8bitRGBA(const unsigned char *in, unsigned char *out, int pixels, const unsigned int *pal);
-// makes a RGBA mask from RGBA input, in can be the same as out
-int image_makemask (const unsigned char *in, unsigned char *out, int size);
-
unsigned char *LoadTGA (const unsigned char *f, int filesize, int matchwidth, int matchheight);
// loads a texture, as pixel data
// loads a texture, as a texture
rtexture_t *loadtextureimage (rtexturepool_t *pool, const char *filename, int matchwidth, int matchheight, qboolean complain, int flags);
-// loads a texture's alpha mask, as pixel data
-unsigned char *loadimagepixelsmask (const char *filename, qboolean complain, int matchwidth, int matchheight);
-
-// loads a texture's alpha mask, as a texture
-rtexture_t *loadtextureimagemask (rtexturepool_t *pool, const char *filename, int matchwidth, int matchheight, qboolean complain, int flags);
-
-// loads a texture and it's alpha mask at once (NULL if it has no translucent pixels)
-extern rtexture_t *image_masktex;
-extern rtexture_t *image_nmaptex;
-rtexture_t *loadtextureimagewithmask (rtexturepool_t *pool, const char *filename, int matchwidth, int matchheight, qboolean complain, int flags);
-rtexture_t *loadtextureimagewithmaskandnmap (rtexturepool_t *pool, const char *filename, int matchwidth, int matchheight, qboolean complain, int flags, float bumpscale);
-rtexture_t *loadtextureimagebumpasnmap (rtexturepool_t *pool, const char *filename, int matchwidth, int matchheight, qboolean complain, int flags, float bumpscale);
-
// writes a RGB TGA that is already upside down (which TGA wants)
qboolean Image_WriteTGARGB_preflipped (const char *filename, int width, int height, const unsigned char *data, unsigned char *buffer);
-// writes a RGB TGA
-void Image_WriteTGARGB (const char *filename, int width, int height, const unsigned char *data);
-
// writes a RGBA TGA
void Image_WriteTGARGBA (const char *filename, int width, int height, const unsigned char *data);
-// returns true if the image has some translucent pixels
-qboolean Image_CheckAlpha(const unsigned char *data, int size, qboolean rgba);
-
// resizes the image (in can not be the same as out)
void Image_Resample (const void *indata, int inwidth, int inheight, int indepth, void *outdata, int outwidth, int outheight, int outdepth, int bytesperpixel, int quality);