]> de.git.xonotic.org Git - xonotic/netradiant.git/commitdiff
Merge commit 'c5065eecd29651649c2f3d04be8af9a19d189733' into master-merge
authorThomas Debesse <dev@illwieckz.net>
Mon, 20 Jun 2022 02:55:44 +0000 (04:55 +0200)
committerThomas Debesse <dev@illwieckz.net>
Mon, 20 Jun 2022 02:55:44 +0000 (04:55 +0200)
1  2 
radiant/gtkdlgs.cpp
radiant/plugintoolbar.cpp
radiant/qe3.cpp
radiant/texwindow.cpp

diff --combined radiant/gtkdlgs.cpp
index 9b6eb2d816ae638c622112282300cf74dec218ae,0a2206069f6a78f98c009dfc6abde978bc32f126..1d31c01882013c81628c18a151ba4ec7fbaa05c6
@@@ -40,6 -40,7 +40,6 @@@
  #include <gtk/gtk.h>
  
  #include "debugging/debugging.h"
 -#include "version.h"
  #include "aboutmsg.h"
  
  #include "igl.h"
@@@ -423,24 -424,11 +423,24 @@@ void about_button_issues( ui::Widget wi
        OpenURL( cred.c_str() );
  }
  
 +static void AddParagraph( ui::VBox vbox, const char* text, bool use_markup ){
 +      auto label = ui::Label( text );
 +      gtk_label_set_use_markup( GTK_LABEL( label ), use_markup );
 +      gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
 +      gtk_label_set_justify( label, GTK_JUSTIFY_LEFT );
 +      label.show();
 +      vbox.pack_start( label, TRUE, TRUE, 0 );
 +}
 +
 +static void AddParagraph( ui::VBox vbox, const char* text ){
 +      AddParagraph( vbox, text, false );
 +}
 +
  void DoAbout(){
        ModalDialog dialog;
        ModalDialogButton ok_button( dialog, eIDOK );
  
 -      auto window = MainFrame_getWindow().create_modal_dialog_window("About NetRadiant", dialog );
 +      auto window = MainFrame_getWindow().create_modal_dialog_window("About " RADIANT_NAME, dialog );
  
        {
                auto vbox = create_dialog_vbox( 4, 4 );
  
                {
              auto hbox = create_dialog_hbox( 4 );
 -                      vbox.pack_start( hbox, FALSE, TRUE, 0 );
 +                      vbox.pack_start( hbox, FALSE, FALSE, 0 );
  
                        {
                  auto vbox2 = create_dialog_vbox( 4 );
 -                              hbox.pack_start( vbox2, TRUE, FALSE, 0 );
 +                              hbox.pack_start( vbox2, FALSE, FALSE, 5 );
                                {
                                        auto frame = create_dialog_frame( 0, ui::Shadow::IN );
                                        vbox2.pack_start( frame, FALSE, FALSE, 0 );
                        }
  
                        {
 -                              char const *label_text = "NetRadiant " RADIANT_VERSION "\n"
 -                                                                              __DATE__ "\n\n"
 -                                        RADIANT_ABOUTMSG "\n\n"
 -                                                                              "This program is free software\n"
 -                                                                              "licensed under the GNU GPL.\n\n"
 -                                                                              "NetRadiant is unsupported, however\n"
 -                                                                              "you may report your problems at\n"
 -                                                                              "https://gitlab.com/xonotic/netradiant/issues";
 -
 -                              auto label = ui::Label( label_text );
 -
 -                              label.show();
 -                              hbox.pack_start( label, FALSE, FALSE, 0 );
 -                              gtk_misc_set_alignment( GTK_MISC( label ), 1, 0.5 );
 -                              gtk_label_set_justify( label, GTK_JUSTIFY_LEFT );
 +                              // HACK: that may not be related to font size
 +                              auto about_vbox = ui::VBox( FALSE, 5 );
 +                              about_vbox.show();
 +                              hbox.pack_start( about_vbox, FALSE, FALSE, 0 );
 +
 +                              AddParagraph( about_vbox,
 +                                      RADIANT_NAME " " RADIANT_VERSION_STRING " (" __DATE__ ")\n"
 +                                      RADIANT_ABOUTMSG );
 +                              AddParagraph( about_vbox,
 +                                      "Get news and latest build at "
 +                                      "<a href='https://netradiant.gitlab.io/'>"
 +                                              "netradiant.gitlab.io"
 +                                      "</a>\n"
 +                                      "Please report your issues at "
 +                                      "<a href='https://gitlab.com/xonotic/netradiant/issues'>"
 +                                              "gitlab.com/xonotic/netradiant/issues"
 +                                      "</a>\n"
 +                                      "The team cannot provide support for custom builds.", true );
 +                              AddParagraph( about_vbox,
 +                                      RADIANT_NAME " is a community project maintained by "
 +                                      "<a href='https://xonotic.org'>"
 +                                              "Xonotic"
 +                                      "</a>\n"
 +                                      "and developed with help from "
 +                                      "<a href='https://netradiant.gitlab.io/page/about/'>"
 +                                              "other game projects"
 +                                      "</a> and individuals. ", true );
 +                              AddParagraph( about_vbox,
 +                                      "This program is free software licensed under the GNU GPL." );
                        }
  
                        {
                  auto vbox2 = create_dialog_vbox( 4 );
 -                              hbox.pack_start( vbox2, FALSE, TRUE, 0 );
 +                              hbox.pack_start( vbox2, TRUE, TRUE, 0 );
                                {
                      auto button = create_modal_dialog_button( "OK", ok_button );
                                        vbox2.pack_start( button, FALSE, FALSE, 0 );
 +                                      gtk_widget_grab_focus( GTK_WIDGET( button ) );
                                }
                                {
                      auto button = create_dialog_button( "Credits", G_CALLBACK( about_button_credits ), 0 );
@@@ -826,6 -799,7 +826,7 @@@ static void DoGtkTextEditor( const char
  
                // trying to show later
                text_editor.show();
+               gtk_window_present( GTK_WINDOW( text_editor ) );
  
  #if GDEF_OS_WINDOWS
                ui::process();
index e06491d8f31f259690ec5f91025a4dc749e91880,6e24976d212c3a1eef45a14e0d9896b25e1b13bf..25ff2cd49fc8fbd7ee714e8931bcc99e11cf9aa7
@@@ -42,13 -42,13 +42,13 @@@ ui::Image new_plugin_image( const char
  
        {
                StringOutputStream fullpath( 256 );
 -              fullpath << AppPath_get() << g_pluginsDir << "bitmaps/" << filename;
 +              fullpath << DataPath_get() << g_pluginsDir << "bitmaps/" << filename;
                if ( auto image = image_new_from_file_with_mask(fullpath.c_str()) ) return image;
        }
  
        {
                StringOutputStream fullpath( 256 );
 -              fullpath << AppPath_get() << g_modulesDir << "bitmaps/" << filename;
 +              fullpath << DataPath_get() << g_modulesDir << "bitmaps/" << filename;
                if ( auto image = image_new_from_file_with_mask(fullpath.c_str()) ) return image;
        }
  
@@@ -62,6 -62,14 +62,14 @@@ void toolbar_insert( ui::Toolbar toolba
                toolbar.add(it);
                return;
        }
+       #define GARUX_DISABLE_SPACER_NOFOCUS
+       #ifndef GARUX_DISABLE_SPACER_NOFOCUS
+       else {
+               GTK_WIDGET_UNSET_FLAGS( widget, GTK_CAN_FOCUS );
+               GTK_WIDGET_UNSET_FLAGS( widget, GTK_CAN_DEFAULT );
+       }
+       #endif // GARUX_DISABLE_SPACER_NOFOCUS
        if (type == IToolbarButton::eButton) {
                auto button = ui::ToolButton::from(gtk_tool_button_new(new_plugin_image(icon), text));
                gtk_widget_set_tooltip_text(button, tooltip);
@@@ -70,6 -78,7 +78,7 @@@
                toolbar.add(button);
                return;
        }
        if (type == IToolbarButton::eToggleButton) {
                auto button = ui::ToolButton::from(gtk_toggle_tool_button_new());
                gtk_tool_button_set_icon_widget(button, new_plugin_image(icon));
@@@ -80,6 -89,7 +89,7 @@@
                toolbar.add(button);
                return;
        }
        ERROR_MESSAGE( "invalid toolbar button type" );
  }
  
diff --combined radiant/qe3.cpp
index 3b015aa4aeb70564722bbc074304c08780438e6a,efae51c42438df2c94ea4dbb88e260a618814f8c..69cf4c064c9ae12fbf46063cf0549ee6736d7a6f
@@@ -79,58 -79,44 +79,58 @@@ void QE_InitVFS()
        // we need to call in order, the mod ones first, then the base ones .. they will be searched in this order
        // *nix systems have a dual filesystem in ~/.q3a, which is searched first .. so we need to add that too
  
 -      const char* gamename = gamename_get();
 +      const char* enginepath = EnginePath_get();
 +      const char* homepath = g_qeglobals.m_userEnginePath.c_str(); // returns enginepath if not homepath is not set
 +
        const char* basegame = basegame_get();
 -      const char* userRoot = g_qeglobals.m_userEnginePath.c_str();
 -      const char* globalRoot = EnginePath_get();
 +      const char* gamename = gamename_get(); // returns basegame if gamename is not set
  
        // editor builtin VFS
        StringOutputStream editorGamePath( 256 );
 -      editorGamePath << GlobalRadiant().getAppPath() << DEFAULT_EDITORVFS_DIRNAME;
 +      editorGamePath << GlobalRadiant().getDataPath() << DEFAULT_EDITORVFS_DIRNAME;
        GlobalFileSystem().initDirectory( editorGamePath.c_str() );
  
 +      globalOutputStream() << "engine path: " << enginepath << "\n";
 +      globalOutputStream() << "home path: " << homepath << "\n";
 +      globalOutputStream() << "base game: " << basegame << "\n";
 +      globalOutputStream() << "game name: " << gamename << "\n";
 +
        // if we have a mod dir
        if ( !string_equal( gamename, basegame ) ) {
-                       // ~/.<gameprefix>/<fs_game>
-                       if ( homepath && !g_disableHomePath ) {
-                               StringOutputStream userGamePath( 256 );
 +              // if we have a home dir
 +              if ( !string_equal( homepath, enginepath ) )
 +              {
 -              if ( userRoot && !string_equal( globalRoot, userRoot ) && !g_disableHomePath ) {
+               // ~/.<gameprefix>/<fs_game>
 -                      userGamePath << userRoot << gamename << '/';
++              if ( userRoot && !string_equal( globalRoot, homepath ) && !g_disableHomePath ) {
+                       StringOutputStream userGamePath( 256 );
-                               GlobalFileSystem().initDirectory( userGamePath.c_str() );
-                       }
 +                              userGamePath << homepath << gamename << '/';
+                       GlobalFileSystem().initDirectory( userGamePath.c_str() );
+               }
 +              }
  
                // <fs_basepath>/<fs_game>
                if ( !g_disableEnginePath ) {
                        StringOutputStream globalGamePath( 256 );
 -                      globalGamePath << globalRoot << gamename << '/';
 +                      globalGamePath << enginepath << gamename << '/';
                        GlobalFileSystem().initDirectory( globalGamePath.c_str() );
                }
        }
  
-               // ~/.<gameprefix>/<fs_main>
-               if ( homepath && !g_disableHomePath ) {
-                       StringOutputStream userBasePath( 256 );
 +      // if we have a home dir
 +      if ( !string_equal( homepath, enginepath ) )
 +      {
 -      if ( userRoot && !string_equal( globalRoot, userRoot ) && !g_disableHomePath ) {
+       // ~/.<gameprefix>/<fs_main>
 -              userBasePath << userRoot << basegame << '/';
++      if ( userRoot && !string_equal( globalRoot, homepath ) && !g_disableHomePath ) {
+               StringOutputStream userBasePath( 256 );
-                       GlobalFileSystem().initDirectory( userBasePath.c_str() );
-               }
 +                      userBasePath << homepath << basegame << '/';
+               GlobalFileSystem().initDirectory( userBasePath.c_str() );
+       }
 +      }
  
        // <fs_basepath>/<fs_main>
        if ( !g_disableEnginePath ) {
                StringOutputStream globalBasePath( 256 );
 -              globalBasePath << globalRoot << basegame << '/';
 +              globalBasePath << enginepath << basegame << '/';
                GlobalFileSystem().initDirectory( globalBasePath.c_str() );
        }
  
@@@ -187,45 -173,37 +187,45 @@@ bool ConfirmModified( const char* titl
  }
  
  void bsp_init(){
 +      // this is expected to not be used since
 +      // ".[ExecutableType]" is replaced by "[ExecutableExt]"
 +      const char *exe_ext = GDEF_OS_EXE_EXT;
 +      build_set_variable( "ExecutableType", exe_ext[0] == '\0' ? exe_ext : exe_ext + 1 );
 +
 +      build_set_variable( "ExecutableExt", GDEF_OS_EXE_EXT );
        build_set_variable( "RadiantPath", AppPath_get() );
 -      build_set_variable( "ExecutableType", RADIANT_EXECUTABLE );
        build_set_variable( "EnginePath", EnginePath_get() );
        build_set_variable( "UserEnginePath", g_qeglobals.m_userEnginePath.c_str() );
 +
        build_set_variable( "MonitorAddress", ( g_WatchBSP_Enabled ) ? "127.0.0.1:39000" : "" );
 +
        build_set_variable( "GameName", gamename_get() );
  
 -      StringBuffer ExtraQ3map2Args;
 +      std::string ExtraQ3map2Args;
        // extra pakpaths
        for ( int i = 0; i < g_pakPathCount; i++ ) {
                if ( g_strcmp0( g_strPakPath[i].c_str(), "") ) {
 -                      ExtraQ3map2Args.push_string( " -fs_pakpath \"" );
 -                      ExtraQ3map2Args.push_string( g_strPakPath[i].c_str() );
 -                      ExtraQ3map2Args.push_string( "\"" );
 +                      ExtraQ3map2Args += " -fs_pakpath \"";
 +                      ExtraQ3map2Args += g_strPakPath[i].c_str();
 +                      ExtraQ3map2Args += "\"";
                }
        }
  
        // extra switches
        if ( g_disableEnginePath ) {
 -              ExtraQ3map2Args.push_string( " -fs_nobasepath " );
 +              ExtraQ3map2Args += " -fs_nobasepath ";
        }
  
        if ( g_disableHomePath ) {
 -              ExtraQ3map2Args.push_string( " -fs_nohomepath " );
 +              ExtraQ3map2Args += " -fs_nohomepath ";
        }
  
        build_set_variable( "ExtraQ3map2Args", ExtraQ3map2Args.c_str() );
  
        const char* mapname = Map_Name( g_map );
 -      StringOutputStream name( 256 );
 -      name << StringRange( mapname, path_get_filename_base_end( mapname ) ) << ".bsp";
 +      std::string name;
 +      name.append( mapname, path_get_filename_base_end( mapname ) - mapname );
 +      name += ".bsp";
  
        build_set_variable( "MapFile", mapname );
        build_set_variable( "BspFile", name.c_str() );
diff --combined radiant/texwindow.cpp
index f1cc83f5bee9abd7a5429a6dc0c77e33eccdf0ff,72573afe8dd64fc723a29a5934d245464b3c48c1..46f8c390033596ccf9e0c78e4598c25dcae20d81
@@@ -101,7 -101,12 +101,7 @@@ typedef std::set<CopiedString> TextureG
  
  void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
        if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
 -#if 1
                groups.insert( archive );
 -#else
 -              CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
 -              groups.insert( archiveBaseName );
 -#endif
        }
  }
  
@@@ -271,14 -276,6 +271,14 @@@ int m_nTotalHeight
  CopiedString shader;
  
  ui::Window m_parent{ui::null};
 +#ifdef WORKAROUND_MACOS_GTK2_GLWIDGET
 +ui::VBox m_vframe{ui::null};
 +ui::VBox m_vfiller{ui::null};
 +ui::HBox m_hframe{ui::null};
 +ui::HBox m_hfiller{ui::null};
 +#else // !WORKAROUND_MACOS_GTK2_GLWIDGET
 +ui::VBox m_frame{ui::null};
 +#endif // !WORKAROUND_MACOS_GTK2_GLWIDGET
  ui::GLArea m_gl_widget{ui::null};
  ui::Widget m_texture_scroll{ui::null};
  ui::TreeView m_treeViewTree{ui::New};
@@@ -443,7 -440,7 +443,7 @@@ void ( *TextureBrowser_textureSelected 
  void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
  
  
 -const char* TextureBrowser_getComonShadersName(){
 +const char* TextureBrowser_getCommonShadersName(){
        const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
        if ( !string_empty( value ) ) {
                return value;
        return "Common";
  }
  
 -const char* TextureBrowser_getComonShadersDir(){
 +const char* TextureBrowser_getCommonShadersDir(){
        const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
        if ( !string_empty( value ) ) {
                return value;
@@@ -627,15 -624,7 +627,15 @@@ bool Texture_IsShown( IShader* shader, 
                }
        }
        else {
 -              if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
 +              if ( TextureBrowser_showWads() )
 +              {
 +                      if ( g_TextureBrowser_currentDirectory != ""
 +                              && !string_equal( shader->getWadName(), g_TextureBrowser_currentDirectory.c_str() ) )
 +                      {
 +                              return false;
 +                      }
 +              }
 +              else if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
                        return false;
                }
        }
@@@ -833,7 -822,6 +833,7 @@@ public
  void visit( const char* name ){
        IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
        shader->DecRef();
 +      shader->setWadName( g_TextureBrowser_currentDirectory.c_str() );
  }
  };
  
@@@ -876,14 -864,6 +876,14 @@@ void operator()( const char* name ) con
  };
  
  void TextureDirectory_loadTexture( const char* directory, const char* texture ){
 +      // Doom3-like dds/ prefix (used by DarkPlaces).
 +      // When we list dds/textures/ folder,
 +      // store the texture names without dds/ prefix.
 +      if ( !strncmp( "dds/", directory, 4 ) )
 +      {
 +              directory = &directory[ 4 ];
 +      }
 +
        StringOutputStream name( 256 );
        name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
  
@@@ -918,22 -898,10 +918,22 @@@ void visit( const char* minor, const _Q
  
  void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
        if ( TextureBrowser_showWads() ) {
 +              g_TextureBrowser_currentDirectory = directory;
 +              TextureBrowser_heightChanged( textureBrowser );
 +
                Archive* archive = GlobalFileSystem().getArchive( directory );
 -              ASSERT_NOTNULL( archive );
 +              if ( archive != nullptr )
 +              {
                LoadShaderVisitor visitor;
                archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
 +
 +                      // Doom3-like dds/ prefix (used by DarkPlaces).
 +                      archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "dds/textures/" );
 +              }
 +              else if ( extension_equal_i( path_get_extension( directory ), "wad" ) )
 +              {
 +                      globalErrorStream() << "Failed to load " << directory << "\n";
 +              }
        }
        else
        {
                        StringOutputStream dirstring( 64 );
                        dirstring << "textures/" << directory;
  
 -                      Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
 +                      {
 +                              LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
 +                              Radiant_getImageModules().foreachModule( visitor );
 +                      }
 +
 +                      // Doom3-like dds/ prefix (used by DarkPlaces).
 +                      dirstring.clear();
 +                      dirstring << "dds/textures/" << directory;
 +
 +                      {
 +                              LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
 +                              Radiant_getImageModules().foreachModule( visitor );
 +                      }
                }
        }
  
@@@ -989,15 -945,6 +989,15 @@@ void TextureBrowser_ShowTagSearchResult
                        LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
                        Radiant_getImageModules().foreachModule( visitor );
                }
 +
 +              // Doom3-like dds/ prefix (used by DarkPlaces).
 +              dirstring.clear();
 +              dirstring << "dds/textures/" << directory;
 +
 +              {
 +                      LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
 +                      Radiant_getImageModules().foreachModule( visitor );
 +              }
        }
  
        // we'll display the newly loaded textures + all the ones already in use
@@@ -1072,7 -1019,7 +1072,7 @@@ void TextureBrowser_SetHideUnused( Text
  
  void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
        if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
 -              TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
 +              TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getCommonShadersDir() );
        }
  }
  
@@@ -1208,11 -1155,11 +1208,11 @@@ void TextureBrowser_trackingDelta( int 
  }
  
  void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
 -      textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser );
 +      textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_gl_widget, TextureBrowser_trackingDelta, &textureBrowser );
  }
  
  void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
 -      textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
 +      textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_gl_widget );
  }
  
  void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
@@@ -1242,7 -1189,6 +1242,7 @@@ void Texture_Draw( TextureBrowser& text
                                  textureBrowser.color_textureback[1],
                                  textureBrowser.color_textureback[2],
                                  0 );
 +
        glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
        glMatrixMode( GL_PROJECTION );
        glLoadIdentity();
@@@ -1552,7 -1498,7 +1552,7 @@@ void BuildStoreAvailableTags(   ui::Lis
  gboolean TextureBrowser_button_press( ui::Widget widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
        if ( event->type == GDK_BUTTON_PRESS ) {
                if ( event->button == 3 ) {
 -                      if ( GlobalTextureBrowser().m_tags ) {
 +                      if ( textureBrowser->m_tags ) {
                                textureBrowser->m_rmbSelected = true;
                                TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
  
                else if ( event->button == 1 ) {
                        TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
  
 -                      if ( GlobalTextureBrowser().m_tags ) {
 +                      if ( textureBrowser->m_tags ) {
                                textureBrowser->m_rmbSelected = false;
                                textureBrowser->m_tag_frame.hide();
                        }
                }
        }
-       else if ( event->type == GDK_2BUTTON_PRESS ) {
+       else if ( event->type == GDK_2BUTTON_PRESS && event->button == 1 ) {
                #define GARUX_DISABLE_2BUTTON
                #ifndef GARUX_DISABLE_2BUTTON
+               CopiedString texName = textureBrowser->shader;
                const char* sh = textureBrowser->shader.c_str();
                char* dir = strrchr( sh, '/' );
                if( dir != NULL ){
                                if( *dir != '\0'){
                                        ScopeDisableScreenUpdates disableScreenUpdates( dir, "Loading Textures" );
                                        TextureBrowser_ShowDirectory( *textureBrowser, dir );
+                                       TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
                                        TextureBrowser_queueDraw( *textureBrowser );
                                }
                        }
                }
                #endif
        }
-       else if ( event->type == GDK_3BUTTON_PRESS ) {
+       else if ( event->type == GDK_2BUTTON_PRESS && event->button == 3 ) {
 -              ScopeDisableScreenUpdates disableScreenUpdates( TextureBrowser_getComonShadersDir(), "Loading Textures" );
 -              TextureBrowser_ShowDirectory( *textureBrowser, TextureBrowser_getComonShadersDir() );
 +              ScopeDisableScreenUpdates disableScreenUpdates( TextureBrowser_getCommonShadersDir(), "Loading Textures" );
 +              TextureBrowser_ShowDirectory( *textureBrowser, TextureBrowser_getCommonShadersDir() );
                TextureBrowser_queueDraw( *textureBrowser );
        }
        return FALSE;
  gboolean TextureBrowser_button_release( ui::Widget widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
        if ( event->type == GDK_BUTTON_RELEASE ) {
                if ( event->button == 3 ) {
 -                      if ( !GlobalTextureBrowser().m_tags ) {
 +                      if ( !textureBrowser->m_tags ) {
                                TextureBrowser_Tracking_MouseUp( *textureBrowser );
                        }
                }
@@@ -1668,7 -1616,7 +1670,7 @@@ gboolean TextureBrowser_size_allocate( 
        return FALSE;
  }
  
 -gboolean TextureBrowser_expose( ui::Widget widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
 +void TextureBrowser_redraw( TextureBrowser* textureBrowser ){
        if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
                GlobalOpenGL_debugAssertNoErrors();
                TextureBrowser_evaluateHeight( *textureBrowser );
                GlobalOpenGL_debugAssertNoErrors();
                glwidget_swap_buffers( textureBrowser->m_gl_widget );
        }
 -      return FALSE;
  }
  
 -
 -TextureBrowser g_TextureBrowser;
 +gboolean TextureBrowser_expose( ui::Widget widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
 +      TextureBrowser_redraw( textureBrowser );
 +      return FALSE;
 +}
  
  TextureBrowser& GlobalTextureBrowser(){
 -      return g_TextureBrowser;
 +      static TextureBrowser textureBrowser;
 +      return textureBrowser;
  }
  
  bool TextureBrowser_hideUnused(){
 -      return g_TextureBrowser.m_hideUnused;
 +      return GlobalTextureBrowser().m_hideUnused;
  }
  
  void TextureBrowser_ToggleHideUnused(){
 -      if ( g_TextureBrowser.m_hideUnused ) {
 -              TextureBrowser_SetHideUnused( g_TextureBrowser, false );
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
 +      if ( textureBrowser.m_hideUnused ) {
 +              TextureBrowser_SetHideUnused( textureBrowser, false );
        }
        else
        {
 -              TextureBrowser_SetHideUnused( g_TextureBrowser, true );
 +              TextureBrowser_SetHideUnused( textureBrowser, true );
 +      }
 +}
 +
 +const char* TextureGroups_transformDirName( const char* dirName, StringOutputStream *archiveName )
 +{
 +      if ( TextureBrowser_showWads() ) {
 +              archiveName->clear();
 +              *archiveName << StringRange( path_get_filename_start( dirName ), path_get_filename_base_end( dirName ) ) \
 +                      << "." << path_get_extension( dirName );
 +              return archiveName->c_str();
        }
 +      return dirName;
  }
  
  void TextureGroups_constructTreeModel( TextureGroups groups, ui::TreeStore store ){
        TextureGroups::const_iterator i = groups.begin();
        while ( i != groups.end() )
        {
 -              const char* dirName = ( *i ).c_str();
 +              StringOutputStream archiveName;
 +              StringOutputStream nextArchiveName;
 +              const char* dirName = TextureGroups_transformDirName( ( *i ).c_str(), &archiveName );
 +
                const char* firstUnderscore = strchr( dirName, '_' );
                StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
  
                TextureGroups::const_iterator next = i;
                ++next;
 +
                if ( firstUnderscore != 0
                         && next != groups.end()
 -                       && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
 +                       && string_equal_start( TextureGroups_transformDirName( ( *next ).c_str(), &nextArchiveName ), dirRoot ) ) {
                        gtk_tree_store_append( store, &iter, NULL );
                        gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
  
                        // keep going...
 -                      while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
 +                      while ( i != groups.end() && string_equal_start( TextureGroups_transformDirName( ( *i ).c_str(), &nextArchiveName ), dirRoot ) )
                        {
                                gtk_tree_store_append( store, &child, &iter );
 -                              gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
 +                              gtk_tree_store_set( store, &child, 0, TextureGroups_transformDirName( ( *i ).c_str(), &nextArchiveName ), -1 );
                                ++i;
                        }
                }
@@@ -1778,18 -1708,17 +1780,18 @@@ void TextureBrowser_constructTreeStore(
        auto store = ui::TreeStore::from(gtk_tree_store_new( 1, G_TYPE_STRING ));
        TextureGroups_constructTreeModel( groups, store );
  
 -      gtk_tree_view_set_model(g_TextureBrowser.m_treeViewTree, store);
 +      gtk_tree_view_set_model(GlobalTextureBrowser().m_treeViewTree, store);
  
        g_object_unref( G_OBJECT( store ) );
  }
  
  void TextureBrowser_constructTreeStoreTags(){
        TextureGroups groups;
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
        auto store = ui::TreeStore::from(gtk_tree_store_new( 1, G_TYPE_STRING ));
 -    auto model = g_TextureBrowser.m_all_tags_list;
 +      auto model = GlobalTextureBrowser().m_all_tags_list;
  
 -      gtk_tree_view_set_model(g_TextureBrowser.m_treeViewTags, model );
 +      gtk_tree_view_set_model(GlobalTextureBrowser().m_treeViewTags, model );
  
        g_object_unref( G_OBJECT( store ) );
  }
@@@ -1807,7 -1736,7 +1809,7 @@@ void TreeView_onRowActivated( ui::TreeV
                strcpy( dirName, buffer );
                g_free( buffer );
  
 -              g_TextureBrowser.m_searchedTags = false;
 +              GlobalTextureBrowser().m_searchedTags = false;
  
                if ( !TextureBrowser_showWads() ) {
                        strcat( dirName, "/" );
  }
  
  void TextureBrowser_createTreeViewTree(){
 -      gtk_tree_view_set_enable_search(g_TextureBrowser.m_treeViewTree, FALSE );
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
 +      gtk_tree_view_set_enable_search(textureBrowser.m_treeViewTree, FALSE );
  
 -      gtk_tree_view_set_headers_visible(g_TextureBrowser.m_treeViewTree, FALSE );
 -      g_TextureBrowser.m_treeViewTree.connect( "row-activated", (GCallback) TreeView_onRowActivated, NULL );
 +      gtk_tree_view_set_headers_visible(textureBrowser.m_treeViewTree, FALSE );
 +      textureBrowser.m_treeViewTree.connect( "row-activated", (GCallback) TreeView_onRowActivated, NULL );
  
        auto renderer = ui::CellRendererText(ui::New);
 -      gtk_tree_view_insert_column_with_attributes(g_TextureBrowser.m_treeViewTree, -1, "", renderer, "text", 0, NULL );
 +      gtk_tree_view_insert_column_with_attributes(textureBrowser.m_treeViewTree, -1, "", renderer, "text", 0, NULL );
  
        TextureBrowser_constructTreeStore();
  }
@@@ -1880,22 -1808,20 +1882,22 @@@ gboolean TreeViewTags_onButtonPressed( 
  }
  
  void TextureBrowser_createTreeViewTags(){
 -      g_TextureBrowser.m_treeViewTags = ui::TreeView(ui::New);
 -      gtk_tree_view_set_enable_search(g_TextureBrowser.m_treeViewTags, FALSE );
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
 +      textureBrowser.m_treeViewTags = ui::TreeView(ui::New);
 +      gtk_tree_view_set_enable_search(textureBrowser.m_treeViewTags, FALSE );
  
 -      g_TextureBrowser.m_treeViewTags.connect( "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
 +      textureBrowser.m_treeViewTags.connect( "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
  
 -      gtk_tree_view_set_headers_visible(g_TextureBrowser.m_treeViewTags, FALSE );
 +      gtk_tree_view_set_headers_visible(textureBrowser.m_treeViewTags, FALSE );
  
        auto renderer = ui::CellRendererText(ui::New);
 -      gtk_tree_view_insert_column_with_attributes(g_TextureBrowser.m_treeViewTags, -1, "", renderer, "text", 0, NULL );
 +      gtk_tree_view_insert_column_with_attributes(textureBrowser.m_treeViewTags, -1, "", renderer, "text", 0, NULL );
  
        TextureBrowser_constructTreeStoreTags();
  }
  
  ui::MenuItem TextureBrowser_constructViewMenu( ui::Menu menu ){
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
        ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "_View" ));
  
        if ( g_Layout_enableDetachableMenus.m_value ) {
  
  
        // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
 -      if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
 -              g_TextureBrowser.m_showShaders = true;
 +      if ( g_pGameDescription->mGameType == "doom3" || TextureBrowser_showWads() ) {
 +              textureBrowser.m_showShaders = true;
        }
        else
        {
                menu_separator( menu );
        }
  
 -      if ( g_TextureBrowser.m_tags ) {
 +      if ( textureBrowser.m_tags ) {
                create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
        }
        if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
  
        if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
                menu_separator( menu );
 -              g_TextureBrowser.m_shader_info_item = ui::Widget(create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo"  ));
 -              gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
 +              textureBrowser.m_shader_info_item = ui::Widget(create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo"  ));
 +              gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
        }
  
  
@@@ -1979,7 -1905,7 +1981,7 @@@ ui::MenuItem TextureBrowser_constructTa
        return textures_menu_item;
  }
  
 -gboolean TextureBrowser_tagMoveHelper( ui::TreeModel model, ui::TreePath path, GtkTreeIter iter, GSList** selected ){
 +gboolean TextureBrowser_tagMoveHelper( ui::TreeModel model, ui::TreePath path, GtkTreeIter* iter, GSList** selected ){
        g_assert( selected != NULL );
  
      auto rowref = gtk_tree_row_reference_new( model, path );
@@@ -1992,9 -1918,8 +1994,9 @@@ void TextureBrowser_assignTags()
        GSList* selected = NULL;
        GSList* node;
        gchar* tag_assigned;
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
  
 -    auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_available_tree );
 +      auto selection = gtk_tree_view_get_selection(textureBrowser.m_available_tree );
  
        gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
  
                        if ( path ) {
                                GtkTreeIter iter;
  
 -                              if ( gtk_tree_model_get_iter(g_TextureBrowser.m_available_store, &iter, path ) ) {
 -                                      gtk_tree_model_get(g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, &tag_assigned, -1 );
 -                                      if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
 +                              if ( gtk_tree_model_get_iter(textureBrowser.m_available_store, &iter, path ) ) {
 +                                      gtk_tree_model_get(textureBrowser.m_available_store, &iter, TAG_COLUMN, &tag_assigned, -1 );
 +                                      if ( !TagBuilder.CheckShaderTag( textureBrowser.shader.c_str() ) ) {
                                                // create a custom shader/texture entry
 -                                              IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
 +                                              IShader* ishader = QERApp_Shader_ForName( textureBrowser.shader.c_str() );
                                                CopiedString filename = ishader->getShaderFileName();
  
                                                if ( filename.empty() ) {
                                                        // it's a texture
 -                                                      TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
 +                                                      TagBuilder.AddShaderNode( textureBrowser.shader.c_str(), CUSTOM, TEXTURE );
                                                }
                                                else {
                                                        // it's a shader
 -                                                      TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
 +                                                      TagBuilder.AddShaderNode( textureBrowser.shader.c_str(), CUSTOM, SHADER );
                                                }
                                                ishader->DecRef();
                                        }
 -                                      TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
 +                                      TagBuilder.AddShaderTag( textureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
  
 -                                      gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
 -                                      g_TextureBrowser.m_assigned_store.append(TAG_COLUMN, tag_assigned);
 +                                      gtk_list_store_remove( textureBrowser.m_available_store, &iter );
 +                                      textureBrowser.m_assigned_store.append(TAG_COLUMN, tag_assigned);
                                }
                        }
                }
@@@ -2043,9 -1968,8 +2045,9 @@@ void TextureBrowser_removeTags()
        GSList* selected = NULL;
        GSList* node;
        gchar* tag;
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
  
 -    auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_assigned_tree );
 +      auto selection = gtk_tree_view_get_selection(textureBrowser.m_assigned_tree );
  
        gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
  
                        if ( path ) {
                                GtkTreeIter iter;
  
 -                              if ( gtk_tree_model_get_iter(g_TextureBrowser.m_assigned_store, &iter, path ) ) {
 -                                      gtk_tree_model_get(g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, &tag, -1 );
 -                                      TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
 -                                      gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
 +                              if ( gtk_tree_model_get_iter(textureBrowser.m_assigned_store, &iter, path ) ) {
 +                                      gtk_tree_model_get(textureBrowser.m_assigned_store, &iter, TAG_COLUMN, &tag, -1 );
 +                                      TagBuilder.DeleteShaderTag( textureBrowser.shader.c_str(), tag );
 +                                      gtk_list_store_remove( textureBrowser.m_assigned_store, &iter );
                                }
                        }
                }
                g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
  
                // Update the "available tags list"
 -              BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
 +              BuildStoreAvailableTags( textureBrowser.m_available_store, textureBrowser.m_assigned_store, textureBrowser.m_all_tags, &textureBrowser );
  
                // Save changes
                TagBuilder.SaveXmlDoc();
  }
  
  void TextureBrowser_buildTagList(){
 -      g_TextureBrowser.m_all_tags_list.clear();
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
 +      textureBrowser.m_all_tags_list.clear();
  
        std::set<CopiedString>::iterator iter;
  
 -      for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
 +      for ( iter = textureBrowser.m_all_tags.begin(); iter != textureBrowser.m_all_tags.end(); ++iter )
        {
 -              g_TextureBrowser.m_all_tags_list.append(TAG_COLUMN, (*iter).c_str());
 +              textureBrowser.m_all_tags_list.append(TAG_COLUMN, (*iter).c_str());
        }
  }
  
@@@ -2094,9 -2017,8 +2096,9 @@@ void TextureBrowser_searchTags()
        gchar* tag;
        char buffer[256];
        char tags_searched[256];
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
  
 -    auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags );
 +      auto selection = gtk_tree_view_get_selection(textureBrowser.m_treeViewTags );
  
        gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
  
                        if ( path ) {
                                GtkTreeIter iter;
  
 -                              if ( gtk_tree_model_get_iter(g_TextureBrowser.m_all_tags_list, &iter, path ) ) {
 -                                      gtk_tree_model_get(g_TextureBrowser.m_all_tags_list, &iter, TAG_COLUMN, &tag, -1 );
 +                              if ( gtk_tree_model_get_iter(textureBrowser.m_all_tags_list, &iter, path ) ) {
 +                                      gtk_tree_model_get(textureBrowser.m_all_tags_list, &iter, TAG_COLUMN, &tag, -1 );
  
                                        strcat( buffer, tag );
                                        strcat( tags_searched, tag );
  
                g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
  
 -              g_TextureBrowser.m_found_shaders.clear(); // delete old list
 -              TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
 +              textureBrowser.m_found_shaders.clear(); // delete old list
 +              TagBuilder.TagSearch( buffer, textureBrowser.m_found_shaders );
  
 -              if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
 -                      size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
 +              if ( !textureBrowser.m_found_shaders.empty() ) { // found something
 +                      size_t shaders_found = textureBrowser.m_found_shaders.size();
  
                        globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
                        ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
  
                        std::set<CopiedString>::iterator iter;
  
 -                      for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
 +                      for ( iter = textureBrowser.m_found_shaders.begin(); iter != textureBrowser.m_found_shaders.end(); iter++ )
                        {
                                std::string path = ( *iter ).c_str();
                                size_t pos = path.find_last_of( "/", path.size() );
                                TextureDirectory_loadTexture( path.c_str(), name.c_str() );
                        }
                }
 -              g_TextureBrowser.m_searchedTags = true;
 +              textureBrowser.m_searchedTags = true;
                g_TextureBrowser_currentDirectory = tags_searched;
  
 -              g_TextureBrowser.m_nTotalHeight = 0;
 -              TextureBrowser_setOriginY( g_TextureBrowser, 0 );
 -              TextureBrowser_heightChanged( g_TextureBrowser );
 +              textureBrowser.m_nTotalHeight = 0;
 +              TextureBrowser_setOriginY( textureBrowser, 0 );
 +              TextureBrowser_heightChanged( textureBrowser );
                TextureBrowser_updateTitle();
        }
        g_slist_free( selected );
  }
  
  void TextureBrowser_toggleSearchButton(){
 -      gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
 +      gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( textureBrowser.m_tag_notebook ) );
  
        if ( page == 0 ) { // tag page
 -              gtk_widget_show_all( g_TextureBrowser.m_search_button );
 +              gtk_widget_show_all( textureBrowser.m_search_button );
        }
        else {
 -              g_TextureBrowser.m_search_button.hide();
 +              textureBrowser.m_search_button.hide();
        }
  }
  
  void TextureBrowser_constructTagNotebook(){
 -      g_TextureBrowser.m_tag_notebook = ui::Widget::from(gtk_notebook_new());
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
 +      textureBrowser.m_tag_notebook = ui::Widget::from(gtk_notebook_new());
        ui::Widget labelTags = ui::Label( "Tags" );
        ui::Widget labelTextures = ui::Label( "Textures" );
  
 -      gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
 -      gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
 +      gtk_notebook_append_page( GTK_NOTEBOOK( textureBrowser.m_tag_notebook ), textureBrowser.m_scr_win_tree, labelTextures );
 +      gtk_notebook_append_page( GTK_NOTEBOOK( textureBrowser.m_tag_notebook ), textureBrowser.m_scr_win_tags, labelTags );
  
 -      g_TextureBrowser.m_tag_notebook.connect( "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
 +      textureBrowser.m_tag_notebook.connect( "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
  
 -      gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
 +      gtk_widget_show_all( textureBrowser.m_tag_notebook );
  }
  
  void TextureBrowser_constructSearchButton(){
        auto image = ui::Widget::from(gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR ));
 -      g_TextureBrowser.m_search_button = ui::Button(ui::New);
 -      g_TextureBrowser.m_search_button.connect( "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
 -      gtk_widget_set_tooltip_text(g_TextureBrowser.m_search_button, "Search with selected tags");
 -      g_TextureBrowser.m_search_button.add(image);
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
 +      textureBrowser.m_search_button = ui::Button(ui::New);
 +      textureBrowser.m_search_button.connect( "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
 +      gtk_widget_set_tooltip_text(textureBrowser.m_search_button, "Search with selected tags");
 +      textureBrowser.m_search_button.add(image);
  }
  
  void TextureBrowser_checkTagFile(){
        const char SHADERTAG_FILE[] = "shadertags.xml";
        CopiedString default_filename, rc_filename;
        StringOutputStream stream( 256 );
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
  
        stream << LocalRcPath_get();
        stream << SHADERTAG_FILE;
        rc_filename = stream.c_str();
  
        if ( file_exists( rc_filename.c_str() ) ) {
 -              g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
 +              textureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
  
 -              if ( g_TextureBrowser.m_tags ) {
 +              if ( textureBrowser.m_tags ) {
                        globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
                }
        }
                default_filename = stream.c_str();
  
                if ( file_exists( default_filename.c_str() ) ) {
 -                      g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
 +                      textureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
  
 -                      if ( g_TextureBrowser.m_tags ) {
 +                      if ( textureBrowser.m_tags ) {
                                globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
                        }
                }
@@@ -2238,56 -2156,24 +2240,56 @@@ void TextureBrowser_SetNotex()
        IShader* shadernotex = QERApp_Shader_ForName( DEFAULT_SHADERNOTEX_NAME );
  
        g_notex = notex->getTexture()->name;
 +
        g_shadernotex = shadernotex->getTexture()->name;
  
        notex->DecRef();
        shadernotex->DecRef();
  }
  
 +static bool isGLWidgetConstructed = false;
 +static bool isWindowConstructed = false;
 +
 +void TextureBrowser_constructGLWidget(){
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
 +      textureBrowser.m_gl_widget = glwidget_new( FALSE );
 +      g_object_ref( textureBrowser.m_gl_widget._handle );
 +
 +      gtk_widget_set_events( textureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
 +      gtk_widget_set_can_focus( textureBrowser.m_gl_widget, true );
 +
 +      textureBrowser.m_sizeHandler = textureBrowser.m_gl_widget.connect( "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &textureBrowser );
 +      textureBrowser.m_exposeHandler = textureBrowser.m_gl_widget.on_render( G_CALLBACK( TextureBrowser_expose ), &textureBrowser );
 +
 +      textureBrowser.m_gl_widget.connect( "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &textureBrowser );
 +      textureBrowser.m_gl_widget.connect( "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &textureBrowser );
 +      textureBrowser.m_gl_widget.connect( "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &textureBrowser );
 +      textureBrowser.m_gl_widget.connect( "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &textureBrowser );
 +
 +#ifdef WORKAROUND_MACOS_GTK2_GLWIDGET
 +      textureBrowser.m_hframe.pack_start( textureBrowser.m_gl_widget, TRUE, TRUE, 0 );
 +#else // !WORKAROUND_MACOS_GTK2_GLWIDGET
 +      textureBrowser.m_frame.pack_start( textureBrowser.m_gl_widget, TRUE, TRUE, 0 );
 +#endif // !WORKAROUND_MACOS_GTK2_GLWIDGET
 +
 +      textureBrowser.m_gl_widget.show();
 +
 +      isGLWidgetConstructed = true;
 +}
 +
  ui::Widget TextureBrowser_constructWindow( ui::Window toplevel ){
        // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
        // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
        // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
        // for the "once-the-gtk-libs-are-updated-TODO-list" :x
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
  
        TextureBrowser_checkTagFile();
        TextureBrowser_SetNotex();
  
 -      GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, void(), TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
 +      GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, void(), TextureBrowser_activeShadersChanged>( textureBrowser ) );
  
 -      g_TextureBrowser.m_parent = toplevel;
 +      textureBrowser.m_parent = toplevel;
  
        auto table = ui::Table(3, 3, FALSE);
        auto vbox = ui::VBox(FALSE, 0);
                // menu_bar.show();
        }
        { // Texture TreeView
 -              g_TextureBrowser.m_scr_win_tree = ui::ScrolledWindow(ui::New);
 -              gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
 +              textureBrowser.m_scr_win_tree = ui::ScrolledWindow(ui::New);
 +              gtk_container_set_border_width( GTK_CONTAINER( textureBrowser.m_scr_win_tree ), 0 );
  
                // vertical only scrolling for treeview
 -              gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
 +              gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( textureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
  
 -              g_TextureBrowser.m_scr_win_tree.show();
 +              textureBrowser.m_scr_win_tree.show();
  
                TextureBrowser_createTreeViewTree();
  
 -              gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), g_TextureBrowser.m_treeViewTree  );
 -              g_TextureBrowser.m_treeViewTree.show();
 +              gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( textureBrowser.m_scr_win_tree ), textureBrowser.m_treeViewTree  );
 +              textureBrowser.m_treeViewTree.show();
        }
        { // gl_widget scrollbar
                auto w = ui::Widget::from(gtk_vscrollbar_new( ui::Adjustment( 0,0,0,1,1,0 ) ));
                table.attach(w, {2, 3, 1, 2}, {GTK_SHRINK, GTK_FILL});
                w.show();
 -              g_TextureBrowser.m_texture_scroll = w;
 +              textureBrowser.m_texture_scroll = w;
  
 -              auto vadjustment = ui::Adjustment::from(gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) ));
 -              vadjustment.connect( "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
 +              auto vadjustment = ui::Adjustment::from(gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) ));
 +              vadjustment.connect( "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &textureBrowser );
  
 -              g_TextureBrowser.m_texture_scroll.visible(g_TextureBrowser.m_showTextureScrollbar);
 +              textureBrowser.m_texture_scroll.visible(textureBrowser.m_showTextureScrollbar);
        }
        { // gl_widget
 -              g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
 -              g_object_ref( g_TextureBrowser.m_gl_widget._handle );
 +#ifdef WORKAROUND_MACOS_GTK2_GLWIDGET
 +              textureBrowser.m_vframe = ui::VBox( FALSE, 0 );
 +              table.attach(textureBrowser.m_vframe, {1, 2, 1, 2});
 +
 +              textureBrowser.m_vfiller = ui::VBox( FALSE, 0 );
 +              textureBrowser.m_vframe.pack_start( textureBrowser.m_vfiller, FALSE, FALSE, 0 );
  
 -              gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
 -              gtk_widget_set_can_focus( g_TextureBrowser.m_gl_widget, true );
 +              textureBrowser.m_hframe = ui::HBox( FALSE, 0 );
 +              textureBrowser.m_vframe.pack_start( textureBrowser.m_hframe, TRUE, TRUE, 0 );
  
 -              table.attach(g_TextureBrowser.m_gl_widget, {1, 2, 1, 2});
 -              g_TextureBrowser.m_gl_widget.show();
 +              textureBrowser.m_hfiller = ui::HBox( FALSE, 0 );
 +              textureBrowser.m_hframe.pack_start( textureBrowser.m_hfiller, FALSE, FALSE, 0 );
  
 -              g_TextureBrowser.m_sizeHandler = g_TextureBrowser.m_gl_widget.connect( "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
 -              g_TextureBrowser.m_exposeHandler = g_TextureBrowser.m_gl_widget.on_render( G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
 +              textureBrowser.m_vframe.show();
 +              textureBrowser.m_vfiller.show();
 +              textureBrowser.m_hframe.show(),
 +              textureBrowser.m_hfiller.show();
 +#else // !WORKAROUND_MACOS_GTK2_GLWIDGET
 +              textureBrowser.m_frame = ui::VBox( FALSE, 0 );
 +              table.attach(textureBrowser.m_frame, {1, 2, 1, 2});
 +              textureBrowser.m_frame.show();
 +#endif // !WORKAROUND_MACOS_GTK2_GLWIDGET
  
 -              g_TextureBrowser.m_gl_widget.connect( "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
 -              g_TextureBrowser.m_gl_widget.connect( "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
 -              g_TextureBrowser.m_gl_widget.connect( "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
 -              g_TextureBrowser.m_gl_widget.connect( "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
 +              TextureBrowser_constructGLWidget();
        }
  
        // tag stuff
 -      if ( g_TextureBrowser.m_tags ) {
 +      if ( textureBrowser.m_tags ) {
                { // fill tag GtkListStore
 -                      g_TextureBrowser.m_all_tags_list = ui::ListStore::from(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
 -            auto sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
 +                      textureBrowser.m_all_tags_list = ui::ListStore::from(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
 +            auto sortable = GTK_TREE_SORTABLE( textureBrowser.m_all_tags_list );
                        gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
  
 -                      TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
 +                      TagBuilder.GetAllTags( textureBrowser.m_all_tags );
                        TextureBrowser_buildTagList();
                }
                { // tag menu bar
                        button.connect( "clicked", G_CALLBACK( Popup_View_Menu ), menu_tags );
                }
                { // Tag TreeView
 -                      g_TextureBrowser.m_scr_win_tags = ui::ScrolledWindow(ui::New);
 -                      gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
 +                      textureBrowser.m_scr_win_tags = ui::ScrolledWindow(ui::New);
 +                      gtk_container_set_border_width( GTK_CONTAINER( textureBrowser.m_scr_win_tags ), 0 );
  
                        // vertical only scrolling for treeview
 -                      gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
 +                      gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( textureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
  
                        TextureBrowser_createTreeViewTags();
  
 -            auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags );
 +            auto selection = gtk_tree_view_get_selection(textureBrowser.m_treeViewTags );
                        gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
  
 -                      gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), g_TextureBrowser.m_treeViewTags  );
 -                      g_TextureBrowser.m_treeViewTags.show();
 +                      gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( textureBrowser.m_scr_win_tags ), textureBrowser.m_treeViewTags  );
 +                      textureBrowser.m_treeViewTags.show();
                }
                { // Texture/Tag notebook
                        TextureBrowser_constructTagNotebook();
 -                      vbox.pack_start( g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
 +                      vbox.pack_start( textureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
                }
                { // Tag search button
                        TextureBrowser_constructSearchButton();
 -                      vbox.pack_end(g_TextureBrowser.m_search_button, FALSE, FALSE, 0);
 +                      vbox.pack_end(textureBrowser.m_search_button, FALSE, FALSE, 0);
                }
                auto frame_table = ui::Table(3, 3, FALSE);
                { // Tag frame
  
 -                      g_TextureBrowser.m_tag_frame = ui::Frame( "Tag assignment" );
 -                      gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
 -                      gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
 +                      textureBrowser.m_tag_frame = ui::Frame( "Tag assignment" );
 +                      gtk_frame_set_label_align( GTK_FRAME( textureBrowser.m_tag_frame ), 0.5, 0.5 );
 +                      gtk_frame_set_shadow_type( GTK_FRAME( textureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
  
 -                      table.attach(g_TextureBrowser.m_tag_frame, {1, 3, 2, 3}, {GTK_FILL, GTK_SHRINK});
 +                      table.attach(textureBrowser.m_tag_frame, {1, 3, 2, 3}, {GTK_FILL, GTK_SHRINK});
  
                        frame_table.show();
  
 -                      g_TextureBrowser.m_tag_frame.add(frame_table);
 +                      textureBrowser.m_tag_frame.add(frame_table);
                }
                { // assigned tag list
                        ui::Widget scrolled_win = ui::ScrolledWindow(ui::New);
                        gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
                        gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
  
 -                      g_TextureBrowser.m_assigned_store = ui::ListStore::from(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
 +                      textureBrowser.m_assigned_store = ui::ListStore::from(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
  
 -            auto sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
 +            auto sortable = GTK_TREE_SORTABLE( textureBrowser.m_assigned_store );
                        gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
  
                        auto renderer = ui::CellRendererText(ui::New);
  
 -                      g_TextureBrowser.m_assigned_tree = ui::TreeView(ui::TreeModel::from(g_TextureBrowser.m_assigned_store._handle));
 -                      g_TextureBrowser.m_assigned_store.unref();
 -                      g_TextureBrowser.m_assigned_tree.connect( "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
 -                      gtk_tree_view_set_headers_visible(g_TextureBrowser.m_assigned_tree, FALSE );
 +                      textureBrowser.m_assigned_tree = ui::TreeView(ui::TreeModel::from(textureBrowser.m_assigned_store._handle));
 +                      textureBrowser.m_assigned_store.unref();
 +                      textureBrowser.m_assigned_tree.connect( "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
 +                      gtk_tree_view_set_headers_visible(textureBrowser.m_assigned_tree, FALSE );
  
 -            auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_assigned_tree );
 +            auto selection = gtk_tree_view_get_selection(textureBrowser.m_assigned_tree );
                        gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
  
              auto column = ui::TreeViewColumn( "", renderer, {{"text", TAG_COLUMN}} );
 -                      gtk_tree_view_append_column(g_TextureBrowser.m_assigned_tree, column );
 -                      g_TextureBrowser.m_assigned_tree.show();
 +                      gtk_tree_view_append_column(textureBrowser.m_assigned_tree, column );
 +                      textureBrowser.m_assigned_tree.show();
  
                        scrolled_win.show();
 -                      gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), g_TextureBrowser.m_assigned_tree  );
 +                      gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), textureBrowser.m_assigned_tree  );
  
                        frame_table.attach(scrolled_win, {0, 1, 1, 3}, {GTK_FILL, GTK_FILL});
                }
                        gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
                        gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
  
 -                      g_TextureBrowser.m_available_store = ui::ListStore::from(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
 -            auto sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
 +                      textureBrowser.m_available_store = ui::ListStore::from(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
 +            auto sortable = GTK_TREE_SORTABLE( textureBrowser.m_available_store );
                        gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
  
                        auto renderer = ui::CellRendererText(ui::New);
  
 -                      g_TextureBrowser.m_available_tree = ui::TreeView(ui::TreeModel::from(g_TextureBrowser.m_available_store._handle));
 -                      g_TextureBrowser.m_available_store.unref();
 -                      g_TextureBrowser.m_available_tree.connect( "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
 -                      gtk_tree_view_set_headers_visible(g_TextureBrowser.m_available_tree, FALSE );
 +                      textureBrowser.m_available_tree = ui::TreeView(ui::TreeModel::from(textureBrowser.m_available_store._handle));
 +                      textureBrowser.m_available_store.unref();
 +                      textureBrowser.m_available_tree.connect( "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
 +                      gtk_tree_view_set_headers_visible(textureBrowser.m_available_tree, FALSE );
  
 -            auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_available_tree );
 +            auto selection = gtk_tree_view_get_selection(textureBrowser.m_available_tree );
                        gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
  
              auto column = ui::TreeViewColumn( "", renderer, {{"text", TAG_COLUMN}} );
 -                      gtk_tree_view_append_column(g_TextureBrowser.m_available_tree, column );
 -                      g_TextureBrowser.m_available_tree.show();
 +                      gtk_tree_view_append_column(textureBrowser.m_available_tree, column );
 +                      textureBrowser.m_available_tree.show();
  
                        scrolled_win.show();
 -                      gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), g_TextureBrowser.m_available_tree  );
 +                      gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), textureBrowser.m_available_tree  );
  
                        frame_table.attach(scrolled_win, {2, 3, 1, 3}, {GTK_FILL, GTK_FILL});
                }
                }
        }
        else { // no tag support, show the texture tree only
 -              vbox.pack_start( g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
 +              vbox.pack_start( textureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
        }
  
        // TODO do we need this?
        //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
  
 +      isWindowConstructed = true;
 +
        return table;
  }
  
 +void TextureBrowser_destroyGLWidget(){
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
 +      if ( isGLWidgetConstructed )
 +      {
 +              g_signal_handler_disconnect( G_OBJECT( textureBrowser.m_gl_widget ), textureBrowser.m_sizeHandler );
 +              g_signal_handler_disconnect( G_OBJECT( textureBrowser.m_gl_widget ), textureBrowser.m_exposeHandler );
 +
 +#ifdef WORKAROUND_MACOS_GTK2_GLWIDGET
 +              textureBrowser.m_hframe.remove( textureBrowser.m_gl_widget );
 +#else // !WORKAROUND_MACOS_GTK2_GLWIDGET
 +              textureBrowser.m_frame.remove( textureBrowser.m_gl_widget );
 +#endif // !WORKAROUND_MACOS_GTK2_GLWIDGET
 +
 +              textureBrowser.m_gl_widget.unref();
 +
 +              isGLWidgetConstructed = false;
 +      }
 +}
 +
  void TextureBrowser_destroyWindow(){
        GlobalShaderSystem().setActiveShadersChangedNotify( Callback<void()>() );
  
 -      g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
 -      g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
 +      TextureBrowser_destroyGLWidget();
 +}
 +
 +#ifdef WORKAROUND_MACOS_GTK2_GLWIDGET
 +/* workaround for gtkglext on gtk 2 issue: OpenGL texture viewport being drawn over the other pages */
 +/* this is very ugly: force the resizing of the viewport to a single bottom line by forcing the
 + * resizing of the gl widget by expanding some empty boxes, so the widget area size is reduced
 + * while covered by another page, so the texture viewport is still rendered over the other page
 + * but does not annoy the user that much because it's just a line on the bottom that may even
 + * be printed over existing bottom frame or very close to it. */
 +void TextureBrowser_showGLWidget(){
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
 +      if ( isWindowConstructed && isGLWidgetConstructed )
 +      {
 +              textureBrowser.m_vframe.set_child_packing( textureBrowser.m_vfiller, FALSE, FALSE, 0, ui::Packing::START );
 +              textureBrowser.m_vframe.set_child_packing( textureBrowser.m_hframe, TRUE, TRUE, 0, ui::Packing::START );
 +              textureBrowser.m_vframe.set_child_packing( textureBrowser.m_hfiller, FALSE, FALSE, 0, ui::Packing::START );
 +              textureBrowser.m_vframe.set_child_packing( textureBrowser.m_gl_widget, TRUE, TRUE, 0, ui::Packing::START );
  
 -      g_TextureBrowser.m_gl_widget.unref();
 +              textureBrowser.m_gl_widget.show();
 +}
  }
  
 +void TextureBrowser_hideGLWidget(){
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
 +      if ( isWindowConstructed && isGLWidgetConstructed )
 +      {
 +              textureBrowser.m_vframe.set_child_packing( textureBrowser.m_vfiller, TRUE, TRUE, 0, ui::Packing::START);
 +              textureBrowser.m_vframe.set_child_packing( textureBrowser.m_hframe, FALSE, FALSE, 0, ui::Packing::END );
 +              textureBrowser.m_vframe.set_child_packing( textureBrowser.m_hfiller, TRUE, TRUE, 0, ui::Packing::START);
 +              textureBrowser.m_vframe.set_child_packing( textureBrowser.m_gl_widget, FALSE, FALSE, 0, ui::Packing::END );
 +
 +              // The hack needs the GL widget to not be hidden to work,
 +              // so resizing it triggers the redraw of it with the new size.
 +              // GlobalTextureBrowser().m_gl_widget.hide();
 +
 +              // Trigger the redraw.
 +              TextureBrowser_redraw( &GlobalTextureBrowser() );
 +              ui::process();
 +      }
 +}
 +#endif // WORKAROUND_MACOS_GTK2_GLWIDGET
 +
  const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
        return textureBrowser.color_textureback;
  }
@@@ -2632,7 -2452,7 +2634,7 @@@ void TextureBrowser_selectionHelper( ui
  }
  
  void TextureBrowser_shaderInfo(){
 -      const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
 +      const char* name = TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
        IShader* shader = QERApp_Shader_ForName( name );
  
        DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
  
  void TextureBrowser_addTag(){
        CopiedString tag;
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
  
        EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
  
        if ( result == eIDOK && !tag.empty() ) {
                GtkTreeIter iter;
 -              g_TextureBrowser.m_all_tags.insert( tag.c_str() );
 -              gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
 -              gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
 +              textureBrowser.m_all_tags.insert( tag.c_str() );
 +              gtk_list_store_append( textureBrowser.m_available_store, &iter );
 +              gtk_list_store_set( textureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
  
                // Select the currently added tag in the available list
 -        auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_available_tree );
 +        auto selection = gtk_tree_view_get_selection(textureBrowser.m_available_tree );
                gtk_tree_selection_select_iter( selection, &iter );
  
 -              g_TextureBrowser.m_all_tags_list.append(TAG_COLUMN, tag.c_str());
 +              textureBrowser.m_all_tags_list.append(TAG_COLUMN, tag.c_str());
        }
  }
  
@@@ -2669,9 -2488,8 +2671,9 @@@ void TextureBrowser_renameTag()
         */
  
        GSList* selected = NULL;
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
  
 -    auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags );
 +      auto selection = gtk_tree_view_get_selection(textureBrowser.m_treeViewTags );
        gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
  
        if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
                        gchar* rowTag;
                        gchar* oldTag = (char*)selected->data;
  
 -                      bool row = gtk_tree_model_get_iter_first(g_TextureBrowser.m_all_tags_list, &iterList ) != 0;
 +                      bool row = gtk_tree_model_get_iter_first(textureBrowser.m_all_tags_list, &iterList ) != 0;
  
                        while ( row )
                        {
 -                              gtk_tree_model_get(g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, &rowTag, -1 );
 +                              gtk_tree_model_get(textureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, &rowTag, -1 );
  
                                if ( strcmp( rowTag, oldTag ) == 0 ) {
 -                                      gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
 +                                      gtk_list_store_set( textureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
                                }
 -                              row = gtk_tree_model_iter_next(g_TextureBrowser.m_all_tags_list, &iterList ) != 0;
 +                              row = gtk_tree_model_iter_next(textureBrowser.m_all_tags_list, &iterList ) != 0;
                        }
  
                        TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
  
 -                      g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
 -                      g_TextureBrowser.m_all_tags.insert( newTag );
 +                      textureBrowser.m_all_tags.erase( (CopiedString)oldTag );
 +                      textureBrowser.m_all_tags.insert( newTag );
  
 -                      BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
 -                      BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
 +                      BuildStoreAssignedTags( textureBrowser.m_assigned_store, textureBrowser.shader.c_str(), &textureBrowser );
 +                      BuildStoreAvailableTags( textureBrowser.m_available_store, textureBrowser.m_assigned_store, textureBrowser.m_all_tags, &textureBrowser );
                }
        }
        else
        {
 -              ui::alert( g_TextureBrowser.m_parent, "Select a single tag for renaming." );
 +              ui::alert( textureBrowser.m_parent, "Select a single tag for renaming." );
        }
  }
  
  void TextureBrowser_deleteTag(){
        GSList* selected = NULL;
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
  
 -    auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags );
 +      auto selection = gtk_tree_view_get_selection(textureBrowser.m_treeViewTags );
        gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
  
        if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
 -              auto result = ui::alert( g_TextureBrowser.m_parent, "Are you sure you want to delete the selected tag?", "Delete Tag", ui::alert_type::YESNO, ui::alert_icon::Question );
 +              auto result = ui::alert( textureBrowser.m_parent, "Are you sure you want to delete the selected tag?", "Delete Tag", ui::alert_type::YESNO, ui::alert_icon::Question );
  
                if ( result == ui::alert_response::YES ) {
                        GtkTreeIter iterSelected;
  
                        gchar* tagSelected = (char*)selected->data;
  
 -                      bool row = gtk_tree_model_get_iter_first(g_TextureBrowser.m_all_tags_list, &iterSelected ) != 0;
 +                      bool row = gtk_tree_model_get_iter_first(textureBrowser.m_all_tags_list, &iterSelected ) != 0;
  
                        while ( row )
                        {
 -                              gtk_tree_model_get(g_TextureBrowser.m_all_tags_list, &iterSelected, TAG_COLUMN, &rowTag, -1 );
 +                              gtk_tree_model_get(textureBrowser.m_all_tags_list, &iterSelected, TAG_COLUMN, &rowTag, -1 );
  
                                if ( strcmp( rowTag, tagSelected ) == 0 ) {
 -                                      gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
 +                                      gtk_list_store_remove( textureBrowser.m_all_tags_list, &iterSelected );
                                        break;
                                }
 -                              row = gtk_tree_model_iter_next(g_TextureBrowser.m_all_tags_list, &iterSelected ) != 0;
 +                              row = gtk_tree_model_iter_next(textureBrowser.m_all_tags_list, &iterSelected ) != 0;
                        }
  
                        TagBuilder.DeleteTag( tagSelected );
 -                      g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
 +                      textureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
  
 -                      BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
 -                      BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
 +                      BuildStoreAssignedTags( textureBrowser.m_assigned_store, textureBrowser.shader.c_str(), &textureBrowser );
 +                      BuildStoreAvailableTags( textureBrowser.m_available_store, textureBrowser.m_assigned_store, textureBrowser.m_all_tags, &textureBrowser );
                }
        }
        else {
 -              ui::alert( g_TextureBrowser.m_parent, "Select a single tag for deletion." );
 +              ui::alert( textureBrowser.m_parent, "Select a single tag for deletion." );
        }
  }
  
  void TextureBrowser_copyTag(){
 -      g_TextureBrowser.m_copied_tags.clear();
 -      TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
 +      textureBrowser.m_copied_tags.clear();
 +      TagBuilder.GetShaderTags( textureBrowser.shader.c_str(), textureBrowser.m_copied_tags );
  }
  
  void TextureBrowser_pasteTag(){
 -      IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
 -      CopiedString shader = g_TextureBrowser.shader.c_str();
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
 +      IShader* ishader = QERApp_Shader_ForName( textureBrowser.shader.c_str() );
 +      CopiedString shader = textureBrowser.shader.c_str();
  
        if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
                CopiedString shaderFile = ishader->getShaderFileName();
                        TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
                }
  
 -              for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
 +              for ( size_t i = 0; i < textureBrowser.m_copied_tags.size(); ++i )
                {
 -                      TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
 +                      TagBuilder.AddShaderTag( shader.c_str(), textureBrowser.m_copied_tags[i].c_str(), TAG );
                }
        }
        else
        {
 -              for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
 +              for ( size_t i = 0; i < textureBrowser.m_copied_tags.size(); ++i )
                {
 -                      if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
 +                      if ( !TagBuilder.CheckShaderTag( shader.c_str(), textureBrowser.m_copied_tags[i].c_str() ) ) {
                                // the tag doesn't exist - let's add it
 -                              TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
 +                              TagBuilder.AddShaderTag( shader.c_str(), textureBrowser.m_copied_tags[i].c_str(), TAG );
                        }
                }
        }
        ishader->DecRef();
  
        TagBuilder.SaveXmlDoc();
 -      BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
 -      BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
 +      BuildStoreAssignedTags( textureBrowser.m_assigned_store, shader.c_str(), &textureBrowser );
 +      BuildStoreAvailableTags( textureBrowser.m_available_store, textureBrowser.m_assigned_store, textureBrowser.m_all_tags, &textureBrowser );
  }
  
  void TextureBrowser_RefreshShaders(){
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
  
        /* When shaders are refreshed, forces reloading the textures as well.
        Previously it would at best only display shaders, at worst mess up some textured objects. */
  }
  
  void TextureBrowser_ToggleShowShaders(){
 -      g_TextureBrowser.m_showShaders ^= 1;
 -      g_TextureBrowser.m_showshaders_item.update();
 +      GlobalTextureBrowser().m_showShaders ^= 1;
 +      GlobalTextureBrowser().m_showshaders_item.update();
  
 -      g_TextureBrowser.m_heightChanged = true;
 -      g_TextureBrowser.m_originInvalid = true;
 +      GlobalTextureBrowser().m_heightChanged = true;
 +      GlobalTextureBrowser().m_originInvalid = true;
        g_activeShadersChangedCallbacks();
  
 -      TextureBrowser_queueDraw( g_TextureBrowser );
 +      TextureBrowser_queueDraw( GlobalTextureBrowser() );
  }
  
  void TextureBrowser_ToggleShowTextures(){
 -      g_TextureBrowser.m_showTextures ^= 1;
 -      g_TextureBrowser.m_showtextures_item.update();
 +      GlobalTextureBrowser().m_showTextures ^= 1;
 +      GlobalTextureBrowser().m_showtextures_item.update();
  
 -      g_TextureBrowser.m_heightChanged = true;
 -      g_TextureBrowser.m_originInvalid = true;
 +      GlobalTextureBrowser().m_heightChanged = true;
 +      GlobalTextureBrowser().m_originInvalid = true;
        g_activeShadersChangedCallbacks();
  
 -      TextureBrowser_queueDraw( g_TextureBrowser );
 +      TextureBrowser_queueDraw( GlobalTextureBrowser() );
  }
  
  void TextureBrowser_ToggleShowShaderListOnly(){
        g_TextureBrowser_shaderlistOnly ^= 1;
 -      g_TextureBrowser.m_showshaderlistonly_item.update();
 +      GlobalTextureBrowser().m_showshaderlistonly_item.update();
  
        TextureBrowser_constructTreeStore();
  }
  
  void TextureBrowser_showAll(){
        g_TextureBrowser_currentDirectory = "";
 -      g_TextureBrowser.m_searchedTags = false;
 -//    TextureBrowser_SetHideUnused( g_TextureBrowser, false );
 +      GlobalTextureBrowser().m_searchedTags = false;
 +//    TextureBrowser_SetHideUnused( GlobalTextureBrowser(), false );
        TextureBrowser_ToggleHideUnused();
 -      //TextureBrowser_heightChanged( g_TextureBrowser );
 +      //TextureBrowser_heightChanged( GlobalTextureBrowser() );
        TextureBrowser_updateTitle();
  }
  
  void TextureBrowser_showUntagged(){
 -      auto result = ui::alert( g_TextureBrowser.m_parent, "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", ui::alert_type::YESNO, ui::alert_icon::Warning );
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
 +      auto result = ui::alert( textureBrowser.m_parent, "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", ui::alert_type::YESNO, ui::alert_icon::Warning );
  
        if ( result == ui::alert_response::YES ) {
 -              g_TextureBrowser.m_found_shaders.clear();
 -              TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
 +              textureBrowser.m_found_shaders.clear();
 +              TagBuilder.GetUntagged( textureBrowser.m_found_shaders );
                std::set<CopiedString>::iterator iter;
  
                ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
  
 -              for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
 +              for ( iter = textureBrowser.m_found_shaders.begin(); iter != textureBrowser.m_found_shaders.end(); iter++ )
                {
                        std::string path = ( *iter ).c_str();
                        size_t pos = path.find_last_of( "/", path.size() );
  
                g_TextureBrowser_currentDirectory = "Untagged";
                TextureBrowser_queueDraw( GlobalTextureBrowser() );
 -              TextureBrowser_heightChanged( g_TextureBrowser );
 +              TextureBrowser_heightChanged( textureBrowser );
                TextureBrowser_updateTitle();
        }
  }
@@@ -2986,7 -2799,7 +2988,7 @@@ struct TextureScale 
  
  struct UniformTextureSize {
        static void Export(const TextureBrowser &self, const Callback<void(int)> &returnz) {
 -              returnz(g_TextureBrowser.m_uniformTextureSize);
 +              returnz(GlobalTextureBrowser().m_uniformTextureSize);
        }
  
        static void Import(TextureBrowser &self, int value) {
  
  struct UniformTextureMinSize {
        static void Export(const TextureBrowser &self, const Callback<void(int)> &returnz) {
 -              returnz(g_TextureBrowser.m_uniformTextureMinSize);
 +              returnz(GlobalTextureBrowser().m_uniformTextureMinSize);
        }
  
        static void Import(TextureBrowser &self, int value) {
@@@ -3023,7 -2836,7 +3025,7 @@@ void TextureBrowser_constructPreference
        page.appendSpinner( "Thumbnails Min Size", GlobalTextureBrowser().m_uniformTextureMinSize, GlobalTextureBrowser().m_uniformTextureMinSize, 16, 8192 );
        page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
        {
 -              const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
 +              const char* startup_shaders[] = { "None", TextureBrowser_getCommonShadersName() };
                page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
        }
  }
@@@ -3045,8 -2858,6 +3047,8 @@@ void TextureBrowser_registerPreferences
  void TextureClipboard_textureSelected( const char* shader );
  
  void TextureBrowser_Construct(){
 +      TextureBrowser &textureBrowser = GlobalTextureBrowser();
 +
        GlobalCommands_insert( "ShaderInfo", makeCallbackF(TextureBrowser_shaderInfo) );
        GlobalCommands_insert( "ShowUntagged", makeCallbackF(TextureBrowser_showUntagged) );
        GlobalCommands_insert( "AddTag", makeCallbackF(TextureBrowser_addTag) );
        GlobalCommands_insert( "CopyTag", makeCallbackF(TextureBrowser_copyTag) );
        GlobalCommands_insert( "PasteTag", makeCallbackF(TextureBrowser_pasteTag) );
        GlobalCommands_insert( "RefreshShaders", makeCallbackF(VFS_Refresh) );
 -      GlobalToggles_insert( "ShowInUse", makeCallbackF(TextureBrowser_ToggleHideUnused), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
 +      GlobalToggles_insert( "ShowInUse", makeCallbackF(TextureBrowser_ToggleHideUnused), ToggleItem::AddCallbackCaller( textureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
        GlobalCommands_insert( "ShowAllTextures", makeCallbackF(TextureBrowser_showAll), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
        GlobalCommands_insert( "ToggleTextures", makeCallbackF(TextureBrowser_toggleShow), Accelerator( 'T' ) );
 -      GlobalToggles_insert( "ToggleShowShaders", makeCallbackF(TextureBrowser_ToggleShowShaders), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
 -      GlobalToggles_insert( "ToggleShowTextures", makeCallbackF(TextureBrowser_ToggleShowTextures), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showtextures_item ) );
 +      GlobalToggles_insert( "ToggleShowShaders", makeCallbackF(TextureBrowser_ToggleShowShaders), ToggleItem::AddCallbackCaller( GlobalTextureBrowser().m_showshaders_item ) );
 +      GlobalToggles_insert( "ToggleShowTextures", makeCallbackF(TextureBrowser_ToggleShowTextures), ToggleItem::AddCallbackCaller( GlobalTextureBrowser().m_showtextures_item ) );
        GlobalToggles_insert( "ToggleShowShaderlistOnly", makeCallbackF(TextureBrowser_ToggleShowShaderListOnly),
 - ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
 -      GlobalToggles_insert( "FixedSize", makeCallbackF(TextureBrowser_FixedSize), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
 -      GlobalToggles_insert( "FilterMissing", makeCallbackF(TextureBrowser_FilterMissing), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
 -      GlobalToggles_insert( "FilterFallback", makeCallbackF(TextureBrowser_FilterFallback), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hidenotex_item ) );
 -      GlobalToggles_insert( "EnableAlpha", makeCallbackF(TextureBrowser_EnableAlpha), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
 -
 -      GlobalPreferenceSystem().registerPreference( "TextureScale", make_property_string<TextureScale>(g_TextureBrowser) );
 -      GlobalPreferenceSystem().registerPreference( "UniformTextureSize", make_property_string<UniformTextureSize>(g_TextureBrowser) );
 -      GlobalPreferenceSystem().registerPreference( "UniformTextureMinSize", make_property_string<UniformTextureMinSize>(g_TextureBrowser) );
 -      GlobalPreferenceSystem().registerPreference( "TextureScrollbar", make_property_string<TextureBrowser_ShowScrollbar>(GlobalTextureBrowser()));
 -      GlobalPreferenceSystem().registerPreference( "ShowShaders", make_property_string( GlobalTextureBrowser().m_showShaders ) );
 + ToggleItem::AddCallbackCaller( GlobalTextureBrowser().m_showshaderlistonly_item ) );
 +      GlobalToggles_insert( "FixedSize", makeCallbackF(TextureBrowser_FixedSize), ToggleItem::AddCallbackCaller( GlobalTextureBrowser().m_fixedsize_item ) );
 +      GlobalToggles_insert( "FilterMissing", makeCallbackF(TextureBrowser_FilterMissing), ToggleItem::AddCallbackCaller( GlobalTextureBrowser().m_filternotex_item ) );
 +      GlobalToggles_insert( "FilterFallback", makeCallbackF(TextureBrowser_FilterFallback), ToggleItem::AddCallbackCaller( GlobalTextureBrowser().m_hidenotex_item ) );
 +      GlobalToggles_insert( "EnableAlpha", makeCallbackF(TextureBrowser_EnableAlpha), ToggleItem::AddCallbackCaller( GlobalTextureBrowser().m_enablealpha_item ) );
 +
 +      GlobalPreferenceSystem().registerPreference( "TextureScale", make_property_string<TextureScale>(textureBrowser) );
 +      GlobalPreferenceSystem().registerPreference( "UniformTextureSize", make_property_string<UniformTextureSize>(textureBrowser) );
 +      GlobalPreferenceSystem().registerPreference( "UniformTextureMinSize", make_property_string<UniformTextureMinSize>(textureBrowser) );
 +      GlobalPreferenceSystem().registerPreference( "TextureScrollbar", make_property_string<TextureBrowser_ShowScrollbar>(textureBrowser));
 +      GlobalPreferenceSystem().registerPreference( "ShowShaders", make_property_string( textureBrowser.m_showShaders ) );
        GlobalPreferenceSystem().registerPreference( "ShowTextures", make_property_string( GlobalTextureBrowser().m_showTextures ) );
        GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", make_property_string( g_TextureBrowser_shaderlistOnly ) );
        GlobalPreferenceSystem().registerPreference( "FixedSize", make_property_string( g_TextureBrowser_fixedSize ) );
        GlobalPreferenceSystem().registerPreference( "FilterMissing", make_property_string( g_TextureBrowser_filterMissing ) );
        GlobalPreferenceSystem().registerPreference( "EnableAlpha", make_property_string( g_TextureBrowser_enableAlpha ) );
 -      GlobalPreferenceSystem().registerPreference( "LoadShaders", make_property_string( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
 -      GlobalPreferenceSystem().registerPreference( "WheelMouseInc", make_property_string( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
 -      GlobalPreferenceSystem().registerPreference( "SI_Colors0", make_property_string( GlobalTextureBrowser().color_textureback ) );
 +      GlobalPreferenceSystem().registerPreference( "LoadShaders", make_property_string( reinterpret_cast<int&>( textureBrowser.m_startupShaders ) ) );
 +      GlobalPreferenceSystem().registerPreference( "WheelMouseInc", make_property_string( textureBrowser.m_mouseWheelScrollIncrement ) );
 +      GlobalPreferenceSystem().registerPreference( "SI_Colors0", make_property_string( textureBrowser.color_textureback ) );
  
 -      g_TextureBrowser.shader = texdef_name_default();
 +      textureBrowser.shader = texdef_name_default();
  
 -      Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, void(), TextureBrowser_queueDraw>( g_TextureBrowser ) );
 +      Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, void(), TextureBrowser_queueDraw>( textureBrowser ) );
  
        TextureBrowser_registerPreferencesPage();
  
@@@ -3101,9 -2912,3 +3103,9 @@@ void TextureBrowser_Destroy()
  ui::Widget TextureBrowser_getGLWidget(){
        return GlobalTextureBrowser().m_gl_widget;
  }
 +
 +#if WORKAROUND_WINDOWS_GTK2_GLWIDGET
 +ui::GLArea TextureBrowser_getGLWidget(){
 +      return GlobalTextureBrowser().m_gl_widget;
 +}
 +#endif // WORKAROUND_WINDOWS_GTK2_GLWIDGET