From: FruitieX Date: Sat, 1 Jan 2011 19:40:31 +0000 (+0200) Subject: weapon_railgun should spawn a nex, not a sniper rifle! X-Git-Tag: xonotic-v0.5.0~318^2~133^2~13 X-Git-Url: https://de.git.xonotic.org/?a=commitdiff_plain;h=0feb3f010f53745c4dace50688554354b6972b9f;p=xonotic%2Fxonotic-data.pk3dir.git weapon_railgun should spawn a nex, not a sniper rifle! --- diff --git a/qcsrc/server/t_quake3.qc b/qcsrc/server/t_quake3.qc index 11bf880e6..603a18972 100644 --- a/qcsrc/server/t_quake3.qc +++ b/qcsrc/server/t_quake3.qc @@ -23,7 +23,7 @@ void spawnfunc_weapon_plasmagun() { spawnfunc_weapon_hagar(); } void spawnfunc_ammo_cells() { spawnfunc_item_rockets(); } // Rail -> Rifle -void spawnfunc_weapon_railgun() { spawnfunc_weapon_sniperrifle(); } +void spawnfunc_weapon_railgun() { spawnfunc_weapon_nex(); } void spawnfunc_ammo_slugs() { spawnfunc_item_bullets(); } // BFG -> Crylink