From: havoc Date: Mon, 30 May 2005 21:10:24 +0000 (+0000) Subject: reenabled echoing of player messages to server console (why were they disabled??) X-Git-Tag: xonotic-v0.1.0preview~4822 X-Git-Url: https://de.git.xonotic.org/?a=commitdiff_plain;h=1ec7067055fa339ec2053f314fd82d285303e4db;p=xonotic%2Fdarkplaces.git reenabled echoing of player messages to server console (why were they disabled??) git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5360 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/host_cmd.c b/host_cmd.c index 355ad472..01fcc7d2 100644 --- a/host_cmd.c +++ b/host_cmd.c @@ -356,7 +356,7 @@ void Host_Restart_f (void) allowcheats = sv_cheats.integer != 0; strcpy(mapname, sv.name); SV_SpawnServer(mapname); - if (sv.active && cls.state == ca_disconnected) + if (sv.active && cls.state == ca_disconnected) { SV_VM_Begin(); CL_EstablishConnection("local:1"); @@ -951,7 +951,7 @@ void Host_Say(qboolean teamonly) SV_ClientPrint(text); host_client = save; - //Con_Print(&text[1]); + Con_Print(&text[1]); }