From: Rudolf Polzer Date: Fri, 25 Oct 2013 12:33:42 +0000 (+0200) Subject: inputtimeout: should be 0.066 (slightly less than 2 frames) so if one X-Git-Tag: xonotic-v0.8.0~274 X-Git-Url: https://de.git.xonotic.org/?a=commitdiff_plain;h=40c99b50ee69f18ebe88918e72a4598822c41ea0;p=xonotic%2Fxonotic-data.pk3dir.git inputtimeout: should be 0.066 (slightly less than 2 frames) so if one frame was lost, it's compensated almost correctly. --- diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 49f43333c..5b6637fa9 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -1414,7 +1414,7 @@ sv_cullentities_trace 1 r_cullentities_trace 0 // less "lagging" of other players, but also less PL tolerant... let's try this -sv_clmovement_inputtimeout 0.04 // more than 1, less than 2 server frames +sv_clmovement_inputtimeout 0.066 // slightly less than 2 frames, so only one frame can be compensated // exact gloss looks better, e.g. on g-23 r_shadow_glossexact 1