From: Mario Date: Fri, 6 Sep 2019 12:44:05 +0000 (+1000) Subject: Fix cl_hitsound description X-Git-Tag: xonotic-v0.8.5~1313 X-Git-Url: https://de.git.xonotic.org/?a=commitdiff_plain;h=986f0be991b7547e47fd3c4358d8b0042c1df0ee;p=xonotic%2Fxonotic-data.pk3dir.git Fix cl_hitsound description --- diff --git a/xonotic-client.cfg b/xonotic-client.cfg index e9120cac6..dfa3c0c57 100644 --- a/xonotic-client.cfg +++ b/xonotic-client.cfg @@ -194,7 +194,7 @@ seta cl_autotaunt 0 "automatically taunt enemies when fragging them" seta cl_voice_directional 1 "0 = all voices are non-directional, 1 = all voices are directional, 2 = only taunts are directional" seta cl_voice_directional_taunt_attenuation 0.5 "this defines the distance from which taunts can be heard" -seta cl_hitsound 1 "play a hit notifier sound when you have hit an enemy, 1: same pitch 2: increase pitch with more damage 3: decrease pitch with more damage" +seta cl_hitsound 1 "play a hit notifier sound when you have hit an enemy, 1: same pitch 2: decrease pitch with more damage 3: increase pitch with more damage" set cl_hitsound_antispam_time 0.05 "don't play the hitsound more often than this" seta cl_hitsound_min_pitch 0.75 "minimum pitch of hit sound" seta cl_hitsound_max_pitch 1.5 "maximum pitch of hit sound"