From: MirceaKitsune Date: Tue, 19 Apr 2011 16:15:38 +0000 (+0300) Subject: Fix maplist in default server config X-Git-Url: https://de.git.xonotic.org/?a=commitdiff_plain;h=9b3a5efe0c4846ca59de8785519f870bc25669b7;p=voretournament%2Fvoretournament.git Fix maplist in default server config --- diff --git a/server/server.cfg b/server/server.cfg index 20ebb2cc..d7906d42 100644 --- a/server/server.cfg +++ b/server/server.cfg @@ -18,7 +18,7 @@ //log_file "server.log" // server console output will also be copied to this file. This: "${serverconfig}.log" uses variable substitution to make the logfile have the same name as your config file with .log appended which is useful if you run several servers // List of maps to play on the server. Set to "" to autodetect (which would enumerate ALL maps. Maps that don't support the current game mode will be skipped, so you don't need to remove them here. -//g_maplist "accident aggressor aneurysm basement basementctf bleach bloodprison bloodprisonctf bluesky cyberparcour01 darkzone desertfactory dieselpower downer eggandbacon evilspace farewell final_rage nr_piece-o-cake ons-reborn racetrack reslimed ruiner runningman runningman_1on1remix runningmanctf silvercity skyway slimepit soylent starship stormkeep2 strength toxic warfare" +//g_maplist "voretemple gasolinepowered reslimed skycastle greatwall_overloaded basementctf brokenworld arahia stormkeep2 basement farewell greatwall_revisited soylent" //g_maplist_shuffle 1 // 0 always selects the next map out of g_maplist (but then better set g_maplist_votable 0 below to prevent repetitive votes), 1 will select random maps each time //g_maplist_mostrecent_count 3 // number of maps that have to be played before a map can be repeated