From: Erik Schilling Date: Fri, 14 Jun 2013 18:51:14 +0000 (+0200) Subject: Fixed infinite strength in vehicle X-Git-Tag: xonotic-v0.8.0~388^2~2^2 X-Git-Url: https://de.git.xonotic.org/?a=commitdiff_plain;h=cf4f14fd238b2c18c077e43b005979f36bad5e61;p=xonotic%2Fxonotic-data.pk3dir.git Fixed infinite strength in vehicle Fixes: #1322. --- diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index 036bb45fb..c687c4502 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -1418,7 +1418,7 @@ void player_powerups (void) self.effects &~= (EF_RED | EF_BLUE | EF_ADDITIVE | EF_FULLBRIGHT | EF_FLAME | EF_NODEPTHTEST); - if(self.alpha < 0 || self.deadflag) // don't apply the flags if the player is gibbed + if((self.alpha < 0 || self.deadflag) && !self.vehicle) // don't apply the flags if the player is gibbed return; Fire_ApplyDamage(self);