From: terencehill Date: Fri, 5 Dec 2014 22:49:06 +0000 (+0100) Subject: Remove old/unused stuff X-Git-Tag: xonotic-v0.8.0~116^2~8 X-Git-Url: https://de.git.xonotic.org/?a=commitdiff_plain;h=f1a2a8996a3887a3419d499fea42dff3c5073134;p=xonotic%2Fxonotic-data.pk3dir.git Remove old/unused stuff --- diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 088479928..4081a5ced 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -490,7 +490,7 @@ seta timelimit_suddendeath 5 "number of minutes suddendeath mode lasts after all set g_tdm 0 "Team Deathmatch: the team who kills their opponents most often wins" set g_tdm_on_dm_maps 0 "when this is set, all DM maps automatically support TDM" -seta teamplay_mode 4 "default teamplay setting in team games. 1 = no friendly fire, self damage. 2 = friendly fire and self damage enabled. 3 = no friendly fire, but self damage enabled. 4 = obey the following four cvars" +seta teamplay_mode 4 "default teamplay setting in team games. 1 = no friendly fire, self damage. 2 = friendly fire and self damage enabled. 3 = no friendly fire, but self damage enabled. 4 = obey the cvars g_mirrordamage*, g_friendlyfire* and g_teamdamage_threshold*" seta g_mirrordamage 0.700000 "for teamplay 4: mirror damage factor" seta g_mirrordamage_virtual 1 "for teamplay 4: do not actually apply mirror damage, just show graphics effect for it" seta g_friendlyfire 0.500000 "for teamplay 4: fiendly fire factor" @@ -511,8 +511,6 @@ set g_bloodloss 0 "amount of health below which blood loss occurs" set g_footsteps 1 "serverside footstep sounds" -set g_deathglow 1.25 "when enabled, players stop glowing after they die (the value specifies glow fading speed)" - set g_multijump 0 "Number of multiple jumps to allow (jumping again in the air), -1 allows for infinite jumps" set g_multijump_add 0 "0 = make the current z velocity equal to jumpvelocity, 1 = add jumpvelocity to the current z velocity" set g_multijump_speed -999999 "Minimum vertical speed a player must have in order to jump again" diff --git a/qcsrc/menu/draw.qh b/qcsrc/menu/draw.qh index cfab348ed..bd75795bb 100644 --- a/qcsrc/menu/draw.qh +++ b/qcsrc/menu/draw.qh @@ -38,7 +38,5 @@ vector boxToGlobalSize(vector v, vector scale); vector globalToBox(vector v, vector shift, vector scale); vector globalToBoxSize(vector v, vector scale); -float draw_NeedResizeNotify; - float draw_TextWidth_WithColors(string s, vector size); float draw_TextWidth_WithoutColors(string s, vector size); diff --git a/qcsrc/menu/item/container.c b/qcsrc/menu/item/container.c index 091891a67..8bc925f1c 100644 --- a/qcsrc/menu/item/container.c +++ b/qcsrc/menu/item/container.c @@ -317,8 +317,6 @@ void Container_addItem(entity me, entity other, vector theOrigin, vector theSize other.prevSibling = l; other.nextSibling = NULL; me.lastChild = other; - - draw_NeedResizeNotify = 1; } void Container_removeItem(entity me, entity other) diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index f55c2658b..cf5722ca4 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -544,7 +544,6 @@ void PutClientInServer (void) self.spider_slowness = 0; - self.statdraintime = time + 5; self.BUTTON_ATCK = self.BUTTON_JUMP = self.BUTTON_ATCK2 = 0; if(self.killcount == -666) { diff --git a/qcsrc/server/defs.qh b/qcsrc/server/defs.qh index b892e24f2..1c61de099 100644 --- a/qcsrc/server/defs.qh +++ b/qcsrc/server/defs.qh @@ -82,7 +82,6 @@ float server_is_dedicated; .float pain_finished; //Added by Supajoe .float pain_frame; //" -.float statdraintime; // record the one-second intervals between draining health and armour when they're over 100 .float crouch; // Crouching or not? .float strength_finished; @@ -494,8 +493,6 @@ void ClientData_Touch(entity e); float servertime, serverprevtime, serverframetime; -.entity soundentity; - .float ammo_fuel; .vector prevorigin;