2011-11-19 |
MirceaKitsune | Enable autodigest for eaten players too by default... |
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2011-11-19 |
MirceaKitsune | Change how the autodigest preference works. 0 disables... |
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2011-11-19 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/consumable_items mirceakitsune/consumable_items |
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2011-11-19 |
MirceaKitsune | Improvements to item positioning |
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2011-11-19 |
MirceaKitsune | Make consumable items possible to regurgitate. Will... |
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2011-11-19 |
MirceaKitsune | Make consumable items show when and where they should... |
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2011-11-18 |
MirceaKitsune | Damage leaning: Only lean the player if damage was... |
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2011-11-18 |
MirceaKitsune | Cvars for volume cutting now work in reverse |
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2011-11-18 |
MirceaKitsune | Volume cutting: Don't reduce music and sound volume... |
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2011-11-17 |
MirceaKitsune | Use a better and carefully tweaked bloom setup |
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2011-11-17 |
MirceaKitsune | Port the latest new cvars from Xonotic |
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2011-11-17 |
MirceaKitsune | The latest engine no longer uses bloom and HDR separate... |
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2011-11-17 |
MirceaKitsune | Further reduce the view poking out of the stomach.... |
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2011-11-17 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/weapon_display |
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2011-11-17 |
MirceaKitsune | Minor tweaks to minor things |
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2011-11-17 |
MirceaKitsune | Add a permanent post-processing cartoon effect (previou... |
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2011-11-17 |
MirceaKitsune | Some minor fixes |
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2011-11-16 |
MirceaKitsune | New effect: Modify field of view based on side, to... |
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2011-11-15 |
MirceaKitsune | Better default HUD color |
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2011-11-15 |
MirceaKitsune | Require booting of subsystems whenever spawning |
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2011-11-15 |
MirceaKitsune | Better defaults for the wavery view |
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2011-11-15 |
MirceaKitsune | Add a new vore effect, causing v_idlescale (wavering... |
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2011-11-15 |
MirceaKitsune | Cvar descriptions for power |
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2011-11-15 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/power |
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2011-11-15 |
MirceaKitsune | Create cvars for power system |
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2011-11-06 |
MirceaKitsune | menu_vid_scale must be 0 by default |
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2011-11-06 |
MirceaKitsune | Color picker for the HUD |
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2011-08-27 |
MirceaKitsune | Don't fade player leaning back to normal based on damag... |
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2011-08-27 |
MirceaKitsune | Port damage / velocity based player leaning from Xonoti... |
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2011-08-23 |
MirceaKitsune | A little more gloss can work now |
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2011-08-23 |
MirceaKitsune | Limit iris adaptation a little more, and boost bloom... |
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2011-08-23 |
MirceaKitsune | Slower iris adaptation fade, and less default bloom |
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2011-08-23 |
MirceaKitsune | Use a slightly higher bloom color subtract |
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2011-08-23 |
MirceaKitsune | Make the menu / HUD smaller by default again, and the... |
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2011-08-23 |
MirceaKitsune | Make the default HUD whiter |
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2011-08-23 |
MirceaKitsune | It's best to leave the gloss as it was, with the textur... |
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2011-08-23 |
MirceaKitsune | Merge branch 'master' of ssh://git.xonotic.org/~/repo... |
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2011-08-23 |
MirceaKitsune | Port some bloom and gloss tweaks intended for Xonotic. |
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2011-08-04 |
MirceaKitsune | Even lower gib health, now that gibbing damage is influ... |
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2011-08-04 |
MirceaKitsune | Some small tweaks |
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2011-08-04 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/weapon_display |
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2011-08-04 |
MirceaKitsune | Faster default view bobbing |
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2011-08-04 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/weapon_display |
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2011-08-04 |
MirceaKitsune | Add decals showing on models to the menu, and configura... |
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2011-08-04 |
MirceaKitsune | Enable cl_decals_models, for more awesomeness and reali... |
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2011-08-02 |
MirceaKitsune | Better helper defaults |
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2011-08-02 |
MirceaKitsune | Add helper setting to the menu |
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2011-08-02 |
MirceaKitsune | Rename cvars |
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2011-08-02 |
MirceaKitsune | Stomach load helper |
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2011-08-02 |
MirceaKitsune | Speed helper |
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2011-08-02 |
MirceaKitsune | Ammo helper |
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2011-08-02 |
MirceaKitsune | Armor helper |
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2011-08-02 |
MirceaKitsune | Beginning of a helper system (voice that speaks to... |
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2011-08-02 |
MirceaKitsune | Make small dead bodies more likely to gib, and large... |
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2011-08-02 |
MirceaKitsune | Don't make shrinking dead players part of the vore... |
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2011-08-02 |
MirceaKitsune | Tweak healthsize cvar functionality, and allow specifyi... |
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2011-08-02 |
MirceaKitsune | Shrink dead prey less by default |
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2011-08-02 |
MirceaKitsune | Remove g_healthsize_vore_pos, since it wasn't working... |
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2011-08-02 |
MirceaKitsune | Make the shrink dead prey cvar part of g_healthsize_... |
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2011-08-02 |
MirceaKitsune | Remove g_vore_neighborprey_scale, as I realized it... |
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2011-07-31 |
MirceaKitsune | Remove the feature to keep dead prey in the belly,... |
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2011-07-31 |
MirceaKitsune | Tweak how regurgitation colors are applied for prey... |
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2011-07-30 |
MirceaKitsune | Tweak the particle effects better |
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2011-07-30 |
MirceaKitsune | Implement constant particles falling off regurgitated... |
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2011-07-22 |
MirceaKitsune | Info updates |
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2011-07-22 |
MirceaKitsune | Racetrack radar and other stuff |
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2011-07-20 |
MirceaKitsune | Update maplist |
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2011-07-20 |
MirceaKitsune | Strength radar, and a shader the map uses. Also update... |
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2011-07-19 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/firing_buttons |
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2011-07-19 |
MirceaKitsune | Make g_healthsize_vore_pos much smaller to reduce the... |
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2011-07-19 |
MirceaKitsune | We don't need to dim the crosshair this much when unarm... |
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2011-07-19 |
MirceaKitsune | Better default crosshairs |
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2011-07-19 |
MirceaKitsune | Crosshair style based on weapon and firing type |
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2011-07-18 |
MirceaKitsune | Better balance settings and other tweaks |
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2011-07-18 |
MirceaKitsune | Better neighboring prey limit |
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2011-07-16 |
MirceaKitsune | Disable GLSL gamma again by default. I believe this... |
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2011-07-16 |
MirceaKitsune | Enable v_glslgamma. This isn't what was causing the... |
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2011-07-16 |
MirceaKitsune | Disable v_glslgamma by default. This seems to fix vario... |
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2011-07-15 |
MirceaKitsune | Vore Tournament 0.6.0 has been released! This GIT is... |
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2011-07-13 |
MirceaKitsune | Tweak the system sound to use 0.5 as the default volume... |
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2011-07-13 |
MirceaKitsune | Tweak another healthsize sound setting |
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2011-07-13 |
MirceaKitsune | Spawn FOV effect |
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2011-07-13 |
MirceaKitsune | Offset player sound volume based on player scale by... |
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2011-07-13 |
MirceaKitsune | Respawn screen flash |
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2011-07-12 |
MirceaKitsune | Crosshair tweaks |
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2011-07-12 |
MirceaKitsune | Castings for the grabber. Spawns a used rusty fuel... |
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2011-07-11 |
MirceaKitsune | Update radar and finish renaming the map |
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2011-07-11 |
MirceaKitsune | Use Xonotic's system for selecting teams and spectating |
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2011-07-11 |
MirceaKitsune | Tweak a few settings |
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2011-07-11 |
MirceaKitsune | Add screen flashes for eating and getting eaten |
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2011-07-10 |
MirceaKitsune | Some tweaks to the sbar rings |
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2011-07-10 |
MirceaKitsune | Use a different cvar for the swallow model than the... |
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2011-07-10 |
MirceaKitsune | Final swallow model for the vixen, with proper scale... |
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2011-07-10 |
MirceaKitsune | Get the swallow model working as intended. Adjustments... |
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2011-07-09 |
MirceaKitsune | Disable biggergut and biggersize by default. You can... |
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2011-07-09 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/slow_swallowing |
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2011-07-09 |
MirceaKitsune | sbar rings for swallowing and being swallowed (what... |
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2011-07-09 |
MirceaKitsune | Use Shorts instead of Coords, for fewer bandwidth usage... |
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2011-07-09 |
MirceaKitsune | Better fading distance |
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2011-07-09 |
MirceaKitsune | Adapt the HUD menu to the new shownames |
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