]>
2010-09-05 | MirceaKitsune | And if we're at cvar-ing, why not cvar the colors too? | blob | commitdiff | raw |
2010-09-05 | MirceaKitsune | Cvar the color fading speed too | blob | commitdiff | raw | diff to current |
2010-09-05 | MirceaKitsune | Properly cvar each component. No more adjusting brightn... | blob | commitdiff | raw | diff to current |
2010-09-03 | MirceaKitsune | Don't show the timer in RPG if there's no time limit... | blob | commitdiff | raw | diff to current |
2010-09-02 | MirceaKitsune | Implement RPG / Free Roam gametype. Next step is to... | blob | commitdiff | raw | diff to current |
2010-09-02 | MirceaKitsune | More fixes to the gurgle sound. I guess it's ready... | blob | commitdiff | raw | diff to current |
2010-09-02 | MirceaKitsune | Correct game version | blob | commitdiff | raw | diff to current |
2010-09-02 | MirceaKitsune | We are now version 0.2git | blob | commitdiff | raw | diff to current |
2010-09-01 | MirceaKitsune | Initial checkout of Vore Tournament 0.1.alpha. | blob | commitdiff | raw | diff to current |