2010-09-19 |
MirceaKitsune | Either way, we only need to set this for dom in Arahia |
tree | commitdiff |
2010-09-19 |
MirceaKitsune | Waypoints.cache and something important in mapinfo |
tree | commitdiff |
2010-09-19 |
MirceaKitsune | Turrets on Arahia |
tree | commitdiff |
2010-09-19 |
MirceaKitsune | Greatwall Overloaded waypoints (bots still can't naviga... |
tree | commitdiff |
2010-09-18 |
MirceaKitsune | The map Greatwall Overloaded, with CTF mode too |
tree | commitdiff |
2010-09-18 |
MirceaKitsune | Morphed's wonderful outdoor map, Arahia :) With Onslaug... |
tree | commitdiff |
2010-09-15 |
MirceaKitsune | Merge what's been done of my campaign so far. Many... |
tree | commitdiff |
2010-09-15 |
MirceaKitsune | Use the new team forcing cvar, so you don't risk ending... |
tree | commitdiff |
2010-09-15 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/voretournament... |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | Remove the bot_vs_human cvars. Bot teams are forced... |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | Level 10 done! For Level 11, we will need to port a... |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | Change the bots a little |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | Level 9 now up and working. |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | Some adjustments to the dialogs in level 8 |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | Level 8. Where you get your first team :) |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | Team overrides for campaign bots |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | Level 7, with small tweaks to 6 |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | And level 6 :D |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | Level 5 of the campaign :) |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | Level 4 of the campaign, with a small change to basement. |
tree | commitdiff |
2010-09-13 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/voretournament... |
tree | commitdiff |
2010-09-13 |
MirceaKitsune | Waypoints for Gasolinepowered |
tree | commitdiff |
2010-09-13 |
MirceaKitsune | Port the non-official Nexuiz map Gasolinepowered |
tree | commitdiff |
2010-09-13 |
MirceaKitsune | 3rd level of the campaign |
tree | commitdiff |
2010-09-13 |
MirceaKitsune | Correct dialogs for the first two campaign levels,... |
tree | commitdiff |
2010-09-13 |
MirceaKitsune | Bots for the second campaign level |
tree | commitdiff |
2010-09-13 |
MirceaKitsune | At last, the chat scripts for the campaign. They echo... |
tree | commitdiff |
2010-09-12 |
MirceaKitsune | Second level of my campaign, and some cvar fixes |
tree | commitdiff |
2010-09-12 |
MirceaKitsune | Bots for that campaign level |
tree | commitdiff |
2010-09-12 |
MirceaKitsune | First part of VoreTournament campaign (storyline).... |
tree | commitdiff |
2010-09-12 |
MirceaKitsune | I like this song more here |
tree | commitdiff |
2010-09-12 |
MirceaKitsune | Mapinfo updates for the new maps |
tree | commitdiff |
2010-09-12 |
MirceaKitsune | Port the map Farewell from Nexuiz |
tree | commitdiff |
2010-09-12 |
MirceaKitsune | Recompile Stormkeep2 with the fixed texture |
tree | commitdiff |
2010-09-12 |
MirceaKitsune | Port the map Stormkeep2 from Nexuiz |
tree | commitdiff |
2010-09-12 |
MirceaKitsune | Port the Nexuiz map Reslimed to Vore Tournament |
tree | commitdiff |
2010-09-08 |
MirceaKitsune | More spawnpoints in Voretemple |
tree | commitdiff |
2010-09-07 |
MirceaKitsune | Voretemple compilation ready |
tree | commitdiff |
2010-09-07 |
MirceaKitsune | Make the artwork slots per-map |
tree | commitdiff |
2010-09-07 |
MirceaKitsune | More fixes to Voretemple, and getting ready to do a... |
tree | commitdiff |
2010-09-07 |
MirceaKitsune | Delete old voretemple map |
tree | commitdiff |
2010-09-07 |
MirceaKitsune | More updates to Voretemple (mostly dialogues, and you... |
tree | commitdiff |
2010-09-06 |
MirceaKitsune | Make Soylent an RPG map too |
tree | commitdiff |
2010-09-06 |
MirceaKitsune | waypoints.cache files (to avoid getting a hitch when... |
tree | commitdiff |
2010-09-06 |
MirceaKitsune | New Voretemple map |
tree | commitdiff |
2010-09-06 |
MirceaKitsune | Delete the compiled map to refresh it with the new... |
tree | commitdiff |
2010-09-06 |
MirceaKitsune | Belly gurgles on the cubs. Not THAT hard to calculate... |
tree | commitdiff |
2010-09-06 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/voretemple_updates |
tree | commitdiff |
2010-09-06 |
MirceaKitsune | Path to the digest sound has changed too |
tree | commitdiff |
2010-09-06 |
MirceaKitsune | Do it properly |
tree | commitdiff |
2010-09-06 |
MirceaKitsune | Smaller atten on belly gurgle noises |
tree | commitdiff |
2010-09-06 |
MirceaKitsune | The sound paths have changed |
tree | commitdiff |
2010-09-06 |
MirceaKitsune | Gurgle sounds on the NPCs. You can now listen to their... |
tree | commitdiff |
2010-09-06 |
MirceaKitsune | It's no longer a town, but a temple. |
tree | commitdiff |
2010-09-03 |
MirceaKitsune | Voretown should be called Voretemple. If I'll make... |
tree | commitdiff |
2010-09-03 |
MirceaKitsune | In RPG, there should be no time limit by default. |
tree | commitdiff |
2010-09-02 |
MirceaKitsune | Implement RPG / Free Roam gametype. Next step is to... |
tree | commitdiff |
2010-09-01 |
MirceaKitsune | Initial checkout of Vore Tournament 0.1.alpha. |
tree | commitdiff |
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