2011-07-07 |
MirceaKitsune | Disable damage blur when dead, but keep content blur... |
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2011-07-06 |
MirceaKitsune | Pickup flash effect, for more eye candy |
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2011-05-14 |
MirceaKitsune | Make a comment more descriptive |
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2011-05-14 |
MirceaKitsune | Event chasecam fixes done in Xonotic |
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2011-05-01 |
MirceaKitsune | Only use the event chasecam when we aren't fake prey... |
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2011-05-01 |
MirceaKitsune | Event chasecam from Xonotic (original code by me).... |
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2011-04-15 |
MirceaKitsune | Show a no swallow indicator when the entity is a player... |
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2011-03-23 |
MirceaKitsune | Another bugfix from Xonotic. |
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2011-03-23 |
MirceaKitsune | Some bugfixes from Xonotic, regarding features I ported... |
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2011-03-01 |
MirceaKitsune | Fix an outdated reload system comment, for the sake... |
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2011-03-01 |
MirceaKitsune | Fix uservec*_enable cvars getting set dynamically,... |
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2011-03-01 |
MirceaKitsune | Several other fixes to the blur / sharpen effects |
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2011-03-01 |
MirceaKitsune | Fix a few other checks and things regarding the blur... |
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2011-03-01 |
MirceaKitsune | Reduce cvar_set spam as much as possible for the blur... |
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2011-03-01 |
MirceaKitsune | Dim crosshair color and / or alpha when unarmed |
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2011-02-28 |
MirceaKitsune | Only colorize the swallow indicator if one of its color... |
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2011-02-28 |
MirceaKitsune | Crosshair coloring by health, moar Xonotic code |
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2011-02-28 |
MirceaKitsune | Port aiming reticles from Xonotic. |
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2011-02-28 |
MirceaKitsune | Fix size cvar for the indicator |
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2011-02-28 |
MirceaKitsune | Add color for swallow indicator |
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2011-02-28 |
MirceaKitsune | Canswallow indicator for crosshair. When enabled, the... |
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2011-02-28 |
MirceaKitsune | Fix a mistake I made by reordering some lines of code |
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2011-02-28 |
MirceaKitsune | Add crosshair ring setting to menu |
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2011-02-28 |
MirceaKitsune | And lastly, implement the client side part. |
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2011-02-26 |
MirceaKitsune | Add some code comments |
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2011-02-26 |
MirceaKitsune | Further fix and improve the sound fading code |
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2011-02-26 |
MirceaKitsune | Some more fixes to that hack. Not sure what more can... |
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2011-02-26 |
MirceaKitsune | Make the hack less ugly, first step. Still needs one... |
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2011-02-26 |
MirceaKitsune | Use an even uglier hack in the menu, until I can figure... |
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2011-02-26 |
MirceaKitsune | Improve the cutsound code. Unfortunately, as long as... |
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2011-02-26 |
MirceaKitsune | First step toward repairing the volume adjusters with... |
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2011-02-26 |
MirceaKitsune | Use different content blur cvars for the stomach |
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2011-02-26 |
MirceaKitsune | Correct check on the cutsound cvars |
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2011-02-26 |
MirceaKitsune | Sound and music cutting effect when inside the stomach |
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2011-02-26 |
MirceaKitsune | Oops! Forgot the underwater blur code. Blur postprocess... |
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2011-02-26 |
MirceaKitsune | Fix some things with the sharpen effect |
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2011-02-26 |
MirceaKitsune | Implement sharpen effect when having the shield or... |
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2011-02-26 |
MirceaKitsune | don't allow blur to get stuck on if we disable the... |
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2011-02-25 |
MirceaKitsune | Also remove the stomach splash effect for observers |
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2011-02-25 |
MirceaKitsune | Only fade out the stomach splash if we're still alive. |
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2011-02-25 |
MirceaKitsune | Remove the stomach splash effect at respawn |
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2011-02-25 |
MirceaKitsune | Separate image file for the food splash. Currently... |
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2011-02-25 |
MirceaKitsune | Fade the stomach splash effect in and out. Once you... |
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2011-02-25 |
MirceaKitsune | Splash screen with green goo when inside the stomach... |
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2011-02-25 |
MirceaKitsune | Add the screen colorize effect for when in the stomach... |
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2011-02-25 |
MirceaKitsune | Blur postprocessing effect when damaged. Ported from... |
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2011-02-25 |
MirceaKitsune | Port blood effect from Xonotic code. When your health... |
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2011-02-25 |
MirceaKitsune | Colorize the screen when inside water or other fluids... |
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2011-02-25 |
MirceaKitsune | Port crosshair pickup effect from Xonotic |
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2010-09-27 |
MirceaKitsune | Fix intermission music being played each frame. Also... |
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2010-09-27 |
MirceaKitsune | More intermission music client side, and fix an issue... |
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2010-09-27 |
MirceaKitsune | Add menu entry for intermission art & music |
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2010-09-27 |
MirceaKitsune | Don't do intermission in RPG, since no one wins or... |
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2010-09-26 |
MirceaKitsune | Better artwork cvar names |
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2010-09-26 |
MirceaKitsune | Fade cvar adjustments |
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2010-09-26 |
MirceaKitsune | Fix a dumb issue |
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2010-09-26 |
MirceaKitsune | Don't show artwork for spectators. Perhaps someone... |
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2010-09-26 |
MirceaKitsune | Comments |
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2010-09-26 |
MirceaKitsune | Cvar the alpha too |
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2010-09-26 |
MirceaKitsune | Artwork fading effect |
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2010-09-26 |
MirceaKitsune | artwork cvars |
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2010-09-26 |
MirceaKitsune | Draw artwork behind the scoreboard |
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2010-09-26 |
MirceaKitsune | Properly choose won or lost images |
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2010-09-26 |
MirceaKitsune | First step toward implementing an artwork system; Draw... |
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2010-09-13 |
MirceaKitsune | Campaign mode hooks |
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2010-09-09 |
MirceaKitsune | Fix an old, major issue (yes, happened when I renamed... |
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2010-09-06 |
MirceaKitsune | Use a better name for the stats |
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2010-09-01 |
MirceaKitsune | Initial checkout of Vore Tournament 0.1.alpha. |
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