2011-04-17 |
MirceaKitsune | Actually, allow reloading inside bellies. Better and... |
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2011-04-16 |
MirceaKitsune | Add iqm support to the code, and use it for weapons... |
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2011-04-16 |
MirceaKitsune | Use modelindex to hide dead fakeprey. Also fix another... |
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2011-04-16 |
MirceaKitsune | Make sure we can never reload weapons inside stomachs |
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2011-03-23 |
MirceaKitsune | Some bugfixes from Xonotic, regarding features I ported... |
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2011-03-14 |
MirceaKitsune | Small tweaks to the weapon reload code, that I also... |
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2011-03-02 |
MirceaKitsune | Fix an issue that appeared as of recent. Odd this didn... |
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2011-03-02 |
MirceaKitsune | Move code in an already existing function, as that... |
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2011-02-28 |
MirceaKitsune | The unavailable.wav sound is only located in misc/... |
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2011-02-28 |
MirceaKitsune | Since we don't have an infinite ammo weapon in vore... |
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2011-02-28 |
MirceaKitsune | The sound is called unavailable, not dryfire |
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2011-02-28 |
MirceaKitsune | Port weapon reload code server side from Xonotic (code... |
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2010-09-11 |
MirceaKitsune | Fix a bug causing the exterior weapon entity to show... |
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2010-09-09 |
MirceaKitsune | Move this sound to misc, now that it addresses more... |
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2010-09-08 |
MirceaKitsune | eater -> predator, because that's a more correct word |
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2010-09-05 |
MirceaKitsune | Remove old bullet_counter, left from the Nexuiz weapons |
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2010-09-02 |
MirceaKitsune | Do the same for thrown weapons, and remove useless... |
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2010-09-02 |
MirceaKitsune | Fix some mistakes |
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2010-09-02 |
MirceaKitsune | Apply regurgitation colors to weapon entities. |
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2010-09-01 |
MirceaKitsune | Initial checkout of Vore Tournament 0.1.alpha. |
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