2010-09-25 |
MirceaKitsune | Rename campaign bot files so they aren't detected as... |
tree | commitdiff |
2010-09-25 |
MirceaKitsune | Yet more changes to the campaign |
tree | commitdiff |
2010-09-25 |
MirceaKitsune | Some campaign cvar fixes |
tree | commitdiff |
2010-09-25 |
MirceaKitsune | A few more campaign fixes still |
tree | commitdiff |
2010-09-25 |
MirceaKitsune | More campaign fixes. The campaign should be 100% ready... |
tree | commitdiff |
2010-09-25 |
MirceaKitsune | Properly set you to Vore Princess in the last campaign... |
tree | commitdiff |
2010-09-25 |
MirceaKitsune | Better campaign descriptions |
tree | commitdiff |
2010-09-25 |
MirceaKitsune | Improve the campaign dialogues |
tree | commitdiff |
2010-09-24 |
MirceaKitsune | Updated waypoints for Brokenworld |
tree | commitdiff |
2010-09-24 |
MirceaKitsune | A comment |
tree | commitdiff |
2010-09-24 |
MirceaKitsune | g_deathspeed. A cruel way to fix the bot falling issue... |
tree | commitdiff |
2010-09-24 |
MirceaKitsune | Updated radar |
tree | commitdiff |
2010-09-24 |
MirceaKitsune | Some more changes to Brokenworld |
tree | commitdiff |
2010-09-24 |
MirceaKitsune | Fix common.shader. Did a foolish mistake there in the... |
tree | commitdiff |
2010-09-24 |
MirceaKitsune | Some warpzone textures from Xonotic |
tree | commitdiff |
2010-09-24 |
MirceaKitsune | Better falling damage |
tree | commitdiff |
2010-09-24 |
MirceaKitsune | Updated brokenworld radar image |
tree | commitdiff |
2010-09-24 |
MirceaKitsune | Warpzones on brokenworld |
tree | commitdiff |
2010-09-24 |
MirceaKitsune | Non-colliding players in last level (since you all... |
tree | commitdiff |
2010-09-24 |
MirceaKitsune | Level 20 of the campaign. The final level and final... |
tree | commitdiff |
2010-09-24 |
MirceaKitsune | Small changes to level 19 |
tree | commitdiff |
2010-09-24 |
MirceaKitsune | Level 19, before the final battle. |
tree | commitdiff |
2010-09-23 |
MirceaKitsune | Level 18 of the campaign. Yay for willing vore in the... |
tree | commitdiff |
2010-09-23 |
MirceaKitsune | Level 17, with more incendiary turns of events :D |
tree | commitdiff |
2010-09-23 |
MirceaKitsune | Scoring adjustment |
tree | commitdiff |
2010-09-23 |
MirceaKitsune | Level 16 of the campaign, were you finally face the... |
tree | commitdiff |
2010-09-23 |
MirceaKitsune | Prevent a bug causing players to float if a new arena... |
tree | commitdiff |
2010-09-23 |
MirceaKitsune | Fix a bug (apparently from Nexuiz) that would cause... |
tree | commitdiff |
2010-09-23 |
MirceaKitsune | Level 15, with some other small fixes. |
tree | commitdiff |
2010-09-23 |
MirceaKitsune | Gender correction :D |
tree | commitdiff |
2010-09-23 |
MirceaKitsune | Level 14 of the campaign. Where things start taking... |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Credit the new song |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Fix the falling damage speed on BrokenWorld |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Pretty song for Brokenworld |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Forgot the file in last commit :P |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Brokenworld shader |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Brokenworld textures |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Brokenworld models |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Brokenworld radar, though it needs to be better |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | The non-official Nexuiz map Brokenworld |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Better song for Farewell |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Skycastle waypoints |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Odd... are these waypoint caches newer? |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Skycastle's radar |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | The non-official Nexuiz map, Skycastle |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | update cdtrack list |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Credit the new songs |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Turrets: Don't attack in RPG by default. |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | RPG gametype for the new maps. Also a correction to... |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | More awesome music (all songs from Nexuiz, but most... |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Correct waypoint cache |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Greatwall Revisited waypoints. Bots can now play CTF... |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Ouch my grammar! |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Level 13 on greatwall_revisited |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Level 12, taking place on Arahia |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Level 11, taking place on greatwall_overloaded |
tree | commitdiff |
2010-09-21 |
MirceaKitsune | Reflect the map we re-decided on in the storyline |
tree | commitdiff |
2010-09-20 |
MirceaKitsune | Greatwall revisited shader |
tree | commitdiff |
2010-09-20 |
MirceaKitsune | Greatwall Revisited models |
tree | commitdiff |
2010-09-20 |
MirceaKitsune | Greatwall revisited textures |
tree | commitdiff |
2010-09-20 |
MirceaKitsune | Greatwall revisited radar |
tree | commitdiff |
2010-09-20 |
MirceaKitsune | The outdoor map Greatwall Revisited :D |
tree | commitdiff |
2010-09-20 |
MirceaKitsune | Update some parts of defaultVoretournament.cfg from... |
tree | commitdiff |
2010-09-20 |
MirceaKitsune | Debrand the Nexuiz logo from the lag clock |
tree | commitdiff |
2010-09-20 |
MirceaKitsune | _radar, not _mini |
tree | commitdiff |
2010-09-19 |
MirceaKitsune | Oops, forgot to commit this skybox |
tree | commitdiff |
2010-09-19 |
MirceaKitsune | Revert that last change. Turrets already take damage... |
tree | commitdiff |
2010-09-19 |
MirceaKitsune | Allow turrets to take damage by grabber alt fire. |
tree | commitdiff |
2010-09-19 |
MirceaKitsune | Give turrets a reasonable difficulty for VoreTournament... |
tree | commitdiff |
2010-09-19 |
MirceaKitsune | Either way, now that settemp_for_type all works again... |
tree | commitdiff |
2010-09-19 |
MirceaKitsune | Either way, we only need to set this for dom in Arahia |
tree | commitdiff |
2010-09-19 |
MirceaKitsune | Fix settemp_for_type all. I have NO idea why that numbe... |
tree | commitdiff |
2010-09-19 |
MirceaKitsune | Waypoints.cache and something important in mapinfo |
tree | commitdiff |
2010-09-19 |
MirceaKitsune | Turrets on Arahia |
tree | commitdiff |
2010-09-19 |
MirceaKitsune | Greatwall Overloaded waypoints (bots still can't naviga... |
tree | commitdiff |
2010-09-18 |
MirceaKitsune | Greatwall overloaded shaders |
tree | commitdiff |
2010-09-18 |
MirceaKitsune | Greatwall Overloaded textures |
tree | commitdiff |
2010-09-18 |
MirceaKitsune | Greatwall Overloaded minimap |
tree | commitdiff |
2010-09-18 |
MirceaKitsune | The map Greatwall Overloaded, with CTF mode too |
tree | commitdiff |
2010-09-18 |
MirceaKitsune | Lower sv_maxspeed by default |
tree | commitdiff |
2010-09-18 |
MirceaKitsune | Arahia textures. |
tree | commitdiff |
2010-09-18 |
MirceaKitsune | Arahia models |
tree | commitdiff |
2010-09-18 |
MirceaKitsune | Arahia shader |
tree | commitdiff |
2010-09-18 |
MirceaKitsune | Arahia minimap image |
tree | commitdiff |
2010-09-18 |
MirceaKitsune | Morphed's wonderful outdoor map, Arahia :) With Onslaug... |
tree | commitdiff |
2010-09-16 |
MirceaKitsune | Better defaults for Onslaught. You can only damage... |
tree | commitdiff |
2010-09-15 |
MirceaKitsune | Merge what's been done of my campaign so far. Many... |
tree | commitdiff |
2010-09-15 |
MirceaKitsune | Forgotten parts of the Gasolinepowered map |
tree | commitdiff |
2010-09-15 |
MirceaKitsune | Use the new team forcing cvar, so you don't risk ending... |
tree | commitdiff |
2010-09-15 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/voretournament... |
tree | commitdiff |
2010-09-15 |
MirceaKitsune | Log the team change too. |
tree | commitdiff |
2010-09-15 |
MirceaKitsune | Add a cvar to allow forcing the player in a given team... |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | Remove the bot_vs_human cvars. Bot teams are forced... |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | Level 10 done! For Level 11, we will need to port a... |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | A change to the original bots.txt, to reflect our chara... |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | Change the bots a little |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | Level 9 now up and working. |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | Some adjustments to the dialogs in level 8 |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | Level 8. Where you get your first team :) |
tree | commitdiff |
2010-09-14 |
MirceaKitsune | Team overrides for campaign bots |
tree | commitdiff |
next |