2011-07-31 |
MirceaKitsune | Tweak how regurgitation colors are applied for prey... |
tree | commitdiff |
2011-07-30 |
MirceaKitsune | Not if we're a gibbed dead body or not visible any... |
tree | commitdiff |
2011-07-30 |
MirceaKitsune | Tweak the particle effects better |
tree | commitdiff |
2011-07-30 |
MirceaKitsune | Some code and code comment arrangements for the last... |
tree | commitdiff |
2011-07-30 |
MirceaKitsune | Implement constant particles falling off regurgitated... |
tree | commitdiff |
2011-07-23 |
MirceaKitsune | Move the Racetrack radar to the correct folder |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | Move map docs to the docs folder |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | Waypoints for Corsair |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | The non-official Nexuiz map corsair |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | Corsair radar |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | Scripts for an upcoming map |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | Sounds for an upcoming map |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | Textures for an upcoming map |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | Models for an upcoming map |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | New skybox for an upcoming map |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | Good song for CyberParcour |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | Info updates |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | Compile a radar image, still |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | The CTS map, CyberParcour. Since no items are placed... |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | CyberParcour shader |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | CyberParcour textures |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | Racetrack waypoints. Although bots will never be as... |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | Better Racetrack song |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | Racetrack radar and other stuff |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | The Nexuiz race map, racetrack |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | Shaders for the new textures |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | Commit some textures that will be needed |
tree | commitdiff |
2011-07-22 |
MirceaKitsune | Fix a bug causing the strength fire sound to be spammed... |
tree | commitdiff |
2011-07-20 |
MirceaKitsune | Good songs for the new maps |
tree | commitdiff |
2011-07-20 |
MirceaKitsune | Update maplist |
tree | commitdiff |
2011-07-20 |
MirceaKitsune | Toxic radar and waypoints cache |
tree | commitdiff |
2011-07-20 |
MirceaKitsune | Port Toxic, another Nexuiz map |
tree | commitdiff |
2011-07-20 |
MirceaKitsune | Strength radar, and a shader the map uses. Also update... |
tree | commitdiff |
2011-07-20 |
MirceaKitsune | Why were those Ruiner lightmaps not on GIT? |
tree | commitdiff |
2011-07-20 |
MirceaKitsune | Port the Nexuiz map, Strength. |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Fix a bug with forced reloading |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Rework the buttons yet again. Both grabber modes is... |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Properly resize the weapon settings window |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Make grabber radius a little smaller now |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/firing_buttons |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Make g_healthsize_vore_pos much smaller to reduce the... |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Ah... keep primary fire for stomach kicks though |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Teach bots to use the new firing button |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Move vore swallowing to the alt fire button, which... |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Allow grabber secondary to be toggled |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | No alt fire if hooked or firing the hook |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | We don't need to dim the crosshair this much when unarm... |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Fix a menu bug |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Better default crosshairs |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Add menu selectors for all crosshairs |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Crosshair style based on weapon and firing type |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Grabber firing type now depends on distance, rather... |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Create a crosshair style stat |
tree | commitdiff |
2011-07-19 |
MirceaKitsune | Make a menu change which will be needed for multiple... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Limit the stomach board to 9 entries due to the HUD... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Remove the % symbol from the capacity indicator. It... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Better balance settings and other tweaks |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Make stomach capacity twice brighter than health /... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Fix a typo causing bad values to show |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Remove forgotten debug print |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Better neighboring prey limit |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/quantity_stoma... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Make kick damage a little bit lower |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Fix a bug that caused the stomach load to be filtered... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Don't show capacity when there's no prey and healthsize... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Revert change I made to the text coloring function... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Value based color for the stomach board capacity indicator |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Fix extra space in my last commit |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | More descriptive swallow message when out of prey capacity |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Draw text bigger when showing only the capacity |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Do not show 0/ when there's no prey |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Add a percent symbol to the stomach board |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Better sbar font size with the new indicator |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Make prey pop out of the predator if the pred becomes... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Properly prevent swallowing more players than your... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Randomize the position of prey in the stomach, now... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Fix distributed digestion |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Adapt walking speed based on stomach load to the new... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Actually fix the speedcap |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Adapt the speedcap to the new system |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Get the gravity system to work properly |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | New system for applying stomach load and weight |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Use floor() instead of ceil() for max load, to match... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Fix how weight is calculated and applied |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Adjust some more cvars to the new system |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Rename some cvars |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | Further progress on the belly mass system |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | More progress on the mass based stomach system, impleme... |
tree | commitdiff |
2011-07-18 |
MirceaKitsune | First part of a mass based swallowing system. Swallow... |
tree | commitdiff |
2011-07-17 |
MirceaKitsune | Reduce Grabber damage a bit for now, as several people... |
tree | commitdiff |
2011-07-17 |
MirceaKitsune | Hopefully fix another small issue with the stomach... |
tree | commitdiff |
2011-07-17 |
MirceaKitsune | Fix the stomach board showing the wrong player in multi... |
tree | commitdiff |
2011-07-17 |
MirceaKitsune | Better default swallow speed |
tree | commitdiff |
2011-07-17 |
MirceaKitsune | Show the proper stomach board color on spectated player... |
tree | commitdiff |
2011-07-16 |
MirceaKitsune | Also use the proper alpha cvars for the swallow model |
tree | commitdiff |
2011-07-16 |
MirceaKitsune | Fix the swallow model not showing to spectators when... |
tree | commitdiff |
2011-07-16 |
MirceaKitsune | Disable GLSL gamma again by default. I believe this... |
tree | commitdiff |
2011-07-16 |
MirceaKitsune | Don't show names for prey when the stomach model is... |
tree | commitdiff |
2011-07-16 |
MirceaKitsune | Enable v_glslgamma. This isn't what was causing the... |
tree | commitdiff |
2011-07-16 |
MirceaKitsune | Limit how often the Grabber's beam effect is sent ... |
tree | commitdiff |
next |