2005-11-30 |
havoc | video modes in menu now also set vid_pixelheight and... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-10-21 |
havoc | gave names to nearly all structs and enums which should... |
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2005-05-13 |
havoc | corrected envmap saving for ft/rt/bk/lf/up/dn layout... |
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2005-03-28 |
havoc | added a firstvertex parameter to R_Mesh_DrawMesh |
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2005-03-21 |
havoc | less unsigned |
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2005-03-21 |
havoc | changed ActiveTexture and ClientActiveTexture to take... |
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2005-03-21 |
havoc | added R_Mesh_ functions for setting individual parts... |
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2005-01-23 |
havoc | rearchitected renderer backend to have support for... |
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2004-12-18 |
havoc | added Bloom effect (r_bloom* cvars) |
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2004-11-26 |
havoc | redesigned drawing of loading plaque, it's now a separa... |
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2004-09-03 |
havoc | added varray_svector3f, varray_tvector3f, and varray_no... |
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2004-05-20 |
havoc | Tomaz made cl_avidemo screenshot saving use no mallocs |
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2004-05-20 |
havoc | Tomaz optimized the cl_avidemo mode by making it keep... |
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2004-05-15 |
havoc | Tomaz fixed the envmap command; it was saving black... |
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2004-03-15 |
havoc | 3d texcoords now must use rmeshstate_t.pointer_texcoord... |
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2004-03-13 |
havoc | added texmatrix[] to rmeshstate_t and removed R_Mesh_Te... |
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2004-03-10 |
havoc | merged CL_ColorPointer into R_Mesh_State |
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2004-03-10 |
havoc | R_Mesh_State_Texture and GL_VertexPointer merge once... |
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2004-03-03 |
havoc | made r_showtris transparent (quite faint actually)... |
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2004-03-03 |
havoc | added r_showtris |
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2004-02-21 |
havoc | cleaned up R_RenderView setup code a bit, and shuffled... |
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2003-11-14 |
havoc | r_refdef.vieworg and r_refdef.viewangles replaced by... |
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2003-11-11 |
havoc | q1bsp lightmaps are now always rendered at 2x overbrigh... |
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2003-11-05 |
havoc | added R_Mesh_Draw_ShowTris function which draws a trian... |
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2003-10-21 |
black | I hope this fixes some warnings |
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2003-10-21 |
black | Added in_mouse_x and in_mouse_y, which contain the... |
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2003-09-21 |
havoc | r_colorscale gone, v_overbrightbits (cvar which control... |
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2003-08-24 |
havoc | the quadratic spline patches in quake3 maps now work... |
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2003-07-01 |
havoc | redesigned how the renderer handles much of it's state... |
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2003-05-26 |
havoc | vertex pointers are now const |
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2003-05-26 |
havoc | added R_ScrollTexCoord2f (copies while texture coordina... |
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2003-05-26 |
havoc | fixed realtime lighting bugs with gl_mesh_batching... |
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2003-05-24 |
havoc | made id_pointer fields of rcachearrayrequest_t const... |
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2003-05-23 |
havoc | added R_Mesh_CacheArray (not yet used by anything,... |
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2003-05-23 |
havoc | added gl_mesh_batching (default on) which merges severa... |
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2003-04-03 |
molivier | Added support for JPEG screenshots. You can toggle... |
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2003-03-15 |
havoc | varray_* rewritten to remove padding (varray_vertex3f... |
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2003-03-09 |
havoc | changed R_Mesh_ system (again), now uses R_Mesh_GetSpac... |
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2002-11-16 |
havoc | merged GL_DrawRangeElements into R_Mesh_Draw for a... |
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2002-10-28 |
havoc | implemented scissor rect clipping of lights in realtime... |
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2002-10-16 |
havoc | fixed some dynamic lighting bugs related to glowing... |
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2002-10-13 |
havoc | added TEXF_CLAMP flag for textures |
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2002-10-05 |
havoc | backend now supports 1D, 2D, 3D, and Cubemap texture... |
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2002-09-30 |
havoc | bmodel shadow volumes |
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2002-09-30 |
havoc | gl backend now has functions for color array and flat... |
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2002-09-17 |
havoc | m.wantoverbright is gone |
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2002-09-13 |
havoc | GL_SetupView_* functions added, they replace most of... |
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2002-09-12 |
havoc | got rid of gl_mesh_drawmode, now only gl_mesh_drawrange... |
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2002-09-12 |
havoc | varray_element is gone, instead you pass your own eleme... |
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2002-09-12 |
havoc | manually inlined GL_LockArray and GL_UnlockArray in... |
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2002-09-06 |
havoc | transform matrix is now separate from R_Mesh_State... |
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2002-09-06 |
havoc | vertex arrays renamed to varray_ and exposed to rest... |
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2002-09-05 |
havoc | you can now (try to) play in maps you don't have, and... |
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2002-08-28 |
havoc | no more m.transparent, transparent surfaces are sorted... |
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2002-08-28 |
havoc | most of the framework for hardware accelerated transfor... |
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2002-08-25 |
havoc | got rid of R_Mesh_Draw and R_Mesh_DrawPolygon, now... |
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2002-08-24 |
havoc | detail texturing added (although with just one generate... |
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2002-08-05 |
havoc | a rather hefty 6% speed gain by getting rid of the... |
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2002-08-02 |
havoc | removed R_Mesh_Draw_NativeOnly (it was not used) |
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2002-06-02 |
knghtbrd | DP code cleanup, stage one - all headers that can be... |
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2002-04-30 |
lordhavoc | changed texrgbscale to int rather than float, this... |
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2002-03-30 |
lordhavoc | added cl_avidemo cvar (saves a series of tga images... |
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2002-03-01 |
lordhavoc | reenabled loading plaques (and cleaned up that code... |
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2002-02-25 |
lordhavoc | cleaned up backend code a bit more, added R_Mesh_Draw_G... |
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2002-02-25 |
lordhavoc | removed gl_viewmodeldepthhack |
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2002-02-24 |
lordhavoc | restructured transparent mesh processing to do conversi... |
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2002-02-03 |
lordhavoc | rearranged r_speeds report a bit, and split up reportin... |
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2002-01-25 |
lordhavoc | added cl_screen.c/h (eventually most 2D stuff should... |
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2002-01-18 |
lordhavoc | cleaned up a lot of particle rendering properties ... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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