2007-12-11 |
divverent | now really fix fog + HDR |
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2007-12-11 |
divverent | oops... fog is now colorscaled, so handle this correctl... |
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2007-12-09 |
divverent | fog gets additional parameters mindist and maxdist... |
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2007-12-08 |
divverent | making fog consistent with skybox fog when HDR, scenebr... |
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2007-12-08 |
havoc | color r_shownromals white at the tips |
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2007-12-08 |
havoc | made r_shownormals value control the length of the... |
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2007-12-07 |
havoc | fix fog, it now matches GL_EXP2 fog as it was meant... |
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2007-12-06 |
havoc | fix mistakes in the fix for the previous mistakes in... |
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2007-12-06 |
havoc | fix two mistakes in glsl/default.glsl deluxemapping... |
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2007-12-03 |
havoc | added r_refdef.rtlightstylevalue which is a float versi... |
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2007-12-03 |
havoc | fix crash on entities with missing models (bug introduc... |
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2007-12-03 |
havoc | the light has been defeated by the shadow (r_light... |
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2007-12-03 |
havoc | fixed bug that made r_water reflections use the wrong... |
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2007-12-02 |
havoc | fix r_waterscroll |
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2007-12-02 |
havoc | added r_lerplightstyles cvar which now defaults off... |
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2007-12-02 |
havoc | reworked lightstyle chains code to use a struct, and... |
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2007-11-29 |
black | Add TEXF_PERSISTENT and R_PurgeTexture which only frees... |
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2007-11-28 |
havoc | small optimization to use of texture_t->currenttexmatri... |
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2007-11-28 |
havoc | changed texture formats from RGBA to BGRA, yes this... |
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2007-11-27 |
black | Rework cl_video to use dyntextures. |
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2007-11-20 |
havoc | changed FogPoint_World/Model code to use unsigned int... |
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2007-11-13 |
havoc | added separate world surfaces and world triangles stats... |
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2007-11-12 |
havoc | added a non-diffuse non-specular path for model lightin... |
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2007-11-12 |
divverent | added cvar r_fixtrans_auto to automatically call fixtra... |
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2007-11-12 |
havoc | avoid one viewclear each frame |
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2007-11-12 |
havoc | renamed a few r_speeds 2 timereport values to reduce... |
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2007-11-09 |
divverent | add Blub's r_track_sprites for SPR_LABEL* |
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2007-11-02 |
havoc | shorten the "watervisibility" title in r_speeds 2 mode... |
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2007-10-17 |
divverent | do contrastboost before reflection; move fog behind... |
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2007-10-17 |
havoc | disable water rendering without r_glsl because the... |
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2007-10-17 |
havoc | removed some code scraps from previous patch |
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2007-10-17 |
havoc | implemented a fixed function fallback for water, but... |
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2007-10-15 |
havoc | implemented MATERIALFLAG_REFRACTION |
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2007-10-15 |
havoc | renamed r_glsl_water* to r_water* because I am adding... |
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2007-10-09 |
havoc | fix typo |
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2007-10-09 |
havoc | fix water plane center calculation (it was never cleared) |
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2007-10-07 |
divverent | sorry... dp_refract parameters should work THAT way... |
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2007-10-07 |
divverent | changed reflect/refract keywords to |
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2007-10-03 |
divverent | Cleaned up reflection and refraction a bit; added Q3... |
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2007-10-01 |
havoc | fix uninitialized variables |
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2007-10-01 |
havoc | reworked R_Water_StartFrame to fix the bug that changes to |
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2007-10-01 |
havoc | r_showtris/r_shownormals/r_showcollisionbrushes are... |
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2007-09-30 |
havoc | implemented pvs support in water reflection rendering... |
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2007-09-30 |
havoc | fix a bug where map becomes invisible (just sky) when... |
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2007-09-25 |
havoc | attempt to fix unintentionally forced gloss problems |
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2007-09-24 |
havoc | fix a crash in levels without water |
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2007-09-24 |
havoc | fix incorrect casts in the default.glsl shader |
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2007-09-24 |
havoc | revised water shader, less refraction, more focus on... |
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2007-09-22 |
havoc | implemented r_glsl_water cvar (refraction and reflectio... |
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2007-09-19 |
havoc | limit r_bloom_colorexponent to 32 |
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2007-09-04 |
havoc | made r_view.showdebug affect more r_show* features |
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2007-09-04 |
havoc | added r_view.showdebug flag, which is used to disable... |
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2007-08-30 |
havoc | turn off r_glsl if compilation of the lowest level... |
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2007-08-27 |
havoc | implemented q3 shader keyword polygonoffset |
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2007-08-23 |
havoc | implemented support for GL_ARB_texture_compression... |
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2007-08-11 |
havoc | added a FIXME comment about r_glsl 1 not working proper... |
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2007-08-11 |
havoc | fix brightness of fullbright entities in r_glsl 1 mode... |
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2007-07-15 |
divverent | fix typo in r_glsl_dumpshader message |
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2007-07-08 |
havoc | fixed bug in gl_lightmaps code that made it not work... |
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2007-06-29 |
divverent | oops, missing \n |
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2007-06-29 |
divverent | fix shader name in "permutation%s failed for shader... |
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2007-06-24 |
havoc | slight simplification/optimization of an if statement... |
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2007-06-17 |
havoc | changed all references to entity_render_t->frame to... |
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2007-06-15 |
havoc | changed the meaning of VF_PERSPECTIVE false after discu... |
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2007-06-14 |
havoc | added support for VF_PERSPECTIVE = false in frustum... |
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2007-06-14 |
havoc | implemented csqc VF_PERSPECTIVE, still needs more work... |
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2007-06-03 |
havoc | made deformvertexes autosprite2 work properly |
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2007-05-28 |
divverent | ignore r_glsl_contrastboost in range 0..1 (it breaks... |
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2007-05-28 |
divverent | contrast boost: change 1 to myhvec3(1, 1, 1) to make... |
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2007-05-28 |
divverent | make degrading shaders actually WORK |
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2007-05-28 |
divverent | glsl doesn't allow dividing by zero (result is undefine... |
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2007-05-28 |
divverent | new cvar r_glsl_contrastboost to do something similar... |
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2007-05-27 |
havoc | added polygonoffset as a texture property, used on... |
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2007-05-27 |
havoc | fixed recently introduced bug that made lightmapintensi... |
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2007-05-25 |
havoc | reorganized rgbgen/alphagen/tcgen fields into their... |
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2007-05-25 |
havoc | implemented deformvertexes (previously autosprite/autos... |
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2007-05-25 |
divverent | ask for generated normals when usign Q3TCGEN_ENVIRONMENT |
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2007-05-24 |
havoc | support multiple tcmod commands on a single layer |
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2007-05-24 |
havoc | implemented tcgen |
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2007-05-24 |
havoc | implemented tcmod (all forms) |
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2007-05-24 |
havoc | remove unused rsurface.modelneighbor3i |
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2007-05-24 |
havoc | eliminated rsurface.model, so there is now no dependenc... |
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2007-05-23 |
havoc | moved rsurface_ variables into rsurface struct as a... |
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2007-05-23 |
havoc | removed rsurface_entity field, and copied all fields... |
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2007-05-23 |
divverent | damn, committed the old version of my patch... this... |
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2007-05-22 |
havoc | fixed bug in autosprite setup code that made it malfunc... |
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2007-05-20 |
havoc | removed r_shadow_realtime_world_dlightshadows cvar... |
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2007-05-20 |
havoc | renamed r_shadow_shadow_polygon* cvars to r_shadow_polygon* |
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2007-05-20 |
havoc | validate r_shadow_frontsidecasting each frame and corre... |
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2007-05-20 |
havoc | made the effect of the r_shadow_shadow_polygonoffset... |
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2007-05-14 |
havoc | added a proper gl_lightmaps rendering path, previously... |
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2007-05-14 |
havoc | restored the old lightmap batching code that I removed... |
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2007-05-11 |
divverent | fix typo in r_q1bsp_skymasking cvar name |
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2007-05-09 |
havoc | removed a wasted normalize in fragment shader for model... |
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2007-05-07 |
divverent | fix glsl model lighting on unlit maps (normal vector... |
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2007-05-06 |
havoc | made r_depthfirst a saved cvar |
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2007-05-06 |
havoc | added r_depthfirst option which defaults to 1 (render... |
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2007-05-06 |
havoc | fix a bug that caused GL20 render path to always ask... |
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2007-04-30 |
havoc | implemented QW skin support, it's broken on skins that... |
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2007-04-25 |
havoc | fixed bug where animated mdl skins (such as Tomaz's... |
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