2015-03-05 |
divverent | Fix a NULL with missing worldmodel. |
blob | commitdiff | raw |
2015-03-02 |
divverent | Just in case, make loadsequence unsigned too. |
blob | commitdiff | raw | diff to current |
2015-03-02 |
divverent | Just in case, make decalsequence always unsigned too. |
blob | commitdiff | raw | diff to current |
2014-10-04 |
divverent | Implement GPU-side corona fading |
blob | commitdiff | raw | diff to current |
2014-06-08 |
havoc | Fixed many issues with q2bsp support, it now works... |
blob | commitdiff | raw | diff to current |
2014-06-01 |
havoc | Added Quake2 BSP support (IBSP38), this is a work in... |
blob | commitdiff | raw | diff to current |
2014-05-29 |
havoc | Fixed a large number of WIN64 type conversion warnings. |
blob | commitdiff | raw | diff to current |
2014-04-05 |
divverent | Make r_fxaa also enable postprocessing shaders so only... |
blob | commitdiff | raw | diff to current |
2014-02-26 |
havoc | make R_View_UpdateEntityVisible more readable and consi... |
blob | commitdiff | raw | diff to current |
2014-02-24 |
havoc | don't skip nearclip plane in R_CullBox as it is possibl... |
blob | commitdiff | raw | diff to current |
2014-01-06 |
divverent | Disable r_water_hideplayer while in chase camera view |
blob | commitdiff | raw | diff to current |
2013-11-30 |
havoc | Patch from graphitemaster adding r_fxaa cvar, this... |
blob | commitdiff | raw | diff to current |
2013-10-13 |
divverent | Software tcmod/tcgen: skip if pass needs no texcoords... |
blob | commitdiff | raw | diff to current |
2013-09-21 |
havoc | restore the wrapping behavior on tcMod scroll for compa... |
blob | commitdiff | raw | diff to current |
2013-09-17 |
havoc | reworked tcmod to wrap shadertime every 9.1 hours ... |
blob | commitdiff | raw | diff to current |
2013-08-03 |
divverent | Revert "Revert "Build in subdirs"", as the issues seem... |
blob | commitdiff | raw | diff to current |
2013-07-17 |
havoc | Steel Storm additions for mobile (EluanCM) |
blob | commitdiff | raw | diff to current |
2013-06-27 |
havoc | allow use of cvar gl_vbo_dynamicindex in RENDERPATH_GLES2 |
blob | commitdiff | raw | diff to current |
2013-06-19 |
havoc | further optimizations for gl_vbo_dynamicvertex and... |
blob | commitdiff | raw | diff to current |
2013-06-19 |
havoc | some cleanup of glDelete calls to guard against bugs... |
blob | commitdiff | raw | diff to current |
2013-06-18 |
havoc | fix a critical bug with r_restart or vid_restart in... |
blob | commitdiff | raw | diff to current |
2013-06-18 |
havoc | renamed r_bufferdatasize_ cvars to r_buffermegs_ to... |
blob | commitdiff | raw | diff to current |
2013-06-18 |
havoc | removed allowfail flag on R_BufferData_Store and made... |
blob | commitdiff | raw | diff to current |
2013-04-16 |
havoc | fix two very ambiguous for loops that calculate cameraw... |
blob | commitdiff | raw | diff to current |
2013-03-26 |
eihrul | factor out skeletal animation transform generation... |
blob | commitdiff | raw | diff to current |
2013-03-05 |
havoc | don't call glGetUniformBlockIndex without GL_ARB_unifor... |
blob | commitdiff | raw | diff to current |
2013-03-02 |
havoc | fix C++ compile error |
blob | commitdiff | raw | diff to current |
2013-02-28 |
havoc | implemented r_batch_dynamicbuffer which allows the... |
blob | commitdiff | raw | diff to current |
2013-02-28 |
havoc | implemented use of GL_ARB_uniform_buffer_object for... |
blob | commitdiff | raw | diff to current |
2013-02-23 |
havoc | fix bug where particle textures scroll in GL11/GL13... |
blob | commitdiff | raw | diff to current |
2013-02-23 |
havoc | added entity caching stats in graph |
blob | commitdiff | raw | diff to current |
2013-02-23 |
havoc | changed r_refdef.stats struct to be an array indexed... |
blob | commitdiff | raw | diff to current |
2013-02-07 |
havoc | fix a sizeof using an array index variable that is... |
blob | commitdiff | raw | diff to current |
2013-02-07 |
havoc | fix another C++ compile error |
blob | commitdiff | raw | diff to current |
2013-02-07 |
havoc | fix a Mem_Alloc call that needs a type cast in C++ |
blob | commitdiff | raw | diff to current |
2013-02-07 |
havoc | changed format of builtin shader strings to use comma... |
blob | commitdiff | raw | diff to current |
2013-01-25 |
divverent | r_showsurfaces + r_glsl_skeletal doesn't work currently... |
blob | commitdiff | raw | diff to current |
2013-01-22 |
divverent | fix r_depthfirst 2 with r_glsl_skeletal 1 |
blob | commitdiff | raw | diff to current |
2013-01-20 |
divverent | Fix typos in GPU skeletal; explain the crossproduct... |
blob | commitdiff | raw | diff to current |
2013-01-16 |
havoc | implemented a fallback case for r_glsl_skeletal 1 when... |
blob | commitdiff | raw | diff to current |
2013-01-16 |
havoc | implemented gpu-skinning (vertex shader skeletal animat... |
blob | commitdiff | raw | diff to current |
2013-01-08 |
havoc | reworked some code for BATCHNEED_NOGAPS to be more... |
blob | commitdiff | raw | diff to current |
2013-01-08 |
havoc | flag a few more things (depth-only draws, shadowmap... |
blob | commitdiff | raw | diff to current |
2013-01-08 |
havoc | added r_batch_multidraw and r_batch_multidraw_mintriang... |
blob | commitdiff | raw | diff to current |
2012-12-25 |
eihrul | allow framebuffer objects to be used where non-power... |
blob | commitdiff | raw | diff to current |
2012-12-22 |
havoc | fix bug with transparency sorting introduced by vortex... |
blob | commitdiff | raw | diff to current |
2012-12-20 |
divverent | properly use the D3DX C interface |
blob | commitdiff | raw | diff to current |
2012-09-17 |
vortex | New cvar r_shadows_shadowmapbias to customize bias... |
blob | commitdiff | raw | diff to current |
2012-07-28 |
vortex | gl_lightmaps: value of 2 keeps normalmaps. |
blob | commitdiff | raw | diff to current |
2012-07-22 |
havoc | fix bloom rendering bugs caused by lingering state... |
blob | commitdiff | raw | diff to current |
2012-06-15 |
havoc | fix two crashes introduced by vortex ( r11822 ) on... |
blob | commitdiff | raw | diff to current |
2012-05-27 |
havoc | added note about multi-gpu on the descriptions of r_mot... |
blob | commitdiff | raw | diff to current |
2012-05-24 |
vortex | New shader keyword dptransparentsort (can be "sky"... |
blob | commitdiff | raw | diff to current |
2012-05-16 |
divverent | fix alphatest surfaces in GL11 path |
blob | commitdiff | raw | diff to current |
2012-05-16 |
divverent | multiple fog fixes for GL11/GL13 render path |
blob | commitdiff | raw | diff to current |
2012-04-19 |
divverent | remove some more dead code |
blob | commitdiff | raw | diff to current |
2012-04-19 |
divverent | remove some more dead code ("Dead Increment" bugs from... |
blob | commitdiff | raw | diff to current |
2012-04-19 |
divverent | remove some dead initializations that clang-analyzer... |
blob | commitdiff | raw | diff to current |
2012-04-06 |
divverent | properly check for bloom being active |
blob | commitdiff | raw | diff to current |
2012-04-06 |
divverent | Create a cvar which changes brightness when r_bloom... |
blob | commitdiff | raw | diff to current |
2012-04-04 |
havoc | added PRVM_64 define which upgrades the QC VM to double... |
blob | commitdiff | raw | diff to current |
2012-04-01 |
divverent | remove pointless NULL checks in gl_rmain as they can... |
blob | commitdiff | raw | diff to current |
2012-03-18 |
divverent | document that celshading and celoutlines currently... |
blob | commitdiff | raw | diff to current |
2012-03-10 |
divverent | allow MATERIALFLAG_CAMERA to fade out |
blob | commitdiff | raw | diff to current |
2012-03-09 |
havoc | fixed a severely bugged check of R_BlendFuncFlags |
blob | commitdiff | raw | diff to current |
2012-02-27 |
havoc | fix for .alpha and other effects on sprites that use... |
blob | commitdiff | raw | diff to current |
2012-02-18 |
havoc | remove some undesired else's that break r_celshading... |
blob | commitdiff | raw | diff to current |
2012-02-18 |
vortex | Add an optional DRAW_NOGAMMA flag for R_DrawQSuperPic... |
blob | commitdiff | raw | diff to current |
2012-02-16 |
divverent | Add support for barriers to the threading interface... |
blob | commitdiff | raw | diff to current |
2012-02-16 |
havoc | fix typos |
blob | commitdiff | raw | diff to current |
2012-02-15 |
havoc | added r_celshading cvar and GLSL shader code |
blob | commitdiff | raw | diff to current |
2012-02-12 |
eihrul | make sure depth test is disabled before rendering bloom |
blob | commitdiff | raw | diff to current |
2012-02-12 |
eihrul | fix some weird incidental finding in the bloom code |
blob | commitdiff | raw | diff to current |
2012-01-16 |
eihrul | flip dpsoftrast's texture memory layout so it matches... |
blob | commitdiff | raw | diff to current |
2012-01-04 |
havoc | if vertex texture blending is used with a _glow texture... |
blob | commitdiff | raw | diff to current |
2012-01-04 |
havoc | check rsurface.texture->backgroundglowtexture as well... |
blob | commitdiff | raw | diff to current |
2011-12-31 |
divverent | EF_DYNAMICMODELLIGHT |
blob | commitdiff | raw | diff to current |
2011-12-21 |
vortex | Cumulative patch: |
blob | commitdiff | raw | diff to current |
2011-12-15 |
divverent | r_water, MODE_REFRACTION: support alphaGen vertex for... |
blob | commitdiff | raw | diff to current |
2011-12-13 |
divverent | support alphaGen vertex |
blob | commitdiff | raw | diff to current |
2011-12-13 |
divverent | get rid of 3 permutation bits |
blob | commitdiff | raw | diff to current |
2011-12-07 |
havoc | r_showbboxes now shows SOLID_CORPSE as orange |
blob | commitdiff | raw | diff to current |
2011-12-03 |
divverent | cl_minfps: apply r_refdef.view.quality to reliefmapping... |
blob | commitdiff | raw | diff to current |
2011-11-25 |
divverent | fix another bug with HDR bloom |
blob | commitdiff | raw | diff to current |
2011-11-25 |
divverent | fix r_bloom_colorexponent with fbo (fixed version doesn... |
blob | commitdiff | raw | diff to current |
2011-11-25 |
divverent | introduce a lightmap scale for models, and use this... |
blob | commitdiff | raw | diff to current |
2011-11-09 |
havoc | added r_transparent_sortsurfacesbynearest cvar (default... |
blob | commitdiff | raw | diff to current |
2011-11-09 |
havoc | default r_usedepthtextures to 1 until issues are resolv... |
blob | commitdiff | raw | diff to current |
2011-11-08 |
divverent | 1. make the first CSQC rendered view the "main" view... |
blob | commitdiff | raw | diff to current |
2011-11-08 |
divverent | sRGB fallback: properly convert r_hdr_scenebrightness |
blob | commitdiff | raw | diff to current |
2011-11-05 |
divverent | fix OBJ models not getting any lighting |
blob | commitdiff | raw | diff to current |
2011-11-05 |
divverent | refactoring to avoid doing the same mistake again ... |
blob | commitdiff | raw | diff to current |
2011-11-02 |
divverent | mark 5 permutation bits eligible for moving to static... |
blob | commitdiff | raw | diff to current |
2011-11-01 |
havoc | fix compile errors and warnings in MSVC |
blob | commitdiff | raw | diff to current |
2011-10-31 |
havoc | added R_LoadTextureRenderbuffer for creating renderbuff... |
blob | commitdiff | raw | diff to current |
2011-10-31 |
havoc | removed r_shadow_deferred_8bitrange cvar |
blob | commitdiff | raw | diff to current |
2011-10-31 |
havoc | fix r_shadow_deferred total breakage from r11146 |
blob | commitdiff | raw | diff to current |
2011-10-31 |
havoc | added support for GL_EXT_packed_depth_stencil, this... |
blob | commitdiff | raw | diff to current |
2011-10-30 |
havoc | fix compile errors in D3D renderer (missing vabuf variable) |
blob | commitdiff | raw | diff to current |
2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
blob | commitdiff | raw | diff to current |
next |