2004-10-27 |
molivier | Pure cleaning commit: removed "crc.[ch]" and "gl_warp_s... |
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2004-05-20 |
havoc | Tomaz made cl_avidemo screenshot saving use no mallocs |
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2004-05-15 |
havoc | renamed most Image_CopyMux parameters to begin with... |
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2004-02-20 |
havoc | upgraded Image_CopyMux to be able to output constant... |
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2004-02-18 |
havoc | cubemap filters for rtlights are now supported |
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2003-05-21 |
havoc | added support for q2 .wal images (not yet tested but... |
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2002-12-22 |
havoc | unified model skinframe loaders used for mdl, md2,... |
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2002-12-02 |
havoc | added loadtextureimagebumpasnmap |
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2002-10-14 |
havoc | R_LoadTexture functions take a palette pointer now |
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2002-10-04 |
havoc | 1D, 3D, and cubemap textures are now supported (in... |
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2002-08-20 |
havoc | fixed menu player colormapping |
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2002-06-02 |
knghtbrd | DP code cleanup, stage one - all headers that can be... |
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2002-03-30 |
lordhavoc | added cl_avidemo cvar (saves a series of tga images... |
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2002-03-12 |
lordhavoc | added cl_particles_blood_size_min, cl_particles_blood_s... |
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2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-12-04 |
lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... |
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2001-04-20 |
lordhavoc | added newmap function to render modules (so explosions... |
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2001-04-06 |
lordhavoc | optimized AngleVectors calls (pass NULL for vectors... |
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2001-01-29 |
lordhavoc | make screenshots rightside up again (or rather, upside... |
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2001-01-22 |
lordhavoc | clarifications about the format of svc_fog |
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2000-11-26 |
lordhavoc | cruft removal, general cleanup, fix for delta compressi... |
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2000-11-21 |
lordhavoc | added support to image loader for loading mask as well... |
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2000-11-17 |
lordhavoc | updated to version 1.50, build 75. |
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