]> de.git.xonotic.org Git - xonotic/darkplaces.git/history - meshqueue.c
Changed Q3 shaders to use dynamic memory allocation (instead of a gargantuan static...
[xonotic/darkplaces.git] / meshqueue.c
2006-05-12 havocreorganized a lot of renderer variables into r_refdef...
2006-04-26 havocnow does batching of transparent surfaces, such as...
2006-03-21 havocrenamed varray_ arrays to rsurface_array_, and they...
2006-03-15 havocmoved many cl_ prefixed variables into cl. or cls.
2006-02-01 havocadded description string to all cvars and commands
2005-12-27 havocreworked rtlighting code to handle transparent water...
2005-11-25 havocdynamically scale the meshqueue transparency sorting...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-04-05 havocconsolidated many mempools to make memlist more readabl...
2004-08-30 havocfix crash when transparent meshes were used in first...
2004-08-25 havocMem_AllocPool flags and parent parameters added, now...
2003-11-14 havocr_refdef.vieworg and r_refdef.viewangles replaced by...
2002-08-28 havocmost of the framework for hardware accelerated transfor...
2002-08-27 havocliquid now goes through meshqueue sorting
2002-08-02 havocadded a mesh queue callback system (to allow mesh rende...