2005-03-18 |
havoc | got rid of aliasskin/aliaslayer system for rendering... |
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2005-03-17 |
havoc | merged q1bsp and q3bsp surface rendering |
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2005-03-09 |
havoc | slight code reduction to DrawShadowVolume functions |
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2004-12-20 |
molivier | - Fixed JPEG support on Mac OS X |
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2004-11-14 |
havoc | upgraded rtlights format to have separate ambient,... |
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2004-09-23 |
havoc | added a Mod_BuildNormals function to accelerate vertex... |
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2004-09-03 |
havoc | zym models are now loaded into the same structs as... |
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2004-08-25 |
havoc | thanks to Jeff Ford (qbism) for this fix to md3 player... |
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2004-08-22 |
tomaz | Made gl_picmip affect only maps, models, and sprites... |
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2004-04-18 |
havoc | more consistent and helpful model loading error messages |
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2004-03-13 |
havoc | merged static and dynamic rtlight handling almost entir... |
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2004-02-21 |
havoc | moved light matrix generation out of the render code... |
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2004-02-18 |
havoc | cubemap filters for rtlights are now supported |
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2004-02-06 |
havoc | increased numverts/numtris/skinwidth/skinheight limits... |
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2004-02-02 |
havoc | added trace.realfraction field which is now used for... |
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2003-10-11 |
havoc | added DP_QC_TRACE_MOVETYPE_HITMODEL extension (and... |
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2003-09-30 |
havoc | md3 flags support (blood trails, etc) |
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2003-09-22 |
havoc | huge (16%) speed gain on surface rendering by eliminati... |
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2003-09-21 |
havoc | removed r_shadows (glquake fake shadows) |
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2003-09-12 |
havoc | aitur fixed some important bugs in the error checks... |
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2003-08-13 |
havoc | I hope this fixes a md3 tag bug, but don't know |
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2003-07-31 |
havoc | corrected a few LittleLongs to LittleFloat in md3 loadi... |
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2003-07-28 |
havoc | I hope this fixes tags on md3 models, but I don't have... |
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2003-07-26 |
havoc | missing ) |
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2003-07-26 |
havoc | changed .skin loading behavior to compare mesh name... |
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2003-07-26 |
havoc | report if skins are missing in SkinFiles system |
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2003-07-25 |
havoc | support for %s_%i.skin files on alias models (I.E.... |
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2003-07-22 |
havoc | now loads md3 tags |
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2003-07-17 |
havoc | moved all type-specific model fields to respective... |
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2003-07-13 |
havoc | slight simplification of fog layer in alias skins |
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2003-07-02 |
havoc | changed brush model API - now uses function pointers... |
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2003-05-23 |
havoc | aliasvertex_t no longer exists, models are now stored... |
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2003-04-21 |
havoc | added TEXF_CLAMP flag on model and sprite textures... |
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2003-04-18 |
havoc | reorganized aliaslayer_t handling to fix a few bugs |
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2003-03-15 |
havoc | varray_* rewritten to remove padding (varray_vertex3f... |
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2003-03-02 |
havoc | fix external model skins (they weren't rendering) |
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2003-02-28 |
havoc | lights now have an orientation (this isn't editable... |
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2002-12-22 |
havoc | unified model skinframe loaders used for mdl, md2,... |
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2002-12-02 |
havoc | md3 model support and some cleanups to skin loading... |
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2002-11-28 |
havoc | mdl/md2 transitioned to meshes |
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2002-11-28 |
havoc | most of the new alias mesh system is in place now... |
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2002-11-27 |
havoc | changed format of aliasvertex_t to use floats (hopefull... |
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2002-11-26 |
havoc | removed model_t mdlmd2data_frames (no longer needed) |
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2002-11-26 |
havoc | mdl and md2 vertices are now stored in a different... |
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2002-11-11 |
havoc | thanks to Vic for pointing out the fact I should be... |
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2002-11-10 |
havoc | fixed Mod_LoadZymoticModel - it had TONS of crashs |
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2002-11-04 |
havoc | now clears stencil to 128 instead of 0, this avoids... |
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2002-10-30 |
havoc | fixed all the signed/unsigned mismatch warnings |
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2002-10-27 |
havoc | gloss now works correctly |
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2002-10-16 |
havoc | fixed some dynamic lighting bugs related to glowing... |
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2002-10-14 |
havoc | R_LoadTexture functions take a palette pointer now |
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2002-10-13 |
havoc | added TEXF_CLAMP flag for textures |
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2002-10-06 |
havoc | use qbyte * math instead of void * math to keep MSVC... |
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2002-10-05 |
havoc | texcoord arrays are now 3 component (padded to 4 floats) |
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2002-10-04 |
havoc | shadow volume rendering still very incomplete, but... |
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2002-10-03 |
havoc | massive coding has been done on shadow volumes (some... |
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2002-09-30 |
havoc | added radius and radius2 (squared radius) fields to... |
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2002-09-27 |
havoc | CL_TraceLine can now return what entity was hit (this... |
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2002-09-27 |
havoc | alias mdl/md2 models now have a mdlmd2data_triangleneig... |
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2002-08-30 |
havoc | fixed bug which caused all models to be untextured... |
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2002-08-30 |
havoc | support for loading external skins that don't exist... |
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2002-08-27 |
havoc | engine mostly converted to use R_MeshQueue functions... |
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2002-08-05 |
havoc | removed support for r_ser (also known as R_Clip or... |
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2002-06-02 |
knghtbrd | A minor removal of a few pieces of dead code. Nothing... |
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2002-05-21 |
lordhavoc | validate animations in zym models |
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2002-04-11 |
lordhavoc | removed silly uses of 'long' (now int, or qbyte *,... |
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2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
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2002-02-25 |
lordhavoc | cleaned up backend code a bit more, added R_Mesh_Draw_G... |
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2002-02-15 |
lordhavoc | validate more when loading zymotic models, also reverse... |
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2002-01-31 |
lordhavoc | got rid of buildnumber.c and buildnum program, now... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-12-17 |
knghtbrd | -safe now does something approximately close to correct... |
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2001-12-04 |
lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... |
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2001-11-08 |
lordhavoc | changed swapintblock loop to hopefully get rid of a... |
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2001-10-30 |
lordhavoc | added support for transparent model skins |
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2001-10-26 |
lordhavoc | added CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu... |
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2001-05-26 |
lordhavoc | some whitespace changes |
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2001-04-26 |
lordhavoc | a big change with a little description... |
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2001-04-06 |
lordhavoc | optimized AngleVectors calls (pass NULL for vectors... |
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2001-03-02 |
lordhavoc | Coordinates are now floats in network protocol (bloats... |
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2001-02-23 |
lordhavoc | improved TraceLine in chase.c to be more generally... |
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2001-01-29 |
lordhavoc | got rid of Hunk_Alloc, all allocations now have a prope... |
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2001-01-29 |
lordhavoc | every malloc/calloc/free converted to qmalloc/qfree... |
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2000-12-09 |
lordhavoc | bmodel rotation physics now work |
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2000-11-26 |
lordhavoc | work around gcc lacking support for no-size arrays... |
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2000-11-17 |
lordhavoc | updated to version 1.50, build 75. |
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2000-09-21 |
lordhavoc | disabled texcoord checks in alias models, due to CTF... |
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2000-09-06 |
lordhavoc | Linux GLX, a lot of code shrinkage/cleanup, assembly... |
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2000-08-31 |
lordhavoc | Better smoke textures, no floodfillskin, some cleanup. |
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2000-08-31 |
lordhavoc | Major speedup to model loading, using lightnormalindex... |
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2000-08-31 |
lordhavoc | misc. cleanup, bubble trails fixed, improved lightmap... |
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2000-08-23 |
lordhavoc | Too many fixes to mention. (sys_ticrate now controls... |
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2000-08-22 |
lordhavoc | Initial revision |
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