2011-05-02 |
vortex | Transparent sorting: added maxdist and array size cvars... |
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2011-04-08 |
havoc | added mod_noshader_default_offsetmapping to allow separ... |
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2011-03-03 |
havoc | eliminated color4ub vertex formats, now everything... |
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2011-02-11 |
havoc | added iris adaptation experiment |
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2011-01-18 |
havoc | reduced memory usage by around 20MB (no longer allocate... |
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2011-01-14 |
havoc | added r_enableshadowvolumes cvar, this defaults to... |
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2010-12-16 |
vortex | ODE improvements: |
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2010-11-07 |
divverent | new shader parameter "dppolygonoffset <factor> <offset... |
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2010-10-13 |
vortex | Added dp_waterscroll <scale> <speed> shader keyword... |
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2010-07-16 |
divverent | cvar: r_mipnormalmaps |
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2010-07-15 |
divverent | fix ISWORLD and ISSPRITE texture flags (making r_picmip... |
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2010-07-14 |
havoc | changed modeldecompile's obj output to not negate an... |
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2010-07-09 |
divverent | cleanup mempool use when generating a shadow mesh ... |
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2010-07-03 |
havoc | implemented Direct3D9 renderer (off by default), not... |
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2010-07-02 |
havoc | created new MSVC2008 project files and solution from... |
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2010-07-02 |
havoc | add DeviceLost and DeviceRestored functions to R_Module... |
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2010-07-02 |
havoc | fix a bunch of warnings if compiling darkplaces as... |
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2010-07-02 |
havoc | grow svbsp allocation limit much faster (*16 rather... |
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2010-06-25 |
havoc | fix a warning |
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2010-06-21 |
divverent | jpeg: perform picmip levels 1, 2, 3 accelerated by... |
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2010-06-17 |
divverent | user (csqc) controllable wavefuncs |
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2010-06-15 |
divverent | new cvars: |
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2010-06-06 |
vortex | support for q3map2's custinfoparms.txt in Mod_LoadQ3Sha... |
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2010-05-01 |
havoc | overhauled vertex formats, now supports 100% interleave... |
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2010-03-18 |
divverent | make model decompiling more robus regarding anim names... |
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2010-03-13 |
divverent | modeldecompile: also write a framegroups file if possible |
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2010-03-07 |
eihrul | experimental IQM model format support |
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2010-02-28 |
divverent | WarpZones: |
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2010-02-25 |
havoc | added dpmeshcollisions keyword in shader parsing, this... |
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2010-02-21 |
vortex | Offsetmapping now could be customized on per-texture... |
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2010-02-18 |
havoc | make model collisions work when q3 shaders are used... |
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2010-02-17 |
eihrul | Mod_Decompile_SMD blend weight fixes |
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2010-02-17 |
eihrul | store blend weights as unsigned char data |
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2010-02-05 |
divverent | fix 9924 REALLY, this time transforming dp_ into dp... |
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2010-02-04 |
eihrul | faster skeletal animation based on blend-palettes |
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2010-02-03 |
divverent | fix typo in previous commit |
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2010-02-03 |
divverent | fix some inconsistent naming: some shader parameters... |
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2010-02-01 |
eihrul | check if a model's textures have deforms that need... |
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2010-01-31 |
havoc | fix a bunch of warnings |
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2010-01-27 |
havoc | implemented fake reflection cubemaps... requires that... |
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2010-01-26 |
havoc | some bugfixes to mod_generatelightmaps that make it... |
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2010-01-25 |
havoc | fix a bug where submodels are not uploaded in a VBO... |
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2010-01-09 |
havoc | fix compile warning |
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2010-01-09 |
eihrul | silence warning about using uninitialized pose var |
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2010-01-09 |
havoc | redesigned skeletal model animation bone pose format... |
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2010-01-08 |
havoc | reduce memory usage by several more megabytes |
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2009-12-27 |
havoc | changed several Con_Printf calls to Con_DPrintf |
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2009-12-27 |
havoc | changed a ton of developer cvar checks into developer_e... |
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2009-12-24 |
havoc | changed svbsp code to use floats instead of doubles |
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2009-12-21 |
havoc | removed r_precachetextures cvar |
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2009-12-21 |
havoc | allocate memory for big temporary storage arrays rather... |
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2009-12-20 |
divverent | - fix specular stuff on Q1BSP |
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2009-12-20 |
havoc | avoid a permanent memory leak on lightmap allocation... |
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2009-12-08 |
havoc | converted all code using gl_support_* variables to... |
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2009-12-07 |
havoc | mdl skin loading is now more memory-efficient (now... |
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2009-11-27 |
havoc | more work on mod_generatelightmaps: |
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2009-11-27 |
havoc | changed mod_generatelightmaps_* cvar defaults to better... |
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2009-11-27 |
havoc | more work on mod_generatelightmaps: |
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2009-11-27 |
havoc | more work on mod_generatelightmaps: |
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2009-11-27 |
havoc | more work on mod_generatedlightmaps: |
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2009-11-27 |
havoc | more work on mod_generatelightmaps: |
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2009-11-26 |
havoc | more work on mod_generatelightmaps |
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2009-11-24 |
havoc | more work on mod_generatelightmaps |
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2009-11-24 |
havoc | mod_generatelightmaps is much closer to usable now |
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2009-11-24 |
havoc | more work on mod_generatelightmaps command |
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2009-11-22 |
havoc | beginning work on mod_generatelightmaps command |
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2009-11-11 |
havoc | migrated a large number of #define MAX values to quaked... |
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2009-11-06 |
havoc | implemented fog height setting, along with fade depth... |
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2009-11-06 |
havoc | fix compile error |
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2009-11-06 |
havoc | reworked R_SkinFrame_Purge handling to encapsulate... |
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2009-11-03 |
havoc | replace FogPoint_* functions with RSurf_FogVertex |
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2009-10-23 |
divverent | more ODE fixes |
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2009-10-21 |
havoc | don't emit obj materials more than once |
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2009-10-20 |
havoc | removed .axis_forward, .axis_left, .axis_up, .spinveloc... |
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2009-10-19 |
havoc | ODE physics engine support, needs more work, disabled... |
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2009-10-14 |
havoc | fixed bug with gl_paranoid 1 when gl_vbo is 0 where... |
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2009-10-06 |
havoc | disable some slow code (clearing unused parameters... |
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2009-10-05 |
divverent | rename them to dp_glossintensitymod and dp_glossexponentmod |
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2009-10-05 |
divverent | while I am at it, also dp_specularscalemod |
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2009-10-05 |
divverent | new shader keyword: dp_specularpowermod 2, makes gloss... |
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2009-10-03 |
divverent | fix two not freed search handles |
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2009-10-03 |
eihrul | compile separate index lists for each cubemap shadowmap... |
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2009-09-15 |
havoc | fix errors and warnings in MSVC when compiling as C++ |
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2009-09-15 |
havoc | fixed compile errors and warnings using Dev-C++ in... |
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2009-09-08 |
havoc | fix C++ compilation errors |
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2009-07-31 |
havoc | made num_poses always be the number of poses in a model... |
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2009-07-16 |
divverent | some typo fixes, + unalias command |
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2009-07-14 |
divverent | only show "shader already defined" messages if the... |
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2009-07-05 |
divverent | Support a separate texture matrix for the background... |
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2009-06-21 |
divverent | fix a crash in dpm + framegroups |
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2009-06-21 |
divverent | fix framegroups file parsing out of bounds errors |
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2009-06-21 |
divverent | Support frame groups for ALL model formats (a slightly... |
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2009-05-20 |
divverent | add some missing casts |
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2009-04-14 |
divverent | fix r_picmipworld option |
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2009-04-10 |
havoc | do not unload models/sounds until signon is done, this... |
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2009-04-04 |
divverent | more loading screen stuff, now shows loading screen... |
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2009-04-04 |
divverent | a nice improvement to the loading plaque: displaying... |
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2009-04-04 |
havoc | it is now possible to have multiple map models loaded... |
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2009-03-30 |
havoc | fix a use of tempmempool to be loadmodel->mempool |
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2009-03-29 |
havoc | compute sorted surface list at load of each model ... |
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