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2005-11-25 | havoc | sprites now use skinframe_t instead of their own textur... | blob | commitdiff | raw |
2005-08-28 | havoc | some cleaning of the model headers, and added bufferend... | blob | commitdiff | raw | diff to current |
2005-04-03 | molivier | Added Quake 2 sprite support (.sp2 files). Added the... | blob | commitdiff | raw | diff to current |
2003-07-02 | havoc | changed brush model API - now uses function pointers... | blob | commitdiff | raw | diff to current |
2002-06-02 | knghtbrd | DP code cleanup, stage one - all headers that can be... | blob | commitdiff | raw | diff to current |
2002-01-16 | lordhavoc | rewrote memory system entirely (hunk, cache, and zone... | blob | commitdiff | raw | diff to current |
2001-05-27 | lordhavoc | cleaned up nearly all of the externs in .c files (moved... | blob | commitdiff | raw | diff to current |
2001-04-06 | lordhavoc | optimized AngleVectors calls (pass NULL for vectors... | blob | commitdiff | raw | diff to current |
2000-08-22 | lordhavoc | Initial revision | blob | commitdiff | raw | diff to current |