2005-08-31 |
havoc | initialize red to false (fixes an uninitialized variabl... |
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2005-08-24 |
sajt | Apparently this shuts 'assignment in conditional' warni... |
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2005-08-23 |
sajt | When below 1 fps, the fps counter instead counts spf... |
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2005-08-14 |
havoc | added cl_deathnoviewmodel, cl_deathscoreboard and cl_de... |
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2005-07-13 |
havoc | draw [] brackets on the top 4 frags display before... |
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2005-07-05 |
havoc | more size_t |
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2005-06-26 |
black | -"add color code to start of chat message to prevent... |
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2005-06-11 |
black | -The new Key_Event is enabled by default now and Ive... |
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2005-06-06 |
black | If the new Key_Event breaks anything for you, you can... |
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2005-05-13 |
havoc | replaced all references to vid.conwidth and vid.conheig... |
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2005-05-13 |
havoc | GAME_NEXUIZ no longer loads a number of gfx/ pics that... |
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2005-05-04 |
havoc | removed .lmp suffix from a number of DrawQ_Pic calls... |
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2005-04-14 |
black | -Added the parameter 'persistent'(naming?) to Draw_Cach... |
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2005-02-04 |
havoc | removed unused variable font_size |
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2005-02-03 |
molivier | Replaced snprintf and vnsprintf calls by dpsnprintf... |
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2005-02-02 |
black | Commented out the printing of the weapon number in... |
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2005-02-02 |
black | FCVS: --------------------------------------------... |
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2005-01-11 |
black | -Now the Nex weapon list works correctly again. |
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2005-01-11 |
black | -The NEXUIZ_PLAYERMODEL is not game specific anymore. |
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2004-12-01 |
havoc | implemented PRYDON_CLIENTCURSOR extension (clientside... |
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2004-11-17 |
havoc | improved how showfps 1 measures framerate, it's now... |
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2004-10-25 |
havoc | cruft removal |
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2004-10-19 |
havoc | cleaned up scoreboard printing loops a bit (they don... |
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2004-10-17 |
black | -Renamed two builtins of the new VM |
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2004-09-05 |
tomaz | Added two cvars (sbar_alpha_bg and sbar_alpha_fg) to... |
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2004-09-03 |
havoc | fixed number of displayed scores in the minideathmatcho... |
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2004-04-12 |
havoc | another change for transfusion (remove the little frag... |
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2004-04-12 |
havoc | patch from transfusion team to change transfusion hud... |
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2004-03-22 |
havoc | commented out mini scoreboard in nexuiz hud |
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2004-03-10 |
havoc | added showtime/showtime_format and showdate/showdate_fo... |
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2004-02-01 |
black | Only one player list is displayed now. Moved it a littl... |
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2003-12-29 |
havoc | changed nexuiz hud to display a different (more minimal... |
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2003-12-29 |
havoc | added GAME_SOM (and its hud), and shuffled some hud... |
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2003-12-20 |
black | Added the cvar sbar_alpha. |
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2003-10-11 |
havoc | reverted two bugs introduced by Black (anum red digits... |
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2003-10-11 |
havoc | fix Sbar_MiniDeathmatchOverlay to draw to the right... |
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2003-10-07 |
black | Changed dp so the new vm fits in. |
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2003-09-14 |
havoc | more Nexuiz hud stuff from BlackHC, minor style edits... |
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2003-09-04 |
havoc | fix some glitches in the original commit |
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2003-09-04 |
havoc | patch from Andreas Kirsh to add Nexuiz hud |
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2003-08-06 |
havoc | upgraded network protocol to DPPROTOCOL_VERSION4 -... |
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2003-07-12 |
havoc | got rid of frags per hour and time connected in scorebo... |
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2003-07-02 |
havoc | added support for GAME_GOODVSBAD2 |
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2003-06-09 |
havoc | Sbar_UpdateScoreboard was totally unused in quake,... |
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2002-10-14 |
havoc | R_LoadTexture functions take a palette pointer now |
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2002-09-24 |
havoc | static crosshair is now drawn during sbar stage (where... |
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2002-09-24 |
havoc | now pretends gfx.wad pics are in the gfx/ directory... |
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2002-09-02 |
havoc | you can now open/close the console independently of... |
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2002-08-20 |
havoc | centered Sbar_IntermissionOverlay |
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2002-08-16 |
havoc | fix alignment of frag list, it is now centered |
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2002-08-14 |
havoc | changed fps counter behavior to be more 'traditional... |
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2002-07-29 |
havoc | Serious-Sam style crosshair (an actual sprite in the... |
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2002-06-02 |
knghtbrd | A minor removal of a few pieces of dead code. Nothing... |
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2002-06-02 |
knghtbrd | DP code cleanup, stage one - all headers that can be... |
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2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
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2002-01-25 |
lordhavoc | added back intermission overlays (oops) |
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2002-01-25 |
lordhavoc | added cl_screen.c/h (eventually most 2D stuff should... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-12-04 |
lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... |
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2001-05-11 |
lordhavoc | ***map loader generates portals for the map*** (can... |
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2001-04-26 |
lordhavoc | a big change with a little description... |
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2000-11-17 |
lordhavoc | obliterated Draw_TransPic and relatives, also fixed... |
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2000-10-15 |
lordhavoc | Gigantic commit - dlight system rewritten |
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2000-09-17 |
lordhavoc | transparent statusbar |
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2000-09-06 |
lordhavoc | Various graphical tweaks (mainly particle related)... |
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2000-08-22 |
lordhavoc | Initial revision |
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