]> de.git.xonotic.org Git - xonotic/darkplaces.git/history - snd_wav.h
fixed bullets-going-through-walls bug in q3bsp collision code, this was a really...
[xonotic/darkplaces.git] / snd_wav.h
2005-09-18 molivier- SFXs no longer allocate mempools, they use the sound...
2004-03-25 molivierMoved the WAV loading code out of "snd_mem.c". Removed...