2007-12-02 |
havoc | changed default value of sv_fixedframeratesingleplayer... |
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2007-12-02 |
havoc | renamed sv_gameplayfix_qwplayerphysics to sv_gameplayfi... |
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2007-11-22 |
divverent | botclients don't set spawned... so fix the -666 for... |
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2007-11-09 |
divverent | (Nexuiz) show people who are still downloading as ... |
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2007-10-21 |
divverent | fixed missing newline at end of some stufftext (breakin... |
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2007-10-21 |
havoc | reverted the cleanup of entity state building because... |
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2007-10-09 |
divverent | prevent speedhack 3.0: initialize the movetime, so... |
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2007-10-01 |
havoc | added support for arguire's strange protocols that... |
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2007-09-30 |
sajt | fix some errors |
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2007-09-24 |
havoc | changed COM_ParseToken_Simple to have a parsebackslash... |
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2007-09-20 |
havoc | reduced default value of sv_clmovement_waitforinput... |
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2007-09-09 |
divverent | sv_autodemo_perclient - record client-like demos on... |
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2007-08-26 |
dresk | Added pointsound QC function to CL and SV VMs (extensio... |
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2007-07-19 |
havoc | fix problem with guardian not waking up in dissolution... |
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2007-07-17 |
havoc | changed SCR_BeginLoadingPlaque to not call S_StopAllSou... |
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2007-07-03 |
havoc | added sv_gameplayfix_delayprojectiles cvar, to allow... |
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2007-06-16 |
havoc | implemented sv_gameplayfix_multiplethinksperframe |
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2007-06-16 |
havoc | don't overflow 1024 byte buffer on quake protocol,... |
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2007-06-15 |
havoc | use an entity limit based on the protocol |
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2007-06-14 |
havoc | fixed serverside bug with active weapon stat in old... |
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2007-06-14 |
havoc | reworked sendsignon logic so that unlimited sends are... |
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2007-06-14 |
havoc | make sure cl_downloadbegin will be sent |
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2007-06-13 |
havoc | added a score-distribution/place/score block left of... |
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2007-06-13 |
havoc | removed the ^7 after player names in various engine... |
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2007-06-13 |
havoc | brought back the client->sendsignon flag from original... |
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2007-06-11 |
havoc | added back rate limiting on old protocols, however... |
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2007-06-11 |
havoc | increase default sv_maxrate from 10KB/s to 1MB/s, this... |
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2007-06-11 |
havoc | don't use sv_maxrate when hosting old protocols |
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2007-06-11 |
havoc | default new clients' rate to unlimited, DP clients... |
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2007-05-27 |
havoc | default sv_gameplayfix_blowupfallenzombies to 0 in... |
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2007-05-19 |
havoc | don't send svc_statubyte or any stat index over 32... |
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2007-05-19 |
havoc | fix bug that caused server to send incorrect format... |
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2007-05-11 |
divverent | if .gravity field is zero, it means the same as one... |
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2007-05-11 |
divverent | also send friction/waterfriction as stats |
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2007-05-11 |
havoc | moved almost all server cvars to sv_main.c and added... |
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2007-05-09 |
havoc | renamed COM_ParseTokenConsole to COM_ParseToken_Console |
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2007-05-07 |
havoc | rewrote server sendstates building code, no longer... |
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2007-05-07 |
havoc | now sends player physics variables as stats, including... |
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2007-04-24 |
havoc | added DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds... |
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2007-04-24 |
havoc | reverted dresk's DP_SV_ALLOWTOUCHWITHOWNER patch as... |
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2007-04-24 |
dresk | Added QC float .allowtouchwithowner . Setting this... |
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2007-04-24 |
dresk | Added standard color escapes to "changed name to" broad... |
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2007-04-23 |
dresk | Implemented .string netaddress to SVQC, providing the... |
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2007-04-18 |
havoc | removed the forced LOWPRECISION flag on entities becaus... |
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2007-04-16 |
havoc | disable some debugging code that caused an empty packet... |
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2007-04-16 |
havoc | implemented shownetgraph |
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2007-04-16 |
havoc | fixed several issues in the recent effect rate limiting... |
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2007-04-16 |
havoc | sv.datagram is now flushed to client->unreliablemsg... |
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2007-03-31 |
havoc | patch from div0 to fix the fixangle logic (my fix appar... |
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2007-03-27 |
havoc | added .float disableclientprediction field for qc to... |
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2007-03-24 |
havoc | moved clearing of self.fixangle to SV_Physics_ClientEnt... |
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2007-03-08 |
havoc | refactored csqc entity sending code so that it properly... |
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2007-03-03 |
havoc | changed entity networking prioritization code to use... |
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2007-03-03 |
havoc | patch from div0 fixing his previous patch that he told... |
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2007-03-02 |
havoc | less hacky solution to resetting movesequence on a... |
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2007-02-28 |
havoc | fix a cvar name |
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2007-02-23 |
havoc | patch from div0 that makes curl downloads stay connecte... |
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2007-02-23 |
havoc | patch from div0 that adds clientside culling of entitie... |
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2007-02-20 |
havoc | added model->brush.TraceLineOfSight function, this... |
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2007-02-19 |
havoc | reenabled network culling of bmodels (optional however... |
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2007-02-19 |
havoc | this patch may break things and needs testing |
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2007-02-19 |
havoc | fixed support of progs.dat files with important global... |
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2007-02-18 |
havoc | a cosmetic change as suggested by div0: |
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2007-02-15 |
havoc | cleaned up client qc, menu qc, and server qc VM initial... |
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2007-02-11 |
havoc | downloads of .cfg and dlcache/ files are now forbidden... |
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2007-02-08 |
havoc | lowered minimum maxpacketsize from 100 bytes to 50... |
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2007-01-22 |
havoc | fix a couple warnings (one of them more serious than... |
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2007-01-22 |
havoc | implemented csprogs.dat downloading with special dlcach... |
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2007-01-22 |
havoc | STAT_TOTALSECRETS and STAT_TOTALMONSTERS are now networ... |
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2007-01-22 |
havoc | modified droptofloor to treat trace.startsolid as an... |
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2007-01-21 |
havoc | implemented individual file downloads on darkplaces... |
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2007-01-14 |
havoc | patch from div0 that adds sv_random_seed for benchmarki... |
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2006-12-24 |
havoc | set world mins/maxs/absmin/absmax at server startup |
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2006-12-15 |
havoc | removed NET_MAXRATE (as it served no useful purpose... |
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2006-12-08 |
havoc | patch from div0 that fixes rate limiting code to make... |
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2006-12-06 |
havoc | fixed bug that caused csqc to only load after a map... |
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2006-11-25 |
havoc | patch from Dresk which adds DP_SV_ENTITYCONTENTSTRANSIT... |
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2006-09-13 |
black | Try to fix a dedicated server crash by moving the two... |
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2006-08-25 |
havoc | fix csqc support on dedicated servers (now CRC's the... |
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2006-08-14 |
havoc | patch from div0: Send download requirements at an earli... |
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2006-08-05 |
molivier | Removed all calls to strcpy; most of them are now calls... |
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2006-07-03 |
havoc | clean up of FL_ONGROUND checks in MOVE_TOSS/FLY/FLYMISS... |
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2006-06-09 |
havoc | web download patch from div0, this adds the "curl"... |
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2006-05-28 |
havoc | further tweaks to prediction |
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2006-05-28 |
havoc | added sv_clmovement_* cvars to disable movement predict... |
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2006-05-26 |
havoc | implemented sv_gameplayfix_qwplayerphysics |
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2006-05-25 |
havoc | added sv_waterfriction, sv_airaccelerate, sv_wateraccel... |
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2006-05-10 |
havoc | removed all 3 uses of the brown-text message prefix... |
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2006-04-18 |
havoc | rewrote timing code, now a much better and very differe... |
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2006-04-16 |
havoc | use entity bbox for network culling if model was not... |
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2006-04-08 |
havoc | made darkplaces able to compile as C++ again, and fixed... |
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2006-04-08 |
havoc | default sv_gameplayfix_stepdown to 0 because it's gener... |
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2006-03-23 |
havoc | fix some TraceBox calls that weren't updated like they... |
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2006-03-23 |
havoc | add back a cls.signon = 0 in the SpawnServer code that... |
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2006-03-22 |
havoc | implemented DP_TRACE_HITCONTENTSMASK_SURFACEINFO extens... |
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2006-03-21 |
havoc | renamed varray_ arrays to rsurface_array_, and they... |
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2006-03-10 |
havoc | fixed bug that caused SV_SpawnServer to fail to send... |
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2006-03-10 |
havoc | don't clear player entity when loading a savegame |
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2006-02-24 |
havoc | beginnings of qw protocol support |
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2006-02-24 |
havoc | remove an unnecessary SV_VM block |
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