2007-04-16 |
havoc | EF_LOWPRECISION is now default on all entities except... |
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2007-04-05 |
havoc | reworked predicted player physics to call PlayerPreThin... |
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2007-04-05 |
havoc | fix bug with players not moving during the input timeou... |
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2007-04-03 |
havoc | fix bug in the previous movement patch where moves... |
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2007-04-03 |
havoc | changed PlayerPrethink/think/PlayerPostThink to occur... |
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2007-03-27 |
havoc | added .float disableclientprediction field for qc to... |
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2007-03-03 |
havoc | fixed bug that was causing prediction to fail periodica... |
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2007-03-03 |
havoc | server now executes predicted moves of more than 50ms... |
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2007-03-02 |
havoc | less hacky solution to resetting movesequence on a... |
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2007-03-02 |
havoc | fix really stupid bug introduced in sv_user.c revision... |
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2007-02-19 |
havoc | this patch may break things and needs testing |
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2007-02-18 |
havoc | a cosmetic change as suggested by div0: |
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2007-02-15 |
havoc | cleaned up client qc, menu qc, and server qc VM initial... |
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2007-02-14 |
havoc | added a check for level changes which blocks prediction... |
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2007-02-07 |
havoc | added a check for move->sequence that is more than... |
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2007-02-06 |
havoc | tolerate clients living up to one frame in the future... |
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2007-02-06 |
havoc | fix very stupid typo in input merging when cl_movement... |
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2007-02-05 |
havoc | disabled debug print I forgot about |
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2007-02-05 |
havoc | redesigned input networking code (still same protocol... |
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2007-02-05 |
havoc | changed default sv_clmovement_minping from 100 to 0 |
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2007-02-03 |
havoc | revised sv_clmovement_waitforinput default from 2 to... |
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2007-01-24 |
havoc | redesigned tempstring system, now uses a fixed size... |
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2007-01-21 |
havoc | implemented individual file downloads on darkplaces... |
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2007-01-14 |
havoc | cast time of received moves to float to prevent negativ... |
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2007-01-12 |
havoc | changed Cmd_AddCommand to only work for console command... |
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2006-07-08 |
havoc | added ping and packet loss display to scoreboard, and... |
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2006-06-11 |
havoc | fixed 'slow gravity' bug when cl_movement players are... |
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2006-05-28 |
havoc | further tweaks to prediction |
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2006-05-28 |
havoc | added sv_clmovement_* cvars to disable movement predict... |
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2006-05-26 |
havoc | implemented sv_gameplayfix_qwplayerphysics |
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2006-05-25 |
havoc | try not to kick players for supposed speed cheating... |
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2006-05-25 |
havoc | fixed sv_waterfriction code so it is now used |
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2006-05-25 |
havoc | added sv_waterfriction, sv_airaccelerate, sv_wateraccel... |
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2006-04-08 |
havoc | made darkplaces able to compile as C++ again, and fixed... |
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2006-03-15 |
havoc | don't set qc impulse more than once per packet |
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2006-03-07 |
havoc | fixed pogostick/doublejump bug when running id1 qc... |
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2006-02-26 |
havoc | qw support is 99% working |
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2006-02-23 |
havoc | rearrange SV_VM_Begin/End again to fix crashes |
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2006-02-23 |
havoc | added qw compatible "rcon" support (allows a client... |
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2006-02-23 |
havoc | make cl_movement handling a little more robust (hopefully) |
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2006-02-20 |
havoc | fix player not being able to move bug introduced by... |
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2006-02-16 |
havoc | fixed bug that allowed accidental speed cheating with... |
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2006-02-15 |
havoc | also accumulate impulses when receiving multiple packet... |
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2006-02-15 |
havoc | improved server handling of multiple packets per client... |
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2006-02-12 |
havoc | fixed changelevel networking bug (now ignores clc_ackfr... |
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2006-02-01 |
havoc | added description string to all cvars and commands |
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2006-01-10 |
havoc | added button9-16 |
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2005-10-26 |
havoc | split SV_Physics_Entity into SV_Physics_Entity and... |
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2005-08-23 |
sajt | Added sv_maxairspeed cvar (default 30). This was alread... |
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2005-06-06 |
havoc | use only the latest ping time, not averaged |
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2005-06-05 |
havoc | fixed impulse lossage problem (ApplyClientMove wasn... |
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2005-05-29 |
havoc | fix bug causing impulses to often be lost |
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2005-05-27 |
black | -CVS: --------------------------------------------... |
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2005-05-24 |
havoc | rewrote protocol version system (including splitting... |
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2005-05-20 |
havoc | removed unused applytime field from usercmd_t |
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2005-05-16 |
havoc | split SV_ReadClientMove into two functions, SV_ReadClie... |
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2005-05-13 |
havoc | upgraded both QuakeC VMs to use a table of negative... |
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2005-04-16 |
havoc | fix a crash when s->tag_entity is higher than current... |
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2004-12-13 |
black | -Fixed the stupid bug introduced by my NEX_PLAYERMODEL... |
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2004-12-03 |
havoc | don't let clients kill server with bogus cursor_entityn... |
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2004-12-02 |
black | Ive done three todo items: |
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2004-12-01 |
havoc | fix a typo |
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2004-12-01 |
havoc | modified PRYDON_CLIENTCURSOR extension to reset cursor_... |
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2004-12-01 |
havoc | implemented PRYDON_CLIENTCURSOR extension (clientside... |
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2004-11-13 |
havoc | replaced all uses of sv_player with host_client->edict... |
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2004-10-08 |
havoc | added "QC function <name> is missing" warnings to more... |
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2004-10-08 |
havoc | got rid of cl_nodelta cvar (it has never been useful... |
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2004-09-26 |
havoc | added r_rtworld, r_rtworldshadows, r_rtdlight, r_rtdlig... |
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2004-09-14 |
havoc | PROTOCOL_DARKPLACES5 |
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2004-03-10 |
havoc | added Print versions of Printf functions and made all... |
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2004-02-22 |
havoc | allow "rate" command to be executed on server when... |
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2003-10-21 |
havoc | physics code no longer uses allsolid (mainly of concern... |
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2003-09-17 |
havoc | the new partial-update entity compression protocol... |
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2003-09-13 |
havoc | more developer_networkentities messages |
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2003-09-13 |
havoc | renamed PROTOCOL_VERSION stuff to PROTOCOL_QUAKE, PROTO... |
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2003-08-30 |
havoc | reverted the massive svs.connectedclients change, now... |
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2003-08-19 |
havoc | more q3bsp work (and no it still doesn't work right) |
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2003-08-08 |
havoc | reverted noclip movement to quake behavior (commented... |
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2003-08-06 |
havoc | upgraded network protocol to DPPROTOCOL_VERSION4 -... |
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2003-07-03 |
havoc | got rid of sv_predict because it caused too many proble... |
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2003-06-22 |
havoc | This is the network rewrite I've been working on for... |
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2003-06-07 |
havoc | KRIMZON_SV_PARSECLIENTCOMMAND extension (untested curre... |
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2003-05-28 |
havoc | got rid of my attempts to delay sending the ServerInfo... |
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2003-05-26 |
havoc | fixed connection process again |
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2003-05-25 |
havoc | some cleanups to hostcache (got rid of driver/address... |
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2003-04-26 |
havoc | reverted dynamic allocation of sv.edicts because there... |
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2003-04-25 |
havoc | sv.edicts (and related things) are now dynamically... |
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2003-04-03 |
havoc | fix for server dying when someone times out |
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2003-03-21 |
havoc | added more SV_CheckVelocity calls on players for safety... |
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2003-03-21 |
havoc | This is a patch from Elric greatly cleaning up the... |
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2002-10-29 |
havoc | changed how QC interpreter handles edict field access... |
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2002-09-02 |
havoc | you can now open/close the console independently of... |
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2002-06-09 |
lordhavoc | SV_PointContents removed (all calls replaced with Mod_P... |
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2002-06-02 |
knghtbrd | A minor removal of a few pieces of dead code. Nothing... |
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2002-05-21 |
lordhavoc | changed Length() call to VectorLength() macro in two... |
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2002-04-06 |
lordhavoc | added back the hacky NAT routing fix since it actually... |
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2002-04-01 |
lordhavoc | removed hacky network code that tried to make DP work... |
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2002-02-19 |
lordhavoc | added viewzoom extension to QC and client (smooth snipe... |
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2002-02-18 |
lordhavoc | new entity protocol, GREATLY improved over quake, massi... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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