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de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/log
MirceaKitsune [Thu, 17 Feb 2011 22:41:39 +0000 (00:41 +0200)]
Add a better song to the mapinfo
ssinghal [Thu, 17 Feb 2011 22:15:43 +0000 (17:15 -0500)]
Forgot the mapinfo whoops.
ssinghal [Thu, 17 Feb 2011 21:09:17 +0000 (16:09 -0500)]
More trims to afterslime and fix stairs in the front.
ssinghal [Thu, 17 Feb 2011 21:05:11 +0000 (16:05 -0500)]
Merge remote branch 'origin/master' into diabolik/afterslime
MirceaKitsune [Thu, 17 Feb 2011 16:24:00 +0000 (18:24 +0200)]
And lastly, use the new teamspawns / noteamspawns setting in gametypefilter rather than specifying each gametype manually.
MirceaKitsune [Thu, 17 Feb 2011 16:12:03 +0000 (18:12 +0200)]
Fix outside rails. Forgot that the center ones don't need to be colored in non-team games.
MirceaKitsune [Thu, 17 Feb 2011 15:43:02 +0000 (17:43 +0200)]
I think the error screen is better for the bent blue base door, in the non-team / locked version.
MirceaKitsune [Thu, 17 Feb 2011 15:41:14 +0000 (17:41 +0200)]
Color blue base entrance door lights in yellow (error color) rather than blue (unlocked) or red (locked). Since the blue base is closed during non-team games, so unless we get lightning to be gametype filtered too, neither locked nor unlocked would be correct for these doors.
MirceaKitsune [Thu, 17 Feb 2011 15:34:38 +0000 (17:34 +0200)]
Some brushes shouldn't be detail brushes, while others should be.
MirceaKitsune [Thu, 17 Feb 2011 15:27:33 +0000 (17:27 +0200)]
Remove tons of orphaned entities without brushes. This issue was supposedly fixed in netRadiant ages ago!!
MirceaKitsune [Thu, 17 Feb 2011 15:17:45 +0000 (17:17 +0200)]
Make team only details in blue base permanent, removing them from the non-team func_wall and decreasing map size by lots of brushes.
MirceaKitsune [Thu, 17 Feb 2011 15:05:20 +0000 (17:05 +0200)]
Merge Cuinnton's latest changes to Red Planet.
Rudolf Polzer [Mon, 14 Feb 2011 19:31:05 +0000 (20:31 +0100)]
redefine target2 to 4 on path_corner a more logical way
Rudolf Polzer [Mon, 14 Feb 2011 18:58:08 +0000 (19:58 +0100)]
document this path_corner extension
Rudolf Polzer [Thu, 10 Feb 2011 12:57:59 +0000 (13:57 +0100)]
fix space_elevator mapinfo
Rudolf Polzer [Wed, 9 Feb 2011 12:31:06 +0000 (13:31 +0100)]
Merge remote branches 'origin/cbrutail/effects-beams' and 'origin/cbrutail/space_elevator-beamfix'
Rudolf Polzer [Tue, 8 Feb 2011 09:34:12 +0000 (10:34 +0100)]
Merge remote branch 'origin/cbrutail/model_walker-static'
Rudolf Polzer [Mon, 7 Feb 2011 19:43:10 +0000 (20:43 +0100)]
add platmovetype here too (autogenerated by entities.def2ent)
Maik Merten [Sun, 6 Feb 2011 14:50:40 +0000 (15:50 +0100)]
add platmovetype to affected entities
tzork [Sat, 5 Feb 2011 13:51:20 +0000 (14:51 +0100)]
Merge remote branch 'origin/savagex/techassault'
tzork [Sat, 5 Feb 2011 11:43:41 +0000 (12:43 +0100)]
Merge remote branch 'origin/diabolik/stein1x'
tzork [Sat, 5 Feb 2011 11:38:00 +0000 (12:38 +0100)]
fix non ^2 texture, invert green of norms (gl style)
ssinghal [Fri, 4 Feb 2011 05:47:25 +0000 (00:47 -0500)]
New texture set by JulianaStein. Mostly concrete/cement textures.
tzork [Wed, 2 Feb 2011 08:15:14 +0000 (09:15 +0100)]
Merge remote branch 'origin/tzork/trakfix1'
tzork [Wed, 2 Feb 2011 07:20:40 +0000 (08:20 +0100)]
Invert green channels for _norms of new trak textures
ssinghal [Tue, 1 Feb 2011 20:29:48 +0000 (15:29 -0500)]
Forgot to change to version 5.
ssinghal [Tue, 1 Feb 2011 20:26:20 +0000 (15:26 -0500)]
Get the lava color from liquids_lava now.
ssinghal [Tue, 1 Feb 2011 20:21:29 +0000 (15:21 -0500)]
Merge remote branch 'origin/master' into diabolik/afterslime
MirceaKitsune [Tue, 1 Feb 2011 17:08:29 +0000 (19:08 +0200)]
Proper light color for errored doors
MirceaKitsune [Tue, 1 Feb 2011 17:01:18 +0000 (19:01 +0200)]
Use error screen on busted doors
MirceaKitsune [Tue, 1 Feb 2011 16:56:57 +0000 (18:56 +0200)]
Script for the new error screen
MirceaKitsune [Tue, 1 Feb 2011 16:55:51 +0000 (18:55 +0200)]
Some updates to the screen textures, and a new error screen as well. I made these with red planet so I guess it's ok to update them with this branch
MirceaKitsune [Tue, 1 Feb 2011 16:15:45 +0000 (18:15 +0200)]
Give names to the Onslaught control points
MirceaKitsune [Tue, 1 Feb 2011 16:12:15 +0000 (18:12 +0200)]
Better nexball arrangements
MirceaKitsune [Tue, 1 Feb 2011 16:01:28 +0000 (18:01 +0200)]
And now, for a surprise feature: Nexball on Red Planet. Uses entity filtering to spawn the gates only in NB, and the bases are the same as CTF and ONS. Yes, this is a nexball map where you can both pickup weapons and carry the ball. I hope such can be accepted officially.
MirceaKitsune [Tue, 1 Feb 2011 15:20:08 +0000 (17:20 +0200)]
Fix pipe steam in blue base
MirceaKitsune [Tue, 1 Feb 2011 15:03:32 +0000 (17:03 +0200)]
Thinner doors for the new lockers
MirceaKitsune [Tue, 1 Feb 2011 14:53:43 +0000 (16:53 +0200)]
Fix barrel going through wall, and change a few more things in blue base
MirceaKitsune [Tue, 1 Feb 2011 14:43:20 +0000 (16:43 +0200)]
Optimize some brushes
MirceaKitsune [Tue, 1 Feb 2011 14:27:16 +0000 (16:27 +0200)]
Improve a cap texture
MirceaKitsune [Tue, 1 Feb 2011 14:25:43 +0000 (16:25 +0200)]
Several architecture changes between the red and blue base (rearranged crates and barrels, busted doors, etc)
MirceaKitsune [Tue, 1 Feb 2011 12:48:17 +0000 (14:48 +0200)]
Re-implement Cuinnton's colored base walls in the outer area.
tzork [Tue, 1 Feb 2011 04:01:53 +0000 (05:01 +0100)]
Merge remote branch 'origin/diabolik/more-lavacolors'
MirceaKitsune [Tue, 1 Feb 2011 02:24:50 +0000 (04:24 +0200)]
Group some forgotten elevator displays
MirceaKitsune [Tue, 1 Feb 2011 02:15:43 +0000 (04:15 +0200)]
Still, make the South Wing / North Wing panels display in non-team version too. Don't think they need to be team dependent, and the other panels aren't either.
MirceaKitsune [Tue, 1 Feb 2011 02:08:44 +0000 (04:08 +0200)]
Revert that last change, it does an ugly thing
MirceaKitsune [Tue, 1 Feb 2011 02:03:21 +0000 (04:03 +0200)]
Tweak wall panels
MirceaKitsune [Tue, 1 Feb 2011 01:13:47 +0000 (03:13 +0200)]
Fix some trims and caulks
MirceaKitsune [Tue, 1 Feb 2011 00:56:34 +0000 (02:56 +0200)]
Fix floating barrel
MirceaKitsune [Tue, 1 Feb 2011 00:54:14 +0000 (02:54 +0200)]
Change some of the demonwind sounds to city_LOOP
MirceaKitsune [Tue, 1 Feb 2011 00:46:21 +0000 (02:46 +0200)]
Update skybox from the changes I missed from Cuinnton
MirceaKitsune [Tue, 1 Feb 2011 00:41:09 +0000 (02:41 +0200)]
Fix a forgotten rail
MirceaKitsune [Tue, 1 Feb 2011 00:30:01 +0000 (02:30 +0200)]
Some changes to the sound files
MirceaKitsune [Tue, 1 Feb 2011 00:23:43 +0000 (02:23 +0200)]
New pneumatic door sounds
MirceaKitsune [Tue, 1 Feb 2011 00:14:54 +0000 (02:14 +0200)]
Fix a brush that mysteriously got deleted
MirceaKitsune [Mon, 31 Jan 2011 21:57:38 +0000 (23:57 +0200)]
Align some textures
MirceaKitsune [Mon, 31 Jan 2011 21:55:52 +0000 (23:55 +0200)]
Onslaught ^_^
MirceaKitsune [Mon, 31 Jan 2011 21:14:25 +0000 (23:14 +0200)]
Oh yay! gametypefilter also works on trigger_multiple. Team doors will no longer open in Deathmatch
MirceaKitsune [Mon, 31 Jan 2011 21:12:14 +0000 (23:12 +0200)]
A few fixes and improvements
MirceaKitsune [Mon, 31 Jan 2011 20:45:31 +0000 (22:45 +0200)]
Fix an issue i think i made with that last commit
MirceaKitsune [Mon, 31 Jan 2011 20:41:50 +0000 (22:41 +0200)]
Remove some duplicated brushes
MirceaKitsune [Mon, 31 Jan 2011 18:22:22 +0000 (20:22 +0200)]
Position CTF flags better
MirceaKitsune [Mon, 31 Jan 2011 18:20:13 +0000 (20:20 +0200)]
Update rtlights
MirceaKitsune [Mon, 31 Jan 2011 18:19:33 +0000 (20:19 +0200)]
Reverse door and teleporter angles where the base is mirrored
MirceaKitsune [Mon, 31 Jan 2011 18:12:34 +0000 (20:12 +0200)]
Put old terrain texture back. Just feel it's better that way, as it's a 2 texture script and I think looks prettier.
MirceaKitsune [Mon, 31 Jan 2011 18:03:04 +0000 (20:03 +0200)]
Daring attempt to team color ALL of the rails (apart from the middle ones outside). Still yellow in non-team games
MirceaKitsune [Mon, 31 Jan 2011 16:34:19 +0000 (18:34 +0200)]
ctf gametype in mapinfo
MirceaKitsune [Mon, 31 Jan 2011 16:33:23 +0000 (18:33 +0200)]
Fix door panels for team game version doors
MirceaKitsune [Mon, 31 Jan 2011 16:27:14 +0000 (18:27 +0200)]
Several fixes to red planet, regarding team brushes
MirceaKitsune [Sun, 30 Jan 2011 21:27:32 +0000 (23:27 +0200)]
More great updates by Cuinnton
MirceaKitsune [Sun, 30 Jan 2011 21:25:24 +0000 (23:25 +0200)]
Merge branch 'master' into mirceakitsune/red_planet
ssinghal [Sun, 30 Jan 2011 18:26:55 +0000 (13:26 -0500)]
Version 4: definitely fix the jumppad texture.
ssinghal [Sun, 30 Jan 2011 09:11:11 +0000 (04:11 -0500)]
Version 3: hopefully get jumppad textures again and get the models to use a different slime type.
ssinghal [Sun, 30 Jan 2011 08:30:55 +0000 (03:30 -0500)]
Version 2. Hopefully fix jumppads.
ssinghal [Sun, 30 Jan 2011 03:36:18 +0000 (22:36 -0500)]
Afterslime by kuniu the frogg.
Rudolf Polzer [Sat, 29 Jan 2011 20:27:16 +0000 (21:27 +0100)]
document trigger_hurt.targetname
Rudolf Polzer [Wed, 26 Jan 2011 07:55:36 +0000 (08:55 +0100)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-maps.pk3dir
Rudolf Polzer [Wed, 26 Jan 2011 07:53:18 +0000 (08:53 +0100)]
Merge remote branch 'origin/tzork/glowplant'
Conflicts:
maps/glowplant.map (taking over tZork's new versions, throwing away in between changes on master)
tzork [Tue, 25 Jan 2011 21:33:00 +0000 (22:33 +0100)]
Merge remote branch 'origin/diabolik/trak-textures'
tzork [Tue, 25 Jan 2011 19:50:41 +0000 (20:50 +0100)]
Rename _s textures to _gloss
tzork [Tue, 25 Jan 2011 19:34:30 +0000 (20:34 +0100)]
Minor structural fixes, place more ammo.
ssinghal [Tue, 25 Jan 2011 19:18:35 +0000 (14:18 -0500)]
Add traks map props.
ssinghal [Tue, 25 Jan 2011 18:59:00 +0000 (13:59 -0500)]
Shaders for trak7 and 6. tzork will merge soon.
ssinghal [Mon, 24 Jan 2011 23:53:52 +0000 (18:53 -0500)]
Remove Thumbs.db and rename two files. Needs trak6x.shader and trak7x.shader
ssinghal [Mon, 24 Jan 2011 23:50:05 +0000 (18:50 -0500)]
Properly name textures for trak6 and 7 and put in folders.
ssinghal [Mon, 24 Jan 2011 06:01:12 +0000 (01:01 -0500)]
Add the rest of the trak5-2x stuff. Needs _gloss.
ssinghal [Mon, 24 Jan 2011 04:34:19 +0000 (23:34 -0500)]
Add wall1 and wall2 from trak5-x2.
Rudolf Polzer [Sat, 22 Jan 2011 20:14:43 +0000 (21:14 +0100)]
update the .ent too
Rudolf Polzer [Sat, 22 Jan 2011 20:14:08 +0000 (21:14 +0100)]
add mine layer
cbrutail [Sat, 22 Jan 2011 20:06:05 +0000 (21:06 +0100)]
Modified space-elevator so it uses the new effects_beam shaders instead of own ones.
cbrutail [Sat, 22 Jan 2011 19:52:44 +0000 (20:52 +0100)]
Moving space_elevator's beam shaders to their own directory.
cbrutail [Sat, 22 Jan 2011 15:11:05 +0000 (16:11 +0100)]
Static turret-walker models for maps, Current textures look like holograms. Big thx for tZork.
ssinghal [Wed, 19 Jan 2011 23:38:50 +0000 (18:38 -0500)]
More lava colors for the stormkeep lava.
MirceaKitsune [Wed, 19 Jan 2011 13:21:52 +0000 (15:21 +0200)]
Cuinnton's latest changes to Red Planet (mirrored / team version and a new skybox)
tzork [Sun, 16 Jan 2011 19:22:02 +0000 (20:22 +0100)]
Caulk behind mroe patches.. add moar clips to help movement. more ammo, replace electro with crylink. add some map props.
Maik Merten [Sun, 16 Jan 2011 16:03:57 +0000 (17:03 +0100)]
delete brush entities without brushes (oups) and fix some minor texture alignment thingies
Maik Merten [Sun, 16 Jan 2011 12:45:27 +0000 (13:45 +0100)]
minor visual touches
Maik Merten [Sat, 15 Jan 2011 17:00:55 +0000 (18:00 +0100)]
turn reactor door into its own objective. BLOW IT APART! This is way less messy than the door-opens-on-button-press solution and actually makes a bit more sense. Gives defensive team time to reorganize.
Rudolf Polzer [Fri, 14 Jan 2011 05:52:36 +0000 (06:52 +0100)]
make mapinfo consistent with other maps here
Rudolf Polzer [Fri, 14 Jan 2011 05:49:35 +0000 (06:49 +0100)]
fix name of the teleporter shader