From 0feb3f010f53745c4dace50688554354b6972b9f Mon Sep 17 00:00:00 2001 From: FruitieX Date: Sat, 1 Jan 2011 21:40:31 +0200 Subject: [PATCH] weapon_railgun should spawn a nex, not a sniper rifle! --- qcsrc/server/t_quake3.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/t_quake3.qc b/qcsrc/server/t_quake3.qc index 11bf880e6..603a18972 100644 --- a/qcsrc/server/t_quake3.qc +++ b/qcsrc/server/t_quake3.qc @@ -23,7 +23,7 @@ void spawnfunc_weapon_plasmagun() { spawnfunc_weapon_hagar(); } void spawnfunc_ammo_cells() { spawnfunc_item_rockets(); } // Rail -> Rifle -void spawnfunc_weapon_railgun() { spawnfunc_weapon_sniperrifle(); } +void spawnfunc_weapon_railgun() { spawnfunc_weapon_nex(); } void spawnfunc_ammo_slugs() { spawnfunc_item_bullets(); } // BFG -> Crylink -- 2.39.2