From 265b375810d1eb0c635da3bd9cc332b187309f91 Mon Sep 17 00:00:00 2001 From: Mario Date: Mon, 13 Feb 2017 18:55:20 +1000 Subject: [PATCH] Make sure player is killed in CTS if they clear all waypoints too --- qcsrc/server/impulse.qc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/qcsrc/server/impulse.qc b/qcsrc/server/impulse.qc index e072e9642..6a5354aaf 100644 --- a/qcsrc/server/impulse.qc +++ b/qcsrc/server/impulse.qc @@ -565,6 +565,8 @@ IMPULSE(waypoint_clear) { delete(this.personal); this.personal = NULL; + if((g_cts || g_race) && autocvar_g_allow_checkpoints) + ClientKill(this); } sprint(this, "all waypoints cleared\n"); } -- 2.39.2