From 0381dda46b86001f17b59b52d87b5f6461cfff2a Mon Sep 17 00:00:00 2001 From: Mario Date: Mon, 27 Jul 2020 19:12:26 +1000 Subject: [PATCH] Fix monsters respawning not using their original monster definition --- qcsrc/common/monsters/sv_monsters.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/monsters/sv_monsters.qc b/qcsrc/common/monsters/sv_monsters.qc index b938b10ed..136f3c411 100644 --- a/qcsrc/common/monsters/sv_monsters.qc +++ b/qcsrc/common/monsters/sv_monsters.qc @@ -512,7 +512,7 @@ bool Monster_Respawn_Check(entity this) return true; } -void Monster_Respawn(entity this) { Monster_Spawn(this, true, this); } +void Monster_Respawn(entity this) { Monster_Spawn(this, true, this.monsterdef); } .vector pos1, pos2; -- 2.39.2