From 0a496bd0332ae509ce6f982c899cd1221e31b513 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Sun, 29 Jan 2012 14:16:58 +0200 Subject: [PATCH] Stronger fall bobbing --- data/defaultVT.cfg | 4 ++-- docs/TODO.txt | 2 ++ 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/data/defaultVT.cfg b/data/defaultVT.cfg index aebb1200..a683bf8f 100644 --- a/data/defaultVT.cfg +++ b/data/defaultVT.cfg @@ -182,8 +182,8 @@ cl_bobcycle 0.55 // how long the cycle of up/down view movement takes (only work cl_bob 0.005 // how much view moves up/down when moving (does not move if cl_bobcycle is 0), default is 0.01 cl_bob2cycle 0.55 // how long the cycle of left/right view movement takes (only works if cl_bob2 is not 0), default is 0.6 cl_bob2 0.01 // how much view moves left/right when moving (does not move if cl_bob2cycle is 0), default is 0.01 -cl_bobfall 0.05 "how much the view swings down when falling (influenced by the speed you hit the ground with)" -cl_bobfallcycle 3 "speed of the bobfall swing" +cl_bobfall 0.075 "how much the view swings down when falling (influenced by the speed you hit the ground with)" +cl_bobfallcycle 2 "speed of the bobfall swing" cl_bobfallspeed 200 "necessary amount of speed for bob-falling to occur" cl_bobmodel 1 // whether to have gun model move around on screen when moving (only works if cl_bob is not 0), default is 1 cl_bobmodel_side 0.25 // gun bobbing sideways sway amount diff --git a/docs/TODO.txt b/docs/TODO.txt index 7dfbb389..4e232b36 100644 --- a/docs/TODO.txt +++ b/docs/TODO.txt @@ -121,3 +121,5 @@ - 0.8: Chat portraits for all models. - +0.8: Fix flying spectators not going through teleporters and warpzones. Very hard, since they're FLY_WORLDONLY and can't touch triggers + +- 0.7: Randomize all punchangles. -- 2.39.2