From 2347d6de057e67079df82c2d21bb2404d69544ca Mon Sep 17 00:00:00 2001 From: Mario Date: Sun, 17 Jun 2018 03:44:28 +1000 Subject: [PATCH] Remove a no longer required hack --- qcsrc/server/client.qc | 16 ++-------------- 1 file changed, 2 insertions(+), 14 deletions(-) diff --git a/qcsrc/server/client.qc b/qcsrc/server/client.qc index d0e207485..121d092f9 100644 --- a/qcsrc/server/client.qc +++ b/qcsrc/server/client.qc @@ -1723,10 +1723,10 @@ void player_regen(entity this) limith = limith * limit_mod; limita = limita * limit_mod; - SetResourceAmountExplicit(this, RESOURCE_ARMOR, CalcRotRegen(GetResourceAmount(this, RESOURCE_ARMOR), mina, autocvar_g_balance_armor_regen, autocvar_g_balance_armor_regenlinear, + SetResourceAmount(this, RESOURCE_ARMOR, CalcRotRegen(GetResourceAmount(this, RESOURCE_ARMOR), mina, autocvar_g_balance_armor_regen, autocvar_g_balance_armor_regenlinear, regen_mod * frametime * (time > this.pauseregen_finished), maxa, autocvar_g_balance_armor_rot, autocvar_g_balance_armor_rotlinear, rot_mod * frametime * (time > this.pauserotarmor_finished), limita)); - SetResourceAmountExplicit(this, RESOURCE_HEALTH, CalcRotRegen(GetResourceAmount(this, RESOURCE_HEALTH), regen_health_stable, regen_health, regen_health_linear, + SetResourceAmount(this, RESOURCE_HEALTH, CalcRotRegen(GetResourceAmount(this, RESOURCE_HEALTH), regen_health_stable, regen_health, regen_health_linear, regen_mod * frametime * (time > this.pauseregen_finished), regen_health_rotstable, regen_health_rot, regen_health_rotlinear, rot_mod * frametime * (time > this.pauserothealth_finished), limith)); } @@ -1753,18 +1753,6 @@ void player_regen(entity this) frametime * (time > this.pauseregen_finished) * ((this.items & ITEM_JetpackRegen.m_itemid) != 0), maxf, autocvar_g_balance_fuel_rot, autocvar_g_balance_fuel_rotlinear, frametime * (time > this.pauserotfuel_finished), limitf)); } - // Ugly hack to make sure the health and armor don't go beyond hard limit. - // TODO: Remove this hack when all code uses GivePlayerHealth and - // GivePlayerArmor. - if (GetResourceAmount(this, RESOURCE_HEALTH) > RESOURCE_AMOUNT_HARD_LIMIT) - { - SetResourceAmountExplicit(this, RESOURCE_HEALTH, RESOURCE_AMOUNT_HARD_LIMIT); - } - if (GetResourceAmount(this, RESOURCE_ARMOR) > RESOURCE_AMOUNT_HARD_LIMIT) - { - SetResourceAmountExplicit(this, RESOURCE_ARMOR, RESOURCE_AMOUNT_HARD_LIMIT); - } - // End hack. } bool zoomstate_set; -- 2.39.2