From 27365a8d0b2ec5b04885806521bb4df680a78812 Mon Sep 17 00:00:00 2001 From: Mario Date: Sun, 11 Aug 2019 19:05:29 +1000 Subject: [PATCH] Fix the force_zscale cvar on blaster affecting horizontal push force --- qcsrc/server/g_damage.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/g_damage.qc b/qcsrc/server/g_damage.qc index 7599dfd5c..1688f506c 100644 --- a/qcsrc/server/g_damage.qc +++ b/qcsrc/server/g_damage.qc @@ -950,7 +950,7 @@ float RadiusDamageForSource (entity inflictor, vector inflictororigin, vector in hitloc = nearest; if(deathtype & WEP_BLASTER.m_id) - force *= WEP_CVAR_BOTH(blaster, !(deathtype & HITTYPE_SECONDARY), force_zscale); + force.z *= WEP_CVAR_BOTH(blaster, !(deathtype & HITTYPE_SECONDARY), force_zscale); if(targ != directhitentity) { -- 2.39.2