From 2ebca4a0472d518d74013acee2a91dac6704c1b1 Mon Sep 17 00:00:00 2001 From: havoc Date: Fri, 16 Aug 2002 05:53:28 +0000 Subject: [PATCH] changed GL_MATRIX_MODE check to GL_PROJECTION, and removed GL_MATRIX_MODE define, this should be more compatible in identifying odd gl.h's git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2248 d7cf8633-e32d-0410-b094-e92efae38249 --- glquake.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/glquake.h b/glquake.h index 690edba9..87d3278d 100644 --- a/glquake.h +++ b/glquake.h @@ -61,7 +61,7 @@ void *GL_GetProcAddress(char *name); #define GLAPIENTRY APIENTRY #endif -#ifndef GL_MATRIX_MODE +#ifndef GL_PROJECTION typedef unsigned int GLenum; typedef unsigned char GLboolean; typedef unsigned int GLbitfield; @@ -89,7 +89,6 @@ typedef double GLdouble; // double precision float in [0,1] typedef double GLclampd; -#define GL_MATRIX_MODE 0x0BA0 #define GL_MODELVIEW 0x1700 #define GL_PROJECTION 0x1701 #define GL_TEXTURE 0x1702 -- 2.39.2