From 5378847f6b3ac586b6319fdde288946b3c22ba8b Mon Sep 17 00:00:00 2001 From: Mario Date: Sat, 25 Jan 2020 16:45:34 +1000 Subject: [PATCH] Remove the precache function, mostly unused (playermodels now precache themselves using the standard PRECACHE methods) --- qcsrc/server/g_world.qc | 50 ----------------------------------- qcsrc/server/miscfunctions.qc | 18 +------------ qcsrc/server/miscfunctions.qh | 2 -- qcsrc/server/portals.qc | 9 +++---- 4 files changed, 5 insertions(+), 74 deletions(-) diff --git a/qcsrc/server/g_world.qc b/qcsrc/server/g_world.qc index 2a3ede6b8..5ccfc97cc 100644 --- a/qcsrc/server/g_world.qc +++ b/qcsrc/server/g_world.qc @@ -813,8 +813,6 @@ spawnfunc(worldspawn) if(this.spawnflags & SPAWNFLAG_NO_WAYPOINTS_FOR_ITEMS) bot_waypoints_for_items = 0; - precache(); - WaypointSprite_Init(); GameLogInit(); // prepare everything @@ -1418,54 +1416,6 @@ void IntermissionThink(entity this) MapVote_Start(); } -/* -============ -FindIntermission - -Returns the entity to view from -============ -*/ -/* -entity FindIntermission() -{ - local entity spot; - local float cyc; - -// look for info_intermission first - spot = find(NULL, classname, "info_intermission"); - if (spot) - { // pick a random one - cyc = random() * 4; - while (cyc > 1) - { - spot = find(spot, classname, "info_intermission"); - if (!spot) - spot = find(spot, classname, "info_intermission"); - cyc = cyc - 1; - } - return spot; - } - -// then look for the start position - spot = find(NULL, classname, "info_player_start"); - if (spot) - return spot; - -// testinfo_player_start is only found in regioned levels - spot = find(NULL, classname, "testplayerstart"); - if (spot) - return spot; - -// then look for the start position - spot = find(NULL, classname, "info_player_deathmatch"); - if (spot) - return spot; - - //objerror ("FindIntermission: no spot"); - return NULL; -} -*/ - /* =============================================================================== diff --git a/qcsrc/server/miscfunctions.qc b/qcsrc/server/miscfunctions.qc index 6e2bbb8d7..4e2113f53 100644 --- a/qcsrc/server/miscfunctions.qc +++ b/qcsrc/server/miscfunctions.qc @@ -901,10 +901,8 @@ void precache_playermodels(string s) FOREACH_WORD(s, true, { precache_playermodel(it); }); } -void precache() +PRECACHE(PlayerModels) { - // gamemode related things - // Precache all player models if desired if (autocvar_sv_precacheplayermodels) { @@ -924,20 +922,6 @@ void precache() precache_playermodels(autocvar_sv_defaultplayermodel_pink); precache_playermodels(autocvar_sv_defaultplayermodel); } - -#if 0 - // Disabled this code because it simply does not work (e.g. ignores bgmvolume, overlaps with "cd loop" controlled tracks). - - if (!this.noise && this.music) // quake 3 uses the music field - this.noise = this.music; - - // plays music for the level if there is any - if (this.noise) - { - precache_sound (this.noise); - ambientsound ('0 0 0', this.noise, VOL_BASE, ATTEN_NONE); - } -#endif } diff --git a/qcsrc/server/miscfunctions.qh b/qcsrc/server/miscfunctions.qh index aa2f026e6..cb11057ef 100644 --- a/qcsrc/server/miscfunctions.qh +++ b/qcsrc/server/miscfunctions.qh @@ -102,8 +102,6 @@ void play2(entity e, string filename); string playername(entity p, bool team_colorize); -void precache(); - void remove_safely(entity e); void remove_unsafely(entity e); diff --git a/qcsrc/server/portals.qc b/qcsrc/server/portals.qc index bd5a8540e..0eb325699 100644 --- a/qcsrc/server/portals.qc +++ b/qcsrc/server/portals.qc @@ -31,11 +31,10 @@ const vector SAFERNUDGE = '8 8 8'; float PlayerEdgeDistance(entity p, vector v) { - vector vbest; - - if(v.x < 0) vbest.x = p.mins.x; else vbest.x = p.maxs.x; - if(v.y < 0) vbest.y = p.mins.y; else vbest.y = p.maxs.y; - if(v.z < 0) vbest.z = p.mins.z; else vbest.z = p.maxs.z; + vector vbest = vec3( + ((v.x < 0) ? p.mins.x : p.maxs.x), + ((v.y < 0) ? p.mins.y : p.maxs.y), + ((v.z < 0) ? p.mins.z : p.maxs.z)); return vbest * v; } -- 2.39.2