From 7e9cc04323b1746e321956b7fe117cdb914fb0fc Mon Sep 17 00:00:00 2001 From: Mario Date: Wed, 7 Aug 2013 11:14:48 +1000 Subject: [PATCH] Fix infinite rounds if timed out --- qcsrc/server/mutators/gamemode_invasion.qc | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/qcsrc/server/mutators/gamemode_invasion.qc b/qcsrc/server/mutators/gamemode_invasion.qc index b38a4e2b6d..7b82f81278 100644 --- a/qcsrc/server/mutators/gamemode_invasion.qc +++ b/qcsrc/server/mutators/gamemode_invasion.qc @@ -71,6 +71,12 @@ float Invasion_CheckWinner() if(head.iceblock) remove(head.iceblock); remove(head); } + + if(roundcnt >= maxrounds) + { + NextLevel(); + return 1; + } Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ROUND_OVER); Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_ROUND_OVER); -- 2.39.2