From 88e122702afbf7b018d5db2eb741214f119a605b Mon Sep 17 00:00:00 2001 From: Morosophos Date: Mon, 9 Sep 2019 23:59:05 +0300 Subject: [PATCH] Remove the hardcoded 0.5sec buff shield assigned to newly spawned players --- qcsrc/common/mutators/mutator/buffs/sv_buffs.qc | 1 - 1 file changed, 1 deletion(-) diff --git a/qcsrc/common/mutators/mutator/buffs/sv_buffs.qc b/qcsrc/common/mutators/mutator/buffs/sv_buffs.qc index 97df48106..27e0697da 100644 --- a/qcsrc/common/mutators/mutator/buffs/sv_buffs.qc +++ b/qcsrc/common/mutators/mutator/buffs/sv_buffs.qc @@ -576,7 +576,6 @@ MUTATOR_HOOKFUNCTION(buffs, PlayerSpawn) entity player = M_ARGV(0, entity); player.oldbuffs = 0; - PS(player).buff_shield = time + 0.5; // prevent picking up buffs immediately // reset timers here to prevent them continuing after re-spawn player.buff_disability_time = 0; player.buff_disability_effect_time = 0; -- 2.39.2