From a44d7a8eec0e37a9909fabebed0a72528c30183e Mon Sep 17 00:00:00 2001 From: Mario Date: Wed, 29 Jun 2016 10:50:44 +1000 Subject: [PATCH] Fix racer staying underwater indefinitely --- qcsrc/common/vehicles/vehicle/racer.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/vehicles/vehicle/racer.qc b/qcsrc/common/vehicles/vehicle/racer.qc index 9e1a84771..9c0f40210 100644 --- a/qcsrc/common/vehicles/vehicle/racer.qc +++ b/qcsrc/common/vehicles/vehicle/racer.qc @@ -186,7 +186,7 @@ bool racer_frame(entity this) traceline(vehic.origin, vehic.origin + '0 0 1', MOVE_NOMONSTERS, this); int cont = trace_dpstartcontents; - if(cont & DPCONTENTS_WATER) + if(!(cont & DPCONTENTS_WATER)) vehic.air_finished = time + autocvar_g_vehicle_racer_water_time; if(IS_DEAD(vehic)) -- 2.39.2