From abb39e9c719dfee2d7b11839627b45f145c13829 Mon Sep 17 00:00:00 2001 From: divverent Date: Wed, 31 Oct 2007 08:54:22 +0000 Subject: [PATCH] add SDLMain stuff for OS X; make the Makefiles ready for OS X cross compilation (note: OS X doesn't use sdl-config) git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7658 d7cf8633-e32d-0410-b094-e92efae38249 --- SDLMain.h | 11 ++ SDLMain.m | 384 +++++++++++++++++++++++++++++++++++++++++++++++++++ makefile | 20 +++ makefile.inc | 14 +- 4 files changed, 425 insertions(+), 4 deletions(-) create mode 100644 SDLMain.h create mode 100644 SDLMain.m diff --git a/SDLMain.h b/SDLMain.h new file mode 100644 index 00000000..4683df57 --- /dev/null +++ b/SDLMain.h @@ -0,0 +1,11 @@ +/* SDLMain.m - main entry point for our Cocoa-ized SDL app + Initial Version: Darrell Walisser + Non-NIB-Code & other changes: Max Horn + + Feel free to customize this file to suit your needs +*/ + +#import + +@interface SDLMain : NSObject +@end diff --git a/SDLMain.m b/SDLMain.m new file mode 100644 index 00000000..2eaa1c11 --- /dev/null +++ b/SDLMain.m @@ -0,0 +1,384 @@ +/* SDLMain.m - main entry point for our Cocoa-ized SDL app + Initial Version: Darrell Walisser + Non-NIB-Code & other changes: Max Horn + + Feel free to customize this file to suit your needs +*/ + +#import "SDL.h" +#import "SDLMain.h" +#import /* for MAXPATHLEN */ +#import + +/* For some reaon, Apple removed setAppleMenu from the headers in 10.4, + but the method still is there and works. To avoid warnings, we declare + it ourselves here. */ +@interface NSApplication(SDL_Missing_Methods) +- (void)setAppleMenu:(NSMenu *)menu; +@end + +/* Use this flag to determine whether we use SDLMain.nib or not */ +#define SDL_USE_NIB_FILE 0 + +/* Use this flag to determine whether we use CPS (docking) or not */ +#define SDL_USE_CPS 1 +#ifdef SDL_USE_CPS +/* Portions of CPS.h */ +typedef struct CPSProcessSerNum +{ + UInt32 lo; + UInt32 hi; +} CPSProcessSerNum; + +extern OSErr CPSGetCurrentProcess( CPSProcessSerNum *psn); +extern OSErr CPSEnableForegroundOperation( CPSProcessSerNum *psn, UInt32 _arg2, UInt32 _arg3, UInt32 _arg4, UInt32 _arg5); +extern OSErr CPSSetFrontProcess( CPSProcessSerNum *psn); + +#endif /* SDL_USE_CPS */ + +static int gArgc; +static char **gArgv; +static BOOL gFinderLaunch; +static BOOL gCalledAppMainline = FALSE; + +static NSString *getApplicationName(void) +{ + NSDictionary *dict; + NSString *appName = 0; + + /* Determine the application name */ + dict = (NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle()); + if (dict) + appName = [dict objectForKey: @"CFBundleName"]; + + if (![appName length]) + appName = [[NSProcessInfo processInfo] processName]; + + return appName; +} + +#if SDL_USE_NIB_FILE +/* A helper category for NSString */ +@interface NSString (ReplaceSubString) +- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString; +@end +#endif + +@interface SDLApplication : NSApplication +@end + +@implementation SDLApplication +/* Invoked from the Quit menu item */ +- (void)terminate:(id)sender +{ + /* Post a SDL_QUIT event */ + SDL_Event event; + event.type = SDL_QUIT; + SDL_PushEvent(&event); +} +@end + +/* The main class of the application, the application's delegate */ +@implementation SDLMain + +/* Set the working directory to the .app's parent directory */ +- (void) setupWorkingDirectory:(BOOL)shouldChdir +{ + if (shouldChdir) + { + char parentdir[MAXPATHLEN]; + CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle()); + CFURLRef url2 = CFURLCreateCopyDeletingLastPathComponent(0, url); + if (CFURLGetFileSystemRepresentation(url2, true, (UInt8 *)parentdir, MAXPATHLEN)) { + assert ( chdir (parentdir) == 0 ); /* chdir to the binary app's parent */ + } + CFRelease(url); + CFRelease(url2); + } + +} + +#if SDL_USE_NIB_FILE + +/* Fix menu to contain the real app name instead of "SDL App" */ +- (void)fixMenu:(NSMenu *)aMenu withAppName:(NSString *)appName +{ + NSRange aRange; + NSEnumerator *enumerator; + NSMenuItem *menuItem; + + aRange = [[aMenu title] rangeOfString:@"SDL App"]; + if (aRange.length != 0) + [aMenu setTitle: [[aMenu title] stringByReplacingRange:aRange with:appName]]; + + enumerator = [[aMenu itemArray] objectEnumerator]; + while ((menuItem = [enumerator nextObject])) + { + aRange = [[menuItem title] rangeOfString:@"SDL App"]; + if (aRange.length != 0) + [menuItem setTitle: [[menuItem title] stringByReplacingRange:aRange with:appName]]; + if ([menuItem hasSubmenu]) + [self fixMenu:[menuItem submenu] withAppName:appName]; + } + [ aMenu sizeToFit ]; +} + +#else + +static void setApplicationMenu(void) +{ + /* warning: this code is very odd */ + NSMenu *appleMenu; + NSMenuItem *menuItem; + NSString *title; + NSString *appName; + + appName = getApplicationName(); + appleMenu = [[NSMenu alloc] initWithTitle:@""]; + + /* Add menu items */ + title = [@"About " stringByAppendingString:appName]; + [appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""]; + + [appleMenu addItem:[NSMenuItem separatorItem]]; + + title = [@"Hide " stringByAppendingString:appName]; + [appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"]; + + menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"]; + [menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)]; + + [appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""]; + + [appleMenu addItem:[NSMenuItem separatorItem]]; + + title = [@"Quit " stringByAppendingString:appName]; + [appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"]; + + + /* Put menu into the menubar */ + menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""]; + [menuItem setSubmenu:appleMenu]; + [[NSApp mainMenu] addItem:menuItem]; + + /* Tell the application object that this is now the application menu */ + [NSApp setAppleMenu:appleMenu]; + + /* Finally give up our references to the objects */ + [appleMenu release]; + [menuItem release]; +} + +/* Create a window menu */ +static void setupWindowMenu(void) +{ + NSMenu *windowMenu; + NSMenuItem *windowMenuItem; + NSMenuItem *menuItem; + + windowMenu = [[NSMenu alloc] initWithTitle:@"Window"]; + + /* "Minimize" item */ + menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"]; + [windowMenu addItem:menuItem]; + [menuItem release]; + + /* Put menu into the menubar */ + windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""]; + [windowMenuItem setSubmenu:windowMenu]; + [[NSApp mainMenu] addItem:windowMenuItem]; + + /* Tell the application object that this is now the window menu */ + [NSApp setWindowsMenu:windowMenu]; + + /* Finally give up our references to the objects */ + [windowMenu release]; + [windowMenuItem release]; +} + +/* Replacement for NSApplicationMain */ +static void CustomApplicationMain (int argc, char **argv) +{ + NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; + SDLMain *sdlMain; + + /* Ensure the application object is initialised */ + [SDLApplication sharedApplication]; + +#ifdef SDL_USE_CPS + { + CPSProcessSerNum PSN; + /* Tell the dock about us */ + if (!CPSGetCurrentProcess(&PSN)) + if (!CPSEnableForegroundOperation(&PSN,0x03,0x3C,0x2C,0x1103)) + if (!CPSSetFrontProcess(&PSN)) + [SDLApplication sharedApplication]; + } +#endif /* SDL_USE_CPS */ + + /* Set up the menubar */ + [NSApp setMainMenu:[[NSMenu alloc] init]]; + setApplicationMenu(); + setupWindowMenu(); + + /* Create SDLMain and make it the app delegate */ + sdlMain = [[SDLMain alloc] init]; + [NSApp setDelegate:sdlMain]; + + /* Start the main event loop */ + [NSApp run]; + + [sdlMain release]; + [pool release]; +} + +#endif + + +/* + * Catch document open requests...this lets us notice files when the app + * was launched by double-clicking a document, or when a document was + * dragged/dropped on the app's icon. You need to have a + * CFBundleDocumentsType section in your Info.plist to get this message, + * apparently. + * + * Files are added to gArgv, so to the app, they'll look like command line + * arguments. Previously, apps launched from the finder had nothing but + * an argv[0]. + * + * This message may be received multiple times to open several docs on launch. + * + * This message is ignored once the app's mainline has been called. + */ +- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename +{ + const char *temparg; + size_t arglen; + char *arg; + char **newargv; + + if (!gFinderLaunch) /* MacOS is passing command line args. */ + return FALSE; + + if (gCalledAppMainline) /* app has started, ignore this document. */ + return FALSE; + + temparg = [filename UTF8String]; + arglen = SDL_strlen(temparg) + 1; + arg = (char *) SDL_malloc(arglen); + if (arg == NULL) + return FALSE; + + newargv = (char **) realloc(gArgv, sizeof (char *) * (gArgc + 2)); + if (newargv == NULL) + { + SDL_free(arg); + return FALSE; + } + gArgv = newargv; + + SDL_strlcpy(arg, temparg, arglen); + gArgv[gArgc++] = arg; + gArgv[gArgc] = NULL; + return TRUE; +} + + +/* Called when the internal event loop has just started running */ +- (void) applicationDidFinishLaunching: (NSNotification *) note +{ + int status; + + /* Set the working directory to the .app's parent directory */ + [self setupWorkingDirectory:gFinderLaunch]; + +#if SDL_USE_NIB_FILE + /* Set the main menu to contain the real app name instead of "SDL App" */ + [self fixMenu:[NSApp mainMenu] withAppName:getApplicationName()]; +#endif + + /* Hand off to main application code */ + gCalledAppMainline = TRUE; + status = SDL_main (gArgc, gArgv); + + /* We're done, thank you for playing */ + exit(status); +} +@end + + +@implementation NSString (ReplaceSubString) + +- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString +{ + unsigned int bufferSize; + unsigned int selfLen = [self length]; + unsigned int aStringLen = [aString length]; + unichar *buffer; + NSRange localRange; + NSString *result; + + bufferSize = selfLen + aStringLen - aRange.length; + buffer = NSAllocateMemoryPages(bufferSize*sizeof(unichar)); + + /* Get first part into buffer */ + localRange.location = 0; + localRange.length = aRange.location; + [self getCharacters:buffer range:localRange]; + + /* Get middle part into buffer */ + localRange.location = 0; + localRange.length = aStringLen; + [aString getCharacters:(buffer+aRange.location) range:localRange]; + + /* Get last part into buffer */ + localRange.location = aRange.location + aRange.length; + localRange.length = selfLen - localRange.location; + [self getCharacters:(buffer+aRange.location+aStringLen) range:localRange]; + + /* Build output string */ + result = [NSString stringWithCharacters:buffer length:bufferSize]; + + NSDeallocateMemoryPages(buffer, bufferSize); + + return result; +} + +@end + + + +#ifdef main +# undef main +#endif + + +/* Main entry point to executable - should *not* be SDL_main! */ +int main (int argc, char **argv) +{ + /* Copy the arguments into a global variable */ + /* This is passed if we are launched by double-clicking */ + if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) { + gArgv = (char **) SDL_malloc(sizeof (char *) * 2); + gArgv[0] = argv[0]; + gArgv[1] = NULL; + gArgc = 1; + gFinderLaunch = YES; + } else { + int i; + gArgc = argc; + gArgv = (char **) SDL_malloc(sizeof (char *) * (argc+1)); + for (i = 0; i <= argc; i++) + gArgv[i] = argv[i]; + gFinderLaunch = NO; + } + +#if SDL_USE_NIB_FILE + [SDLApplication poseAsClass:[NSApplication class]]; + NSApplicationMain (argc, argv); +#else + CustomApplicationMain (argc, argv); +#endif + return 0; +} + diff --git a/makefile b/makefile index 479d62bc..45b2d97f 100644 --- a/makefile +++ b/makefile @@ -61,6 +61,10 @@ ifeq ($(DP_MAKE_TARGET), linux) LDFLAGS_SV=$(LDFLAGS_LINUXSV) LDFLAGS_SDL=$(LDFLAGS_LINUXSDL) + SDLCONFIG_CFLAGS=$(SDLCONFIG_UNIXCFLAGS) + SDLCONFIG_LIBS=$(SDLCONFIG_UNIXLIBS) + SDLCONFIG_STATICLIBS=$(SDLCONFIG_UNIXSTATICLIBS) + EXE_CL=$(EXE_UNIXCL) EXE_SV=$(EXE_UNIXSV) EXE_SDL=$(EXE_UNIXSDL) @@ -82,6 +86,10 @@ ifeq ($(DP_MAKE_TARGET), macosx) LDFLAGS_SV=$(LDFLAGS_MACOSXSV) LDFLAGS_SDL=$(LDFLAGS_MACOSXSDL) + SDLCONFIG_CFLAGS=$(SDLCONFIG_MACOSXCFLAGS) + SDLCONFIG_LIBS=$(SDLCONFIG_MACOSXLIBS) + SDLCONFIG_STATICLIBS=$(SDLCONFIG_MACOSXSTATICLIBS) + EXE_CL=$(EXE_MACOSXCL) EXE_SV=$(EXE_UNIXSV) EXE_SDL=$(EXE_UNIXSDL) @@ -109,6 +117,10 @@ ifeq ($(DP_MAKE_TARGET), sunos) LDFLAGS_SV=$(LDFLAGS_SUNOSSV) LDFLAGS_SDL=$(LDFLAGS_SUNOSSDL) + SDLCONFIG_CFLAGS=$(SDLCONFIG_UNIXCFLAGS) + SDLCONFIG_LIBS=$(SDLCONFIG_UNIXLIBS) + SDLCONFIG_STATICLIBS=$(SDLCONFIG_UNIXSTATICLIBS) + EXE_CL=$(EXE_UNIXCL) EXE_SV=$(EXE_UNIXSV) EXE_SDL=$(EXE_UNIXSDL) @@ -134,6 +146,10 @@ endif LDFLAGS_SV=$(LDFLAGS_BSDSV) LDFLAGS_SDL=$(LDFLAGS_BSDSDL) + SDLCONFIG_CFLAGS=$(SDLCONFIG_UNIXCFLAGS) + SDLCONFIG_LIBS=$(SDLCONFIG_UNIXLIBS) + SDLCONFIG_STATICLIBS=$(SDLCONFIG_UNIXSTATICLIBS) + EXE_CL=$(EXE_UNIXCL) EXE_SV=$(EXE_UNIXSV) EXE_SDL=$(EXE_UNIXSDL) @@ -155,6 +171,10 @@ ifeq ($(DP_MAKE_TARGET), mingw) LDFLAGS_SV=$(LDFLAGS_WINSV) LDFLAGS_SDL=$(LDFLAGS_WINSDL) + SDLCONFIG_CFLAGS=$(SDLCONFIG_UNIXCFLAGS) + SDLCONFIG_LIBS=$(SDLCONFIG_UNIXLIBS) + SDLCONFIG_STATICLIBS=$(SDLCONFIG_UNIXSTATICLIBS) + EXE_CL=$(EXE_WINCL) EXE_SV=$(EXE_WINSV) EXE_SDL=$(EXE_WINSDL) diff --git a/makefile.inc b/makefile.inc index fa801cf6..b8adb83e 100644 --- a/makefile.inc +++ b/makefile.inc @@ -17,6 +17,12 @@ CC=gcc CPUOPTIMIZATIONS= SDL_CONFIG?=sdl-config +SDLCONFIG_UNIXCFLAGS?=`$(SDL_CONFIG) --cflags` +SDLCONFIG_UNIXLIBS?=`$(SDL_CONFIG) --libs` +SDLCONFIG_UNIXSTATICLIBS?=`$(SDL_CONFIG) --static-libs` +SDLCONFIG_MACOSXCFLAGS= +SDLCONFIG_MACOSXLIBS=-framework SDL -framework Cocoa SDLMain.m +SDLCONFIG_MACOSXSTATICLIBS=-framework SDL -framework Cocoa SDLMain.m STRIP?=strip @@ -144,7 +150,7 @@ CFLAGS_COMMON=$(CFLAGS_MAKEDEP) $(CFLAGS_PRELOAD) $(CFLAGS_FS) -Wall -Wsign-comp CFLAGS_DEBUG=-ggdb CFLAGS_PROFILE=-g -pg -ggdb CFLAGS_RELEASE= -CFLAGS_SDL=`$(SDL_CONFIG) --cflags` +CFLAGS_SDL=$(SDLCONFIG_CFLAGS) OPTIM_DEBUG=$(CPUOPTIMIZATIONS) #OPTIM_RELEASE=-O2 -fno-strict-aliasing -ffast-math -funroll-loops $(CPUOPTIMIZATIONS) @@ -172,7 +178,7 @@ LDFLAGS_UNIXSV_PRELOAD=-lz -lcurl LDFLAGS_UNIXSDL_PRELOAD=-lz -ljpeg -lpng -lvorbis -lvorbisfile -lcurl CFLAGS_UNIX_PRELOAD=-DPREFER_PRELOAD -LDFLAGS_UNIXSDL=`$(SDL_CONFIG) --libs` +LDFLAGS_UNIXSDL=$(SDLCONFIG_LIBS) EXE_UNIXCL=darkplaces-glx EXE_UNIXSV=darkplaces-dedicated EXE_UNIXSDL=darkplaces-sdl @@ -204,7 +210,7 @@ OBJ_MACOSXCD=$(OBJ_NOCD) # Link LDFLAGS_MACOSXCL=$(LDFLAGS_UNIXCOMMON) -ldl -framework IOKit -framework Carbon $(LIB_SOUND) LDFLAGS_MACOSXSV=$(LDFLAGS_UNIXCOMMON) -ldl -LDFLAGS_MACOSXSDL=$(LDFLAGS_UNIXCOMMON) -ldl `$(SDL_CONFIG) --static-libs` +LDFLAGS_MACOSXSDL=$(LDFLAGS_UNIXCOMMON) -ldl $(SDLCONFIG_STATICLIBS) OBJ_AGL= builddate.c sys_linux.o vid_agl.o $(OBJ_SOUND) $(OBJ_CD) $(OBJ_COMMON) @@ -253,7 +259,7 @@ OBJ_WGL= builddate.c sys_win.o vid_wgl.o conproc.o $(OBJ_SND_WIN) $(OBJ_WINCD) $ LDFLAGS_WINCOMMON=-lws2_32 -Wl,--large-address-aware LDFLAGS_WINCL=$(LDFLAGS_WINCOMMON) -mwindows -lwinmm -luser32 -lgdi32 -ldxguid -ldinput -lcomctl32 LDFLAGS_WINSV=$(LDFLAGS_WINCOMMON) -mconsole -lwinmm -LDFLAGS_WINSDL=$(LDFLAGS_WINCOMMON) `$(SDL_CONFIG) --libs` +LDFLAGS_WINSDL=$(LDFLAGS_WINCOMMON) $(SDLCONFIG_LIBS) EXE_WINCL=darkplaces.exe EXE_WINSV=darkplaces-dedicated.exe EXE_WINSDL=darkplaces-sdl.exe -- 2.39.2