From b901f5d50c89178425bd3931350d8be7dc6789fb Mon Sep 17 00:00:00 2001 From: FruitieX Date: Wed, 1 Dec 2010 00:40:33 +0200 Subject: [PATCH] decrease secondary nex charge rate just slightly as an attempt to try to nerf it... decrease charge pool ammo consumption to account for this --- balanceXonotic.cfg | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/balanceXonotic.cfg b/balanceXonotic.cfg index e3de5721a..eac056d85 100644 --- a/balanceXonotic.cfg +++ b/balanceXonotic.cfg @@ -460,7 +460,7 @@ set g_balance_nex_primary_damagefalloff_forcehalflife 0 set g_balance_nex_secondary 1 set g_balance_nex_secondary_charge 1 -set g_balance_nex_secondary_charge_rate 0.5 +set g_balance_nex_secondary_charge_rate 0.4 set g_balance_nex_secondary_charge_pool 1 set g_balance_nex_secondary_charge_pool_regen 0.15 set g_balance_nex_secondary_charge_pool_pause_regen 1 @@ -469,7 +469,7 @@ set g_balance_nex_secondary_damage 0 set g_balance_nex_secondary_force 0 set g_balance_nex_secondary_refire 0 set g_balance_nex_secondary_animtime 0 -set g_balance_nex_secondary_ammo 0.25 // full charge pool is 1, so it depletes in 4 secs +set g_balance_nex_secondary_ammo 0.2 // full charge pool is 1, so it depletes in 5 secs set g_balance_nex_secondary_damagefalloff_mindist 0 set g_balance_nex_secondary_damagefalloff_maxdist 0 set g_balance_nex_secondary_damagefalloff_halflife 0 -- 2.39.2