From c2bf2a960764e7ee48ace709b23d6c762f68fe8c Mon Sep 17 00:00:00 2001 From: Mario Date: Sat, 26 Mar 2016 20:40:04 +1000 Subject: [PATCH] If the monster is a client, don't attempt to remove it --- qcsrc/common/monsters/sv_monsters.qc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/qcsrc/common/monsters/sv_monsters.qc b/qcsrc/common/monsters/sv_monsters.qc index 5910d5b26..bba248b8d 100644 --- a/qcsrc/common/monsters/sv_monsters.qc +++ b/qcsrc/common/monsters/sv_monsters.qc @@ -904,6 +904,9 @@ void Monster_Move(entity this, float runspeed, float walkspeed, float stpspeed) void Monster_Remove(entity this) { + if(IS_CLIENT(this)) + return; // don't remove it? + .entity weaponentity = weaponentities[0]; if(!this) { return; } -- 2.39.2