From da4923ffbb6204264ad8fbf2c9f8f8c162c5528d Mon Sep 17 00:00:00 2001 From: Mario Date: Sun, 14 Oct 2018 01:07:35 +1000 Subject: [PATCH] Fix compile --- qcsrc/common/weapons/weapon/minelayer.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/weapons/weapon/minelayer.qc b/qcsrc/common/weapons/weapon/minelayer.qc index a4fae6f5f..29192ac58 100644 --- a/qcsrc/common/weapons/weapon/minelayer.qc +++ b/qcsrc/common/weapons/weapon/minelayer.qc @@ -262,7 +262,7 @@ void W_MineLayer_Attack(Weapon thiswep, entity actor, .entity weaponentity) // scan how many mines we placed, and return if we reached our limit if(WEP_CVAR(minelayer, limit)) { - int minecount = W_MineLayer_Count(actor); + int minecount = W_MineLayer_Count(actor, weaponentity); if(minecount >= WEP_CVAR(minelayer, limit)) { // the refire delay keeps this message from being spammed -- 2.39.2