From dbe011759aa7d8e55b53bff96f597e896a34216e Mon Sep 17 00:00:00 2001 From: divverent Date: Sun, 2 Aug 2009 18:57:39 +0000 Subject: [PATCH] supposedly, RTCW and W:ET use BSP format 47... so let's use that git-svn-id: svn://svn.icculus.org/netradiant/trunk@394 61c419a2-8eb2-4b30-bcec-8cead039b335 --- tools/quake3/q3map2/game_wolf.h | 2 +- tools/quake3/q3map2/game_wolfet.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/tools/quake3/q3map2/game_wolf.h b/tools/quake3/q3map2/game_wolf.h index 2e7baf46..300d8842 100644 --- a/tools/quake3/q3map2/game_wolf.h +++ b/tools/quake3/q3map2/game_wolf.h @@ -146,7 +146,7 @@ game_t struct MINIMAP_MODE_GRAY, /* minimap mode */ "%s.tga", /* minimap name format */ "IBSP", /* bsp file prefix */ - 46, /* bsp file version */ + 47, /* bsp file version */ qfalse, /* cod-style lump len/ofs order */ LoadIBSPFile, /* bsp load function */ WriteIBSPFile, /* bsp write function */ diff --git a/tools/quake3/q3map2/game_wolfet.h b/tools/quake3/q3map2/game_wolfet.h index 12173d33..cd924011 100644 --- a/tools/quake3/q3map2/game_wolfet.h +++ b/tools/quake3/q3map2/game_wolfet.h @@ -83,7 +83,7 @@ game_t struct MINIMAP_MODE_GRAY, /* minimap mode */ "%s.tga", /* minimap name format */ "IBSP", /* bsp file prefix */ - 46, /* bsp file version */ + 47, /* bsp file version */ qfalse, /* cod-style lump len/ofs order */ LoadIBSPFile, /* bsp load function */ WriteIBSPFile, /* bsp write function */ -- 2.39.2