From eb7abbb160df6ad5678da8abd132817747e520dd Mon Sep 17 00:00:00 2001 From: terencehill Date: Tue, 8 Nov 2022 15:00:53 +0100 Subject: [PATCH] Menu: Improve wording of some fraglimit sliders --- qcsrc/common/gamemodes/gamemode/clanarena/clanarena.qh | 2 +- qcsrc/common/gamemodes/gamemode/freezetag/freezetag.qh | 2 +- qcsrc/common/gamemodes/gamemode/nexball/nexball.qh | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/qcsrc/common/gamemodes/gamemode/clanarena/clanarena.qh b/qcsrc/common/gamemodes/gamemode/clanarena/clanarena.qh index ad5909eb2..b3a8635a1 100644 --- a/qcsrc/common/gamemodes/gamemode/clanarena/clanarena.qh +++ b/qcsrc/common/gamemodes/gamemode/clanarena/clanarena.qh @@ -37,7 +37,7 @@ CLASS(ClanArena, Gametype) METHOD(ClanArena, m_configuremenu, void(Gametype this, entity menu, void(entity me, string pLabel, float pMin, float pMax, float pStep, string pCvar, string tCvar, string pTooltip) returns)) { TC(Gametype, this); - returns(menu, _("Frag limit:"), 5, 100, 5, "fraglimit_override", "g_ca_teams_override", _("The amount of frags needed before the match will end")); + returns(menu, _("Round limit:"), 5, 100, 5, "fraglimit_override", "g_ca_teams_override", _("The amount of rounds won needed before the match will end")); } #ifdef CSQC ATTRIB(ClanArena, m_modicons, void(vector pos, vector mySize), HUD_Mod_CA); diff --git a/qcsrc/common/gamemodes/gamemode/freezetag/freezetag.qh b/qcsrc/common/gamemodes/gamemode/freezetag/freezetag.qh index 9620ba835..f1723757a 100644 --- a/qcsrc/common/gamemodes/gamemode/freezetag/freezetag.qh +++ b/qcsrc/common/gamemodes/gamemode/freezetag/freezetag.qh @@ -40,7 +40,7 @@ CLASS(FreezeTag, Gametype) METHOD(FreezeTag, m_configuremenu, void(Gametype this, entity menu, void(entity me, string pLabel, float pMin, float pMax, float pStep, string pCvar, string tCvar, string pTooltip) returns)) { TC(Gametype, this); - returns(menu, _("Frag limit:"), 5, 100, 5, "fraglimit_override", "g_freezetag_teams_override", _("The amount of frags needed before the match will end")); + returns(menu, _("Round limit:"), 5, 100, 5, "fraglimit_override", "g_freezetag_teams_override", _("The amount of rounds won needed before the match will end")); } #ifdef CSQC ATTRIB(FreezeTag, m_modicons, void(vector pos, vector mySize), HUD_Mod_FreezeTag); diff --git a/qcsrc/common/gamemodes/gamemode/nexball/nexball.qh b/qcsrc/common/gamemodes/gamemode/nexball/nexball.qh index 96f310611..be11699dd 100644 --- a/qcsrc/common/gamemodes/gamemode/nexball/nexball.qh +++ b/qcsrc/common/gamemodes/gamemode/nexball/nexball.qh @@ -22,7 +22,7 @@ CLASS(NexBall, Gametype) METHOD(NexBall, m_configuremenu, void(Gametype this, entity menu, void(entity me, string pLabel, float pMin, float pMax, float pStep, string pCvar, string tCvar, string pTooltip) returns)) { TC(Gametype, this); - returns(menu, _("Goals:"), 1, 50, 1, "g_nexball_goallimit", string_null, _("The amount of goals needed before the match will end")); + returns(menu, _("Goal limit:"), 1, 50, 1, "g_nexball_goallimit", string_null, _("The amount of goals needed before the match will end")); } #ifdef CSQC ATTRIB(NexBall, m_modicons, void(vector pos, vector mySize), HUD_Mod_NexBall); -- 2.39.2