]> de.git.xonotic.org Git - xonotic/darkplaces.git/shortlog
xonotic/darkplaces.git
2010-11-26 divverentremove a stupid buf2file call
2010-11-26 divverentfix stdio mode
2010-11-26 divverentfix typo
2010-11-26 divverentcrypto-keygen-standalone: allow reading from file descr...
2010-11-26 divverentfix two typos
2010-11-26 divverentuse detached signatures for http post (more compatible...
2010-11-26 divverentinitial work for DETACHED signatures
2010-11-26 divverentfix a cast
2010-11-26 divverentmove base64 to common code
2010-11-26 vortexfix warnings by adding type casts
2010-11-26 divverentsupport passing extra headers in POST requests; but...
2010-11-26 divverentfix a typo
2010-11-26 divverentDP_QC_URI_POST extension (uri_post, uri_postbuf, crypto...
2010-11-26 divverentmove r_stereo adjustments into R_RenderView so that...
2010-11-24 divverentfix a stupid warning on OS X
2010-11-24 havocrefactored and optimized the R_Q1BSP_RecursiveGetLightI...
2010-11-21 havocfix a couple error messages on shutdown of dedicated...
2010-11-21 havocfix D3D9 build
2010-11-21 havocuse r_smoothnormals_areaweighting cvar on all calls...
2010-11-21 havocsomeone broke R_CompleteLightPoint, fix this call
2010-11-21 vortexCL_VM_GetLight: allow 2'nd optional parm which sets...
2010-11-20 Rudolf Polzer::stable-branch::reset=2b2ce6d4f94d18b45451c9e648c1c0bb...
2010-11-20 havocdon't load corrupt wav files
2010-11-20 havocprint more useful data when a corrupt input packet...
2010-11-20 divverentfix camera texture colors
2010-11-19 havocdon't load corrupt wav files
2010-11-19 havocfix fog on particles (premultiplied alpha change was...
2010-11-19 havocallow loading DXT2 and DXT4 dds files
2010-11-19 havocparticle rendering now uses premultiplied alpha (texture is
2010-11-19 havocnow that performance of cl_decals_newsystem is not...
2010-11-19 havocoptimize prologic inversion, it was really showing...
2010-11-19 havocmatch sound radius in Quake 1.01, where it was effectiv...
2010-11-19 havocchange default snd_soundradius back to 1000, matching...
2010-11-19 havocfor purposes of better compatibility with proquake...
2010-11-19 havocchanged default status output to match ProQuake 4.51
2010-11-19 havocdon't spam warnings about bogus frame numbers in states...
2010-11-19 havocfix proquake rcon replies - use NetConn_Write, not...
2010-11-19 havocadded server support for proquake rcon when running...
2010-11-19 divverentdeveloper_extra: also spam some messages during model...
2010-11-19 vortexplayvideo: cl_video_keepaspectratio == 2 will do clip...
2010-11-19 havocilluminated surfaces are now sorted by texture, giving...
2010-11-19 havocnow that performance of cl_decals_newsystem is not...
2010-11-19 havocdo not generate vertexposition/vertexmesh arrays in
2010-11-19 havocoptimize prologic inversion, it was really showing...
2010-11-19 havocmatch sound radius in Quake 1.01, where it was effectiv...
2010-11-19 havocchange default snd_soundradius back to 1000, matching...
2010-11-18 havocfor purposes of better compatibility with proquake...
2010-11-18 havocchanged default status output to match ProQuake 4.51
2010-11-18 havocdon't spam warnings about bogus frame numbers in states...
2010-11-18 havocfix proquake rcon replies - use NetConn_Write, not...
2010-11-18 havocadded server support for proquake rcon when running...
2010-11-17 divverentdeveloper_extra: also spam some messages during model...
2010-11-16 vortexplayvideo: cl_video_keepaspectratio == 2 will do clip...
2010-11-14 havocilluminated surfaces are now sorted by texture, giving...
2010-11-14 havocrename meshes to draws in r_speeds report
2010-11-13 havocfix some HLSL errors
2010-11-13 divverentavoid NULL pointer access if a surface had an unsupport...
2010-11-13 divverentshow more detail in "has no triangles" and "has no...
2010-11-13 divverentavoid NULL pointer access if a surface had an unsupport...
2010-11-13 divverentshow more detail in "has no triangles" and "has no...
2010-11-13 havocskip zero triangle batches, for good measure
2010-11-13 havocfix wrong-texture rendering in stonekeep where a 0...
2010-11-13 havocuse less R_Mesh_ResetTextureState calls for more perfor...
2010-11-13 havocrender shownetgraph much faster by drawing an entire...
2010-11-13 havocfix some warnings
2010-11-12 havocfix serious bug with stencil shadows from world caused...
2010-11-12 divverentfix leaked font fallbacks
2010-11-12 divverentStore the data pointer and free it on Font_UnloadFont
2010-11-12 divverentFree the data of each font attachment in Font_UnloadFont
2010-11-12 divverentbe more clear in the overflow message of OGG_FetchSound
2010-11-12 divverentfix leaked font fallbacks
2010-11-12 divverentStore the data pointer and free it on Font_UnloadFont
2010-11-12 divverentFree the data of each font attachment in Font_UnloadFont
2010-11-11 divverentbe more clear in the overflow message of OGG_FetchSound
2010-11-11 havocfix serious bug with stencil shadows from world caused...
2010-11-09 vortexadd joy_axiskeyevents cvar which turns on engine-side...
2010-11-09 divverentDPrint the LHNET_Read and LHNET_Write errors (as they...
2010-11-09 vortexadd joy_axiskeyevents cvar which turns on engine-side...
2010-11-07 divverentDPrint the LHNET_Read and LHNET_Write errors (as they...
2010-11-07 divverentnew shader parameter "dppolygonoffset <factor> <offset...
2010-11-07 divverentnew shader parameter "dppolygonoffset <factor> <offset...
2010-11-06 divverentfix a small bug regarding bobfall
2010-11-06 divverentfix a small bug regarding bobfall
2010-11-05 divverentadd -framework IOKit to allow changing mouse accelerati...
2010-11-05 divverentcopy the apple_mouse_noaccel hack into vid_sdl too
2010-11-04 divverentremove some stupid \n chars in infobar strings
2010-11-04 divverentremove some stupid \n chars in infobar strings
2010-11-04 vortexR_CompleteLightPoint: more correct sampling
2010-11-04 divverentwin32: don't use select() for waiting, use Sleep()...
2010-11-04 divverentwin32: don't use select() for waiting, use Sleep()...
2010-11-01 vortexnew m_newmap() MenuQC function which gets executed...
2010-11-01 vortexremove unnecessary Con_Printf
2010-10-31 vortexnew m_newmap() MenuQC function which gets executed...
2010-10-31 vortexremove unnecessary Con_Printf
2010-10-30 vortexR_CompleteLightPoint: more correct sampling
2010-10-30 vortexfix SHADERSTATICPARMS_COUNT to right value
2010-10-30 vortexFor lightgrid sampling move lightstyle[0] applying...
2010-10-30 divverentoffsetmapping: make it work on ATI Radeon 9500-9800...
2010-10-30 vortexfix SHADERSTATICPARMS_COUNT to right value
2010-10-30 vortexFor lightgrid sampling move lightstyle[0] applying...
next