By fteqcc, hello gmqcc
Update the prebuilt engines to latest version of darkplaces. Also put Linux rebrand scripts in place, and remove precompiled win32 versions of fteqcc and netradiant from this GIT cuz that was kind of pointless and wrong.
Use Erebus animations for the nex fox models, which are a lot prettier. Also fix bad animations and further reduce bad stretching on _state models. New animations are also included, such as more strafe animations and a melee animation for reflecting the grabber alt fire attack
Goodbye old vixen model. We now have a brand new fox player mesh of much higher quality... includind texture size, polygon count and animations. Since a lot was changed this might break a few things for now.
Update the darkplaces engine source
Rename binary folders
Update dll's
Update the darkplaces engine
Update netRadiant source
Update fteqcc source
Update the engine
More changes to the weapon models. I will be taking a different approach for customizable display digits.